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Increase terrain editor and painter max brush size to 256 x 256
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8 changed files with 8 additions and 8 deletions
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@ -670,7 +670,7 @@ TerrainEditor::TerrainEditor() :
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mUndoSel(0),
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mGridUpdateMin( S32_MAX, S32_MAX ),
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mGridUpdateMax( 0, 0 ),
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mMaxBrushSize(48,48),
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mMaxBrushSize(256,256),
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mNeedsGridUpdate( false ),
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mNeedsMaterialUpdate( false ),
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mMouseDown( false )
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@ -112,7 +112,7 @@ protected:
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public:
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enum { MaxBrushDim = 40 };
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enum { MaxBrushDim = 256 };
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Brush(TerrainEditor * editor);
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virtual ~Brush(){};
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