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add strikeObject functionality feature
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2 changed files with 39 additions and 3 deletions
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@ -229,7 +229,7 @@ class Lightning : public GameBase
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void warningFlashes();
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void strikeRandomPoint();
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void strikeObject(ShapeBase*);
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void strikeObject(ShapeBase* targetObj);
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void processEvent(LightningStrikeEvent*);
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DECLARE_CONOBJECT(Lightning);
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