mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-25 23:29:24 +00:00
Eliminate DefineConsoleMethod
This commit is contained in:
parent
5bde18143f
commit
3c99ef73a9
77 changed files with 483 additions and 483 deletions
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@ -66,13 +66,13 @@ DbgFileView::DbgFileView()
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mSize.set(1, 0);
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}
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DefineConsoleMethod(DbgFileView, setCurrentLine, void, (S32 line, bool selected), , "(int line, bool selected)"
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DefineEngineMethod(DbgFileView, setCurrentLine, void, (S32 line, bool selected), , "(int line, bool selected)"
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"Set the current highlighted line.")
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{
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object->setCurrentLine(line, selected);
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}
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DefineConsoleMethod(DbgFileView, getCurrentLine, const char *, (), , "()"
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DefineEngineMethod(DbgFileView, getCurrentLine, const char *, (), , "()"
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"Get the currently executing file and line, if any.\n\n"
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"@returns A string containing the file, a tab, and then the line number."
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" Use getField() with this.")
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@ -84,38 +84,38 @@ DefineConsoleMethod(DbgFileView, getCurrentLine, const char *, (), , "()"
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return ret;
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}
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DefineConsoleMethod(DbgFileView, open, bool, (const char * filename), , "(string filename)"
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DefineEngineMethod(DbgFileView, open, bool, (const char * filename), , "(string filename)"
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"Open a file for viewing.\n\n"
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"@note This loads the file from the local system.")
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{
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return object->openFile(filename);
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}
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DefineConsoleMethod(DbgFileView, clearBreakPositions, void, (), , "()"
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DefineEngineMethod(DbgFileView, clearBreakPositions, void, (), , "()"
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"Clear all break points in the current file.")
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{
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object->clearBreakPositions();
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}
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DefineConsoleMethod(DbgFileView, setBreakPosition, void, (U32 line), , "(int line)"
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DefineEngineMethod(DbgFileView, setBreakPosition, void, (U32 line), , "(int line)"
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"Set a breakpoint at the specified line.")
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{
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object->setBreakPosition(line);
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}
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DefineConsoleMethod(DbgFileView, setBreak, void, (U32 line), , "(int line)"
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DefineEngineMethod(DbgFileView, setBreak, void, (U32 line), , "(int line)"
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"Set a breakpoint at the specified line.")
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{
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object->setBreakPointStatus(line, true);
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}
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DefineConsoleMethod(DbgFileView, removeBreak, void, (U32 line), , "(int line)"
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DefineEngineMethod(DbgFileView, removeBreak, void, (U32 line), , "(int line)"
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"Remove a breakpoint from the specified line.")
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{
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object->setBreakPointStatus(line, false);
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}
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DefineConsoleMethod(DbgFileView, findString, bool, (const char * findThis), , "(string findThis)"
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DefineEngineMethod(DbgFileView, findString, bool, (const char * findThis), , "(string findThis)"
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"Find the specified string in the currently viewed file and "
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"scroll it into view.")
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{
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@ -2468,7 +2468,7 @@ void GuiEditCtrl::startMouseGuideDrag( guideAxis axis, U32 guideIndex, bool lock
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//-----------------------------------------------------------------------------
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DefineConsoleMethod( GuiEditCtrl, getContentControl, S32, (), , "() - Return the toplevel control edited inside the GUI editor." )
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DefineEngineMethod( GuiEditCtrl, getContentControl, S32, (), , "() - Return the toplevel control edited inside the GUI editor." )
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{
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GuiControl* ctrl = object->getContentControl();
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if( ctrl )
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@ -2479,7 +2479,7 @@ DefineConsoleMethod( GuiEditCtrl, getContentControl, S32, (), , "() - Return the
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//-----------------------------------------------------------------------------
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DefineConsoleMethod( GuiEditCtrl, setContentControl, void, (GuiControl *ctrl ), , "( GuiControl ctrl ) - Set the toplevel control to edit in the GUI editor." )
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DefineEngineMethod( GuiEditCtrl, setContentControl, void, (GuiControl *ctrl ), , "( GuiControl ctrl ) - Set the toplevel control to edit in the GUI editor." )
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{
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if (ctrl)
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object->setContentControl(ctrl);
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@ -2487,7 +2487,7 @@ DefineConsoleMethod( GuiEditCtrl, setContentControl, void, (GuiControl *ctrl ),
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//-----------------------------------------------------------------------------
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DefineConsoleMethod( GuiEditCtrl, addNewCtrl, void, (GuiControl *ctrl), , "(GuiControl ctrl)")
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DefineEngineMethod( GuiEditCtrl, addNewCtrl, void, (GuiControl *ctrl), , "(GuiControl ctrl)")
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{
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if (ctrl)
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object->addNewControl(ctrl);
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@ -2495,28 +2495,28 @@ DefineConsoleMethod( GuiEditCtrl, addNewCtrl, void, (GuiControl *ctrl), , "(GuiC
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//-----------------------------------------------------------------------------
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DefineConsoleMethod( GuiEditCtrl, addSelection, void, (S32 id), , "selects a control.")
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DefineEngineMethod( GuiEditCtrl, addSelection, void, (S32 id), , "selects a control.")
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{
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object->addSelection(id);
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}
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//-----------------------------------------------------------------------------
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DefineConsoleMethod( GuiEditCtrl, removeSelection, void, (S32 id), , "deselects a control.")
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DefineEngineMethod( GuiEditCtrl, removeSelection, void, (S32 id), , "deselects a control.")
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{
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object->removeSelection(id);
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}
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//-----------------------------------------------------------------------------
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DefineConsoleMethod( GuiEditCtrl, clearSelection, void, (), , "Clear selected controls list.")
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DefineEngineMethod( GuiEditCtrl, clearSelection, void, (), , "Clear selected controls list.")
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{
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object->clearSelection();
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}
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//-----------------------------------------------------------------------------
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DefineConsoleMethod( GuiