mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-23 00:23:46 +00:00
cleaned up member::radius
This commit is contained in:
parent
4615bd6db8
commit
3ceaa0ed50
12 changed files with 18 additions and 18 deletions
|
|
@ -1225,8 +1225,8 @@ void TSShapeLoader::install()
|
|||
shape->mBounds = Box3F(1.0f);
|
||||
|
||||
shape->mBounds.getCenter(&shape->center);
|
||||
shape->radius = (shape->mBounds.maxExtents - shape->center).len();
|
||||
shape->tubeRadius = shape->radius;
|
||||
shape->mRadius = (shape->mBounds.maxExtents - shape->center).len();
|
||||
shape->tubeRadius = shape->mRadius;
|
||||
|
||||
shape->init();
|
||||
shape->finalizeEditable();
|
||||
|
|
|
|||
|
|
@ -82,7 +82,7 @@ TSLastDetail::TSLastDetail( TSShape *shape,
|
|||
mDl = dl;
|
||||
mDim = getMax( dim, (S32)32 );
|
||||
|
||||
mRadius = mShape->radius;
|
||||
mRadius = mShape->mRadius;
|
||||
mCenter = mShape->center;
|
||||
|
||||
mCachePath = cachePath;
|
||||
|
|
|
|||
|
|
@ -1195,7 +1195,7 @@ void TSShape::assembleShape()
|
|||
tsalloc.checkGuard();
|
||||
|
||||
// get bounds...
|
||||
tsalloc.get32((S32*)&radius,1);
|
||||
tsalloc.get32((S32*)&mRadius,1);
|
||||
tsalloc.get32((S32*)&tubeRadius,1);
|
||||
tsalloc.get32((S32*)¢er,3);
|
||||
tsalloc.get32((S32*)&mBounds,6);
|
||||
|
|
@ -1670,7 +1670,7 @@ void TSShape::disassembleShape()
|
|||
tsalloc.setGuard();
|
||||
|
||||
// get bounds...
|
||||
tsalloc.copyToBuffer32((S32*)&radius,1);
|
||||
tsalloc.copyToBuffer32((S32*)&mRadius,1);
|
||||
tsalloc.copyToBuffer32((S32*)&tubeRadius,1);
|
||||
tsalloc.copyToBuffer32((S32*)¢er,3);
|
||||
tsalloc.copyToBuffer32((S32*)&mBounds,6);
|
||||
|
|
@ -2060,7 +2060,7 @@ void TSShape::createEmptyShape()
|
|||
names[1] = StringTable->insert("Mesh2");
|
||||
names[2] = StringTable->insert("Mesh");
|
||||
|
||||
radius = 0.866025f;
|
||||
mRadius = 0.866025f;
|
||||
tubeRadius = 0.707107f;
|
||||
center.set(0.0f, 0.5f, 0.0f);
|
||||
mBounds.minExtents.set(-0.5f, 0.0f, -0.5f);
|
||||
|
|
|
|||
|
|
@ -354,7 +354,7 @@ class TSShape
|
|||
/// @name Bounding
|
||||
/// @{
|
||||
|
||||
F32 radius;
|
||||
F32 mRadius;
|
||||
F32 tubeRadius;
|
||||
Point3F center;
|
||||
Box3F mBounds;
|
||||
|
|
|
|||
|
|
@ -1459,8 +1459,8 @@ DefineTSShapeConstructorMethod( setBounds, bool, ( Box3F bbox ),,
|
|||
|
||||
shape->mBounds = bbox;
|
||||
shape->mBounds.getCenter( &shape->center );
|
||||
shape->radius = ( shape->mBounds.maxExtents - shape->center ).len();
|
||||
shape->tubeRadius = shape->radius;
|
||||
shape->mRadius = ( shape->mBounds.maxExtents - shape->center ).len();
|
||||
shape->tubeRadius = shape->mRadius;
|
||||
|
||||
ADD_TO_CHANGE_SET();
|
||||
return true;
|
||||
|
|
|
|||
|
|
@ -662,7 +662,7 @@ S32 TSShapeInstance::setDetailFromDistance( const SceneRenderState *state, F32 s
|
|||
|
||||
// We're inlining SceneRenderState::projectRadius here to
|
||||
// skip the unnessasary divide by zero protection.
|
||||
F32 pixelRadius = ( mShape->radius / scaledDistance ) * state->getWorldToScreenScale().y * pixelScale;
|
||||
F32 pixelRadius = ( mShape->mRadius / scaledDistance ) * state->getWorldToScreenScale().y * pixelScale;
|
||||
F32 pixelSize = pixelRadius * smDetailAdjust;
|
||||
|
||||
if ( pixelSize < smSmallestVisiblePixelSize ) {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue