Fixed type inference for nulls in console functions

This commit is contained in:
Thomas "elfprince13" Dickerson 2017-01-06 14:50:41 -05:00
parent 0ab089468f
commit 3f6c269f6a
17 changed files with 29 additions and 22 deletions

View file

@ -178,7 +178,7 @@ void GFXShader::_unlinkBuffer( GFXShaderConstBuffer *buf )
DefineEngineFunction( addGlobalShaderMacro, void,
( const char *name, const char *value ), ( NULL ),
( const char *name, const char *value ), ( nullAsType<const char*>() ),
"Adds a global shader macro which will be merged with the script defined "
"macros on every shader. The macro will replace the value of an existing "
"macro of the same name. For the new macro to take effect all the shaders "