diff --git a/Engine/source/gfx/util/screenspace.cpp b/Engine/source/gfx/util/screenspace.cpp index 3ef64be48..c6a159417 100644 --- a/Engine/source/gfx/util/screenspace.cpp +++ b/Engine/source/gfx/util/screenspace.cpp @@ -21,6 +21,7 @@ //----------------------------------------------------------------------------- #include "gfx/util/screenspace.h" +#include "gfx/gfxDevice.h" // The conversion from screen space to the render target // is made more complex because screen space is relative @@ -41,9 +42,11 @@ void ScreenSpace::RenderTargetParameters(const Point3I &targetSize, const RectI Point2F targetScale( (F32)targetViewport.extent.x / (F32)targetSize.x, (F32)targetViewport.extent.y / (F32)targetSize.y ); + const bool hasTexelPixelOffset = GFX->getAdapterType() == Direct3D9; + // Get the target half pixel size. - const Point2F halfPixel( 0.5f / targetSize.x, - 0.5f / targetSize.y ); + const Point2F halfPixel( hasTexelPixelOffset ? (0.5f / targetSize.x) : 0.0f, + hasTexelPixelOffset ? (0.5f / targetSize.y) : 0.0f ); rtParams.set( targetOffset.x + halfPixel.x, targetOffset.y + halfPixel.y, diff --git a/Engine/source/postFx/postEffect.cpp b/Engine/source/postFx/postEffect.cpp index ae0857c83..331806fbc 100644 --- a/Engine/source/postFx/postEffect.cpp +++ b/Engine/source/postFx/postEffect.cpp @@ -637,7 +637,9 @@ void PostEffect::_setupConstants( const SceneRenderState *state ) Point2F offset((F32)viewport.point.x / (F32)targetSize.x, (F32)viewport.point.y / (F32)targetSize.y ); Point2F scale((F32)viewport.extent.x / (F32)targetSize.x, (F32)viewport.extent.y / (F32)targetSize.y ); - const Point2F halfPixel( 0.5f / targetSize.x, 0.5f / targetSize.y ); + const bool hasTexelPixelOffset = GFX->getAdapterType() == Direct3D9; + const Point2F halfPixel( hasTexelPixelOffset ? (0.5f / targetSize.x) : 0.0f, + hasTexelPixelOffset ? (0.5f / targetSize.y) : 0.0f ); Point4F targetParams; targetParams.x = offset.x + halfPixel.x;