mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 11:43:49 +00:00
inverse fixes
further tests showed issues with inverse function, now to better match what was originally happening, the inverse only happens on the 3x3 portion of the matrix and translation is handled separately. Frustum test now uses more real world examples of a projection matrix. Test for the full unproject stack of math to test its result as unproject was where the issue about inverse originated
This commit is contained in:
parent
f96e044d89
commit
4078f3ad4e
2 changed files with 53 additions and 18 deletions
|
|
@ -8,6 +8,7 @@
|
|||
#include "console/engineAPI.h"
|
||||
#include "math/mMath.h"
|
||||
#include "math/util/frustum.h"
|
||||
#include "math/mathUtils.h"
|
||||
|
||||
TEST(MatrixTest, TestIdentityInit)
|
||||
{
|
||||
|
|
@ -800,28 +801,47 @@ TEST(MatrixTest, TestMatrixAdd)
|
|||
|
||||
}
|
||||
|
||||
TEST(MatrixTest, TestReverseProjection)
|
||||
TEST(MatrixTest, TestFrustumProjectionMatrix)
|
||||
{
|
||||
MatrixF test(true);
|
||||
test.setPosition(Point3F(5.0f, 2.0f, 1.0f));
|
||||
|
||||
Frustum testFrustum(false, -1.0f, 1.0f, 1.0f, -1.0f, 0.1f, 100.0f, test);
|
||||
Frustum testFrustum(false, -0.119894862f, 0.119894862f, 0.0767327100f, -0.0767327100f, 0.1f, 1000.0f);
|
||||
|
||||
testFrustum.getProjectionMatrix(&test);
|
||||
|
||||
|
||||
// test before and after reverse.
|
||||
EXPECT_NEAR(test(0, 0), 0.1f, 0.001f); EXPECT_NEAR(test(0, 1), 0.0f, 0.001f); EXPECT_NEAR(test(0, 2), 0.0f, 0.001f); EXPECT_NEAR(test(0, 3), 0.0f, 0.001f);
|
||||
EXPECT_NEAR(test(1, 0), 0.0f, 0.001f); EXPECT_NEAR(test(1, 1), 0.0f, 0.001f); EXPECT_NEAR(test(1, 2), 0.1, 0.001f); EXPECT_NEAR(test(1, 3), 0.0f, 0.001f);
|
||||
EXPECT_NEAR(test(2, 0), 0.0f, 0.001f); EXPECT_NEAR(test(2, 1), -0.001f, 0.001f); EXPECT_NEAR(test(2, 2), 0.0f, 0.001f); EXPECT_NEAR(test(2, 3), 0.1001f, 0.001f);
|
||||
EXPECT_NEAR(test(3, 0), 0.0f, 0.001f); EXPECT_NEAR(test(3, 1), 1.0f, 0.001f); EXPECT_NEAR(test(3, 2), 0.0f, 0.001f); EXPECT_NEAR(test(3, 3), 0.0f, 0.001f);
|
||||
EXPECT_NEAR(test(0, 0), 0.8341f, 0.001f); EXPECT_NEAR(test(0, 1), 0.0f, 0.001f); EXPECT_NEAR(test(0, 2), 0.0f, 0.001f); EXPECT_NEAR(test(0, 3), 0.0f, 0.001f);
|
||||
EXPECT_NEAR(test(1, 0), 0.0f, 0.001f); EXPECT_NEAR(test(1, 1), 0.0f, 0.001f); EXPECT_NEAR(test(1, 2), 1.3032f, 0.001f); EXPECT_NEAR(test(1, 3), 0.0, 0.001f);
|
||||
EXPECT_NEAR(test(2, 0), 0.0f, 0.001f); EXPECT_NEAR(test(2, 1), -0.0001f, 0.001f); EXPECT_NEAR(test(2, 2), 0.0f, 0.001f); EXPECT_NEAR(test(2, 3), 0.1f, 0.001f);
|
||||
EXPECT_NEAR(test(3, 0), 0.0f, 0.001f); EXPECT_NEAR(test(3, 1), 1.0f, 0.001f); EXPECT_NEAR(test(3, 2), 0.0f, 0.001f); EXPECT_NEAR(test(3, 3), 0.0f, 0.001f);
|
||||
|
||||
test.reverseProjection();
|
||||
|
||||
