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Merge pull request #51 from Azaezel/Alpha40LevelUpdate
updates pbr test level
This commit is contained in:
commit
3e323fbcdf
3 changed files with 171 additions and 6 deletions
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@ -84,12 +84,177 @@ new Scene(PbrMatTestLevel) {
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canSaveDynamicFields = "1";
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canSaveDynamicFields = "1";
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surfaceTexture = "Floor_Material";
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surfaceTexture = "Floor_Material";
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surface = "0 0 0 1 0 0 0.5 1 0 0 1 1 0 0 0";
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surface = "0 0 0 1 0 0 0.5 1 0 0 1 1 0 1 1";
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surface = "0 1 0 0 0 0 -0.5 1 0 0 1 1 0 0 0";
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surface = "0 1 0 0 0 0 -0.5 1 0 0 1 1 0 1 1";
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surface = "0.707107 0 0 0.707107 0 4 0 1 0 0 1 1 0 0 0";
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surface = "0.707107 0 0 0.707107 0 4 0 1 0 0 1 1 0 1 1";
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surface = "0 0.707107 -0.707107 0 0 -4 0 1 0 0 1 1 0 0 0";
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surface = "0 0.707107 -0.707107 0 0 -4 -2.27374e-13 1 0 0 1 1 0 1 1";
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surface = "0.5 0.5 -0.5 0.5 -4 0 0 1 0 0 1 1 0 0 0";
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surface = "0.5 0.5 -0.5 0.5 -4 0 -1.49012e-08 1 0 0 1 1 0 1 1";
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surface = "0.5 -0.5 0.5 0.5 4 0 0 1 0 0 1 1 0 0 0";
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surface = "0.5 -0.5 0.5 0.5 4 0 -1.49012e-08 1 0 0 1 1 0 1 1";
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};
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new Skylight() {
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Enabled = "1";
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ReflectionMode = "Baked Cubemap";
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position = "0 0 0";
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rotation = "1 0 0 0";
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canSave = "1";
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canSaveDynamicFields = "1";
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persistentId = "658580df-7bda-11e9-9951-fcefa3e1cde4";
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reflectionPath = "data/pbr/levels/PbrMatTest/probes/";
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};
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new TSStatic() {
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shapeName = "data/pbr/shapes/material_ball.dae";
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playAmbient = "1";
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meshCulling = "0";
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originSort = "0";
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overrideColor = "0 0 0 0";
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CollisionType = "Collision Mesh";
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DecalType = "Collision Mesh";
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allowPlayerStep = "0";
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alphaFadeEnable = "0";
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alphaFadeStart = "100";
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alphaFadeEnd = "150";
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alphaFadeInverse = "0";
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renderNormals = "0";
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forceDetail = "-1";
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ignoreZodiacs = "0";
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useGradientRange = "0";
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gradientRange = "0 180";
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invertGradientRange = "0";
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position = "-3.10269 2.20492 0.947531";
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rotation = "1 0 0 0";
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scale = "0.5 0.5 0.5";
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canSave = "1";
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canSaveDynamicFields = "1";
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};
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new TSStatic() {
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shapeName = "data/pbr/shapes/material_ball.dae";
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skin = "gold";
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playAmbient = "1";
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meshCulling = "0";
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originSort = "0";
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overrideColor = "0 0 0 0";
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CollisionType = "Collision Mesh";
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DecalType = "Collision Mesh";
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allowPlayerStep = "0";
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alphaFadeEnable = "0";
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alphaFadeStart = "100";
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alphaFadeEnd = "150";
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alphaFadeInverse = "0";
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renderNormals = "0";
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forceDetail = "-1";
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ignoreZodiacs = "0";
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useGradientRange = "0";
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gradientRange = "0 180";
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invertGradientRange = "0";
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position = "-1.91868 2.20492 0.947528";
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rotation = "1 0 0 0";
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scale = "0.5 0.5 0.5";
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canSave = "1";
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canSaveDynamicFields = "1";
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};
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new TSStatic() {
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shapeName = "data/pbr/shapes/material_ball.dae";
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skin = "copper";
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playAmbient = "1";
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meshCulling = "0";
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originSort = "0";
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overrideColor = "0 0 0 0";
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CollisionType = "Collision Mesh";
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DecalType = "Collision Mesh";
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allowPlayerStep = "0";
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alphaFadeEnable = "0";
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alphaFadeStart = "100";
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alphaFadeEnd = "150";
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alphaFadeInverse = "0";
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renderNormals = "0";
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forceDetail = "-1";
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ignoreZodiacs = "0";
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useGradientRange = "0";
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gradientRange = "0 180";
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invertGradientRange = "0";
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position = "-0.819604 2.20492 0.977285";
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rotation = "1 0 0 0";
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scale = "0.5 0.5 0.5";
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canSave = "1";
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canSaveDynamicFields = "1";
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};
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new TSStatic() {
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shapeName = "data/pbr/shapes/material_ball.dae";
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skin = "plastic";
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playAmbient = "1";
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meshCulling = "0";
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originSort = "0";
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overrideColor = "0 0 0 0";
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CollisionType = "Collision Mesh";
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DecalType = "Collision Mesh";
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allowPlayerStep = "0";
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alphaFadeEnable = "0";
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alphaFadeStart = "100";
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alphaFadeEnd = "150";
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alphaFadeInverse = "0";
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renderNormals = "0";
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forceDetail = "-1";
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ignoreZodiacs = "0";
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useGradientRange = "0";
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gradientRange = "0 180";
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invertGradientRange = "0";
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position = "2.8688 2.3549 0.977288";
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rotation = "1 0 0 0";
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scale = "0.5 0.5 0.5";
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canSave = "1";
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canSaveDynamicFields = "1";
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};
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new TSStatic() {
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shapeName = "data/pbr/shapes/material_ball.dae";
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skin = "iron";
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playAmbient = "1";
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meshCulling = "0";
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originSort = "0";
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overrideColor = "0 0 0 0";
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CollisionType = "Collision Mesh";
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DecalType = "Collision Mesh";
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allowPlayerStep = "0";
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alphaFadeEnable = "0";
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alphaFadeStart = "100";
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alphaFadeEnd = "150";
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alphaFadeInverse = "0";
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renderNormals = "0";
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forceDetail = "-1";
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ignoreZodiacs = "0";
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useGradientRange = "0";
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gradientRange = "0 180";
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invertGradientRange = "0";
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position = "1.66923 2.29015 0.977288";
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rotation = "1 0 0 0";
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scale = "0.5 0.5 0.5";
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canSave = "1";
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canSaveDynamicFields = "1";
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};
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new TSStatic() {
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shapeName = "data/pbr/shapes/material_ball.dae";
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skin = "greasy";
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playAmbient = "1";
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meshCulling = "0";
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originSort = "0";
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overrideColor = "0 0 0 0";
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CollisionType = "Collision Mesh";
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DecalType = "Collision Mesh";
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allowPlayerStep = "0";
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alphaFadeEnable = "0";
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alphaFadeStart = "100";
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alphaFadeEnd = "150";
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alphaFadeInverse = "0";
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renderNormals = "0";
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forceDetail = "-1";
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ignoreZodiacs = "0";
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useGradientRange = "0";
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gradientRange = "0 180";
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invertGradientRange = "0";
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position = "0.354187 2.1709 0.977288";
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rotation = "1 0 0 0";
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scale = "0.5 0.5 0.5";
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canSave = "1";
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canSaveDynamicFields = "1";
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};
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};
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};
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};
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//--- OBJECT WRITE END ---
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//--- OBJECT WRITE END ---
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