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Update SDL to 2.28.4
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182 changed files with 2763 additions and 222042 deletions
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@ -1007,6 +1007,15 @@ extern "C" {
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*/
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#define SDL_HINT_JOYSTICK_THREAD "SDL_JOYSTICK_THREAD"
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/**
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* \brief A variable controlling whether Windows.Gaming.Input should be used for controller handling.
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*
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* This variable can be set to the following values:
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* "0" - WGI is not used
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* "1" - WGI is used (the default)
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*/
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#define SDL_HINT_JOYSTICK_WGI "SDL_JOYSTICK_WGI"
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/**
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* \brief Determines whether SDL enforces that DRM master is required in order
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* to initialize the KMSDRM video backend.
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@ -1465,6 +1474,17 @@ extern "C" {
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*/
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#define SDL_HINT_RENDER_VSYNC "SDL_RENDER_VSYNC"
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/**
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* \brief A variable controlling whether the Metal render driver select low power device over default one
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*
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* This variable can be set to the following values:
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* "0" - Use the prefered OS device
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* "1" - Select a low power one
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*
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* By default the prefered OS device is used.
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*/
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#define SDL_HINT_RENDER_METAL_PREFER_LOW_POWER_DEVICE "SDL_RENDER_METAL_PREFER_LOW_POWER_DEVICE"
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/**
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* \brief A variable controlling if VSYNC is automatically disable if doesn't reach the enough FPS
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*
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