Eliminate DefineConsoleMethod

This commit is contained in:
Lukas Joergensen 2018-04-17 21:01:50 +02:00
parent 5bde18143f
commit 3c99ef73a9
77 changed files with 483 additions and 483 deletions

View file

@ -445,17 +445,17 @@ void PopupMenu::hidePopupSubmenus()
//-----------------------------------------------------------------------------
// Console Methods
//-----------------------------------------------------------------------------
DefineConsoleMethod(PopupMenu, insertItem, S32, (S32 pos, const char * title, const char * accelerator, const char* cmd), ("", "", ""), "(pos[, title][, accelerator][, cmd])")
DefineEngineMethod(PopupMenu, insertItem, S32, (S32 pos, const char * title, const char * accelerator, const char* cmd), ("", "", ""), "(pos[, title][, accelerator][, cmd])")
{
return object->insertItem(pos, title, accelerator, cmd);
}
DefineConsoleMethod(PopupMenu, removeItem, void, (S32 pos), , "(pos)")
DefineEngineMethod(PopupMenu, removeItem, void, (S32 pos), , "(pos)")
{
object->removeItem(pos);
}
DefineConsoleMethod(PopupMenu, insertSubMenu, S32, (S32 pos, String title, String subMenu), , "(pos, title, subMenu)")
DefineEngineMethod(PopupMenu, insertSubMenu, S32, (S32 pos, String title, String subMenu), , "(pos, title, subMenu)")
{
PopupMenu *mnu = dynamic_cast<PopupMenu *>(Sim::findObject(subMenu));
if(mnu == NULL)
@ -466,40 +466,40 @@ DefineConsoleMethod(PopupMenu, insertSubMenu, S32, (S32 pos, String title, Strin
return object->insertSubMenu(pos, title, mnu);
}
DefineConsoleMethod(PopupMenu, setItem, bool, (S32 pos, const char * title, const char * accelerator, const char *cmd), (""), "(pos, title[, accelerator][, cmd])")
DefineEngineMethod(PopupMenu, setItem, bool, (S32 pos, const char * title, const char * accelerator, const char *cmd), (""), "(pos, title[, accelerator][, cmd])")
{
return object->setItem(pos, title, accelerator, cmd);
}
//-----------------------------------------------------------------------------
DefineConsoleMethod(PopupMenu, enableItem, void, (S32 pos, bool enabled), , "(pos, enabled)")
DefineEngineMethod(PopupMenu, enableItem, void, (S32 pos, bool enabled), , "(pos, enabled)")
{
object->enableItem(pos, enabled);
}
DefineConsoleMethod(PopupMenu, checkItem, void, (S32 pos, bool checked), , "(pos, checked)")
DefineEngineMethod(PopupMenu, checkItem, void, (S32 pos, bool checked), , "(pos, checked)")
{
object->checkItem(pos, checked);
}
DefineConsoleMethod(PopupMenu, checkRadioItem, void, (S32 firstPos, S32 lastPos, S32 checkPos), , "(firstPos, lastPos, checkPos)")
DefineEngineMethod(PopupMenu, checkRadioItem, void, (S32 firstPos, S32 lastPos, S32 checkPos), , "(firstPos, lastPos, checkPos)")
{
object->checkRadioItem(firstPos, lastPos, checkPos);
}
DefineConsoleMethod(PopupMenu, isItemChecked, bool, (S32 pos), , "(pos)")
DefineEngineMethod(PopupMenu, isItemChecked, bool, (S32 pos), , "(pos)")
{
return object->isItemChecked(pos);
}
DefineConsoleMethod(PopupMenu, getItemCount, S32, (), , "()")
DefineEngineMethod(PopupMenu, getItemCount, S32, (), , "()")
{
return object->getItemCount();
}
//-----------------------------------------------------------------------------
DefineConsoleMethod(PopupMenu, showPopup, void, (const char * canvasName, S32 x, S32 y), ( -1, -1), "(Canvas,[x, y])")
DefineEngineMethod(PopupMenu, showPopup, void, (const char * canvasName, S32 x, S32 y), ( -1, -1), "(Canvas,[x, y])")
{
GuiCanvas *pCanvas = dynamic_cast<GuiCanvas*>(Sim::findObject(canvasName));
object->showPopup(pCanvas, x, y);