Update SDL to 2.28.4

This commit is contained in:
Bloodknight 2023-10-16 16:51:30 +01:00
parent 4fb67ed618
commit 402f7aff99
182 changed files with 2763 additions and 222042 deletions

View file

@ -2,6 +2,9 @@ if(${CMAKE_CURRENT_SOURCE_DIR} STREQUAL ${CMAKE_CURRENT_BINARY_DIR})
message(FATAL_ERROR "Prevented in-tree build. Please create a build directory outside of the SDL source code and run \"cmake -S ${CMAKE_SOURCE_DIR} -B .\" from there")
endif()
# MSVC runtime library flags are selected by an abstraction.
set(CMAKE_POLICY_DEFAULT_CMP0091 NEW)
cmake_minimum_required(VERSION 3.0.0...3.5)
project(SDL2 C CXX)
@ -84,7 +87,7 @@ endif()
# See docs/release_checklist.md
set(SDL_MAJOR_VERSION 2)
set(SDL_MINOR_VERSION 28)
set(SDL_MICRO_VERSION 1)
set(SDL_MICRO_VERSION 4)
set(SDL_VERSION "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}.${SDL_MICRO_VERSION}")
# Set defaults preventing destination file conflicts
@ -224,11 +227,13 @@ elseif(MSVC_VERSION GREATER 1400) # VisualStudio 8.0+
elseif(CMAKE_C_COMPILER_ID MATCHES "^Intel$")
set(OPT_DEF_ASM TRUE)
set(USE_INTELCC TRUE)
elseif(CMAKE_C_COMPILER_ID MATCHES "QCC")
set(USE_QCC TRUE)
else()
set(OPT_DEF_ASM FALSE)
endif()
if(USE_GCC OR USE_CLANG OR USE_INTELCC)
if(USE_GCC OR USE_CLANG OR USE_INTELCC OR USE_QCC)
set(OPT_DEF_GCC_ATOMICS ON)
endif()
@ -253,6 +258,9 @@ endif()
if(MSVC)
option(SDL_FORCE_STATIC_VCRT "Force /MT for static VC runtimes" OFF)
if(SDL_FORCE_STATIC_VCRT)
if(NOT DEFINED CMAKE_MSVC_RUNTIME_LIBRARY)
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
endif()
foreach(flag_var
CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE
CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO)
@ -563,7 +571,7 @@ if(NOT SDL_FOREGROUNDING_SIGNAL STREQUAL "OFF")
endif()
# Compiler option evaluation
if(USE_GCC OR USE_CLANG OR USE_INTELCC)
if(USE_GCC OR USE_CLANG OR USE_INTELCC OR USE_QCC)
# Check for -Wall first, so later things can override pieces of it.
# Note: clang-cl treats -Wall as -Weverything (which is very loud),
# /W3 as -Wall, and /W4 as -Wall -Wextra. So: /W3 is enough.
@ -620,11 +628,6 @@ if(USE_GCC OR USE_CLANG OR USE_INTELCC)
endif()
endif()
set(CMAKE_REQUIRED_FLAGS "-mpreferred-stack-boundary=2")
check_c_source_compiles("int x = 0; int main(int argc, char **argv) { return 0; }"
HAVE_GCC_PREFERRED_STACK_BOUNDARY)
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
set(CMAKE_REQUIRED_FLAGS "-fvisibility=hidden -Werror")
check_c_source_compiles("
#if !defined(__GNUC__) || __GNUC__ < 4
@ -1427,6 +1430,12 @@ elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
file(GLOB AIX_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/paudio/*.c)
list(APPEND SOURCE_FILES ${AIX_AUDIO_SOURCES})
set(HAVE_SDL_AUDIO TRUE)
elseif(QNX)
set(SDL_AUDIO_DRIVER_QSA 1)
file(GLOB QSA_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/qsa/*.c)
list(APPEND SOURCE_FILES ${QSA_AUDIO_SOURCES})
list(APPEND EXTRA_LIBS asound)
set(HAVE_SDL_AUDIO TRUE)
endif()
CheckOSS()
CheckALSA()
@ -1458,6 +1467,7 @@ elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
set(SDL_VIDEO_VULKAN 1)
set(HAVE_VULKAN TRUE)
endif()
CheckQNXScreen()
endif()
if(UNIX)
@ -1708,6 +1718,13 @@ elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
set(HAVE_RPATH TRUE)
endif()
if(QNX)
# QNX's *printf() family generates a SIGSEGV if NULL is passed for a string
# specifier (on purpose), but SDL expects "(null)". Use the built-in
# implementation.
set(HAVE_VSNPRINTF 0)
set(USE_POSIX_SPAWN 1)
endif()
elseif(WINDOWS)
find_program(WINDRES windres)
@ -1766,7 +1783,7 @@ elseif(WINDOWS)
check_include_file(ddraw.h HAVE_DDRAW_H)
check_include_file(dsound.h HAVE_DSOUND_H)
check_include_file(dinput.h HAVE_DINPUT_H)
if(WINDOWS_STORE OR CMAKE_GENERATOR_PLATFORM STREQUAL "ARM")
if(WINDOWS_STORE OR SDL_CPU_ARM32)
set(HAVE_DINPUT_H 0)
endif()
check_include_file(dxgi.h HAVE_DXGI_H)
@ -1926,7 +1943,7 @@ elseif(WINDOWS)
# Libraries for Win32 native and MinGW
if(NOT WINDOWS_STORE)
list(APPEND EXTRA_LIBS user32 gdi32 winmm imm32 ole32 oleaut32 version uuid advapi32 setupapi shell32)
list(APPEND EXTRA_LIBS kernel32 user32 gdi32 winmm imm32 ole32 oleaut32 version uuid advapi32 setupapi shell32)
endif()
if(WINDOWS_STORE)
@ -3187,7 +3204,7 @@ if (SDL_ASAN)
endif()
if(SDL_CCACHE AND NOT CMAKE_VERSION VERSION_LESS 3.4)
cmake_minimum_required(VERSION 3.4)
cmake_minimum_required(VERSION 3.4...3.5)
find_program(CCACHE_BINARY ccache)
if(CCACHE_BINARY)
set(CMAKE_C_COMPILER_LAUNCHER ${CCACHE_BINARY})
@ -3334,6 +3351,7 @@ if(SDL_SHARED)
# alias target for in-tree builds
add_library(SDL2::SDL2 ALIAS SDL2)
set_target_properties(SDL2 PROPERTIES POSITION_INDEPENDENT_CODE TRUE)
set_target_properties(SDL2 PROPERTIES WINDOWS_EXPORT_ALL_SYMBOLS FALSE)
if(NOT SDL_LIBC)
if(SDL_CPU_X86)
# FIXME: should be added for all architectures (missing symbols for ARM)
@ -3368,7 +3386,7 @@ if(SDL_SHARED)
OUTPUT_NAME "SDL2")
endif()
# Note: The clang toolset for Visual Studio does not support /NODEFAULTLIB.
if(MSVC AND NOT SDL_LIBC AND NOT MSVC_CLANG AND NOT CMAKE_GENERATOR_PLATFORM STREQUAL "ARM")
if(MSVC AND NOT SDL_LIBC AND NOT MSVC_CLANG AND NOT SDL_CPU_ARM32)
# Don't try to link with the default set of libraries.
if(NOT WINDOWS_STORE)
set_property(TARGET SDL2 APPEND_STRING PROPERTY LINK_FLAGS " /NODEFAULTLIB")