EXPECT_NEAR(test(0, 0), 0.1f, 0.001f); EXPECT_NEAR(test(0, 1), 0.0f, 0.001f); EXPECT_NEAR(test(0, 2), 0.0f, 0.001f); EXPECT_NEAR(test(0, 3), 0.0f, 0.001f);
|
||||
EXPECT_NEAR(test(1, 0), 0.0f, 0.001f); EXPECT_NEAR(test(1, 1), 0.0f, 0.001f); EXPECT_NEAR(test(1, 2), 0.1, 0.001f); EXPECT_NEAR(test(1, 3), 0.0, 0.001f);
|
||||
EXPECT_NEAR(test(2, 0), 0.0f, 0.001f); EXPECT_NEAR(test(2, 1), 1.001f, 0.001f); EXPECT_NEAR(test(2, 2), 0.0f, 0.001f); EXPECT_NEAR(test(2, 3), -0.1001f, 0.001f);
|
||||
EXPECT_NEAR(test(3, 0), 0.0f, 0.001f); EXPECT_NEAR(test(3, 1), 1.0f, 0.001f); EXPECT_NEAR(test(3, 2), 0.0f, 0.001f); EXPECT_NEAR(test(3, 3), 0.0f, 0.001f);
|
||||
EXPECT_NEAR(test(0, 0), 0.8341f, 0.001f); EXPECT_NEAR(test(0, 1), 0.0f, 0.001f); EXPECT_NEAR(test(0, 2), 0.0f, 0.001f); EXPECT_NEAR(test(0, 3), 0.0f, 0.001f);
|
||||
EXPECT_NEAR(test(1, 0), 0.0f, 0.001f); EXPECT_NEAR(test(1, 1), 0.0f, 0.001f); EXPECT_NEAR(test(1, 2), 1.3032f, 0.001f); EXPECT_NEAR(test(1, 3), 0.0, 0.001f);
|
||||
EXPECT_NEAR(test(2, 0), 0.0f, 0.001f); EXPECT_NEAR(test(2, 1), 1.0001f, 0.001f); EXPECT_NEAR(test(2, 2), 0.0f, 0.001f); EXPECT_NEAR(test(2, 3), -0.1f, 0.001f);
|
||||
EXPECT_NEAR(test(3, 0), 0.0f, 0.001f); EXPECT_NEAR(test(3, 1), 1.0f, 0.001f); EXPECT_NEAR(test(3, 2), 0.0f, 0.001f); EXPECT_NEAR(test(3, 3), 0.0f, 0.001f);
|
||||
|
||||
test.inverse();
|
||||
|
||||
EXPECT_NEAR(test(0, 0), 1.1989f, 0.001f); EXPECT_NEAR(test(0, 1), 0.0f, 0.001f); EXPECT_NEAR(test(0, 2), 0.0f, 0.001f); EXPECT_NEAR(test(0, 3), 0.0f, 0.001f);
|
||||
EXPECT_NEAR(test(1, 0), 0.0f, 0.001f); EXPECT_NEAR(test(1, 1), 0.0f, 0.001f); EXPECT_NEAR(test(1, 2), 0.9999f, 0.001f); EXPECT_NEAR(test(1, 3), 0.1f, 0.001f);
|
||||
EXPECT_NEAR(test(2, 0), 0.0f, 0.001f); EXPECT_NEAR(test(2, 1), 0.7673f, 0.001f); EXPECT_NEAR(test(2, 2), 0.0f, 0.001f); EXPECT_NEAR(test(2, 3), 0.0f, 0.001f);
|
||||
EXPECT_NEAR(test(3, 0), 0.0f, 0.001f); EXPECT_NEAR(test(3, 1), 1.0f, 0.001f); EXPECT_NEAR(test(3, 2), 0.0f, 0.001f); EXPECT_NEAR(test(3, 3), 0.0f, 0.001f);
|
||||
|
||||
}
|
||||
|
||||
TEST(MatrixTest, TestUnProjectStack)
|
||||
{
|
||||
MatrixF saveModel(true);
|
||||
MatrixF saveProjection(true);
|
||||
RectI renderRect(0 ,0, 1600, 1024);
|
||||
|
||||
Frustum testFrustum(false, -0.119894862f, 0.119894862f, 0.0767327100f, -0.0767327100f, 0.1f, 1000.0f);
|
||||
|
||||
testFrustum.getProjectionMatrix(&saveProjection);
|
||||
|
||||
Point3F dest;
|
||||
MathUtils::mProjectScreenToWorld(Point3F(626.0f, 600.0f, 1.0f), &dest, renderRect, saveModel, saveProjection, 0.1f, 10.0f);
|
||||
EXPECT_NEAR(dest.x, -0.2868f, 0.001f); EXPECT_NEAR(dest.y, 1.1998f, 0.001f); EXPECT_NEAR(dest.z, -0.1450f, 0.001f);
|
||||
}
|
||||
|
||||
TEST(MatrixTest, TestInverse)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue