From c45beb75c490418f9004ee04fbd774b9384ce0f6 Mon Sep 17 00:00:00 2001 From: Areloch Date: Mon, 30 Jan 2023 19:01:38 -0600 Subject: [PATCH 1/2] Update version string to 4.0.3 --- Engine/source/app/version.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Engine/source/app/version.h b/Engine/source/app/version.h index f72b36f6d..b8cec4604 100644 --- a/Engine/source/app/version.h +++ b/Engine/source/app/version.h @@ -44,7 +44,7 @@ #define TORQUE_GAME_ENGINE 4002 /// Human readable engine version string. -#define TORQUE_GAME_ENGINE_VERSION_STRING "4.0.2" +#define TORQUE_GAME_ENGINE_VERSION_STRING "4.0.3" /// Gets the engine version number. The version number is specified as a global in version.cc U32 getVersionNumber(); From 622a9b1f6d406382cc0c579eaf3f851c5d8373f3 Mon Sep 17 00:00:00 2001 From: Areloch Date: Mon, 30 Jan 2023 19:04:47 -0600 Subject: [PATCH 2/2] Missed the second var --- Engine/source/app/version.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Engine/source/app/version.h b/Engine/source/app/version.h index b8cec4604..8e5bf30ce 100644 --- a/Engine/source/app/version.h +++ b/Engine/source/app/version.h @@ -41,7 +41,7 @@ /// code version, the game name, and which type of game it is (TGB, TGE, TGEA, etc.). /// /// Version number is major * 1000 + minor * 100 + revision * 10. -#define TORQUE_GAME_ENGINE 4002 +#define TORQUE_GAME_ENGINE 4003 /// Human readable engine version string. #define TORQUE_GAME_ENGINE_VERSION_STRING "4.0.3"