Fixed type inference for nulls in console functions

This commit is contained in:
Thomas "elfprince13" Dickerson 2017-01-06 14:50:41 -05:00
parent 0ab089468f
commit 3f6c269f6a
17 changed files with 29 additions and 22 deletions

View file

@ -178,7 +178,7 @@ void GFXShader::_unlinkBuffer( GFXShaderConstBuffer *buf )
DefineEngineFunction( addGlobalShaderMacro, void,
( const char *name, const char *value ), ( NULL ),
( const char *name, const char *value ), ( nullAsType<const char*>() ),
"Adds a global shader macro which will be merged with the script defined "
"macros on every shader. The macro will replace the value of an existing "
"macro of the same name. For the new macro to take effect all the shaders "

View file

@ -340,7 +340,7 @@ DefineEngineFunction( stopVideoCapture, void, (),,
DefineEngineFunction( playJournalToVideo, void,
( const char *journalFile, const char *videoFile, const char *encoder, F32 framerate, Point2I resolution ),
( NULL, "THEORA", 30.0f, Point2I::Zero ),
( nullAsType<const char*>(), "THEORA", 30.0f, Point2I::Zero ),
"Load a journal file and capture it video.\n"
"@ingroup Rendering\n" )
{
@ -357,4 +357,4 @@ DefineEngineFunction( playJournalToVideo, void,
VIDCAP->waitForCanvas();
Journal::Play( journalFile );
}
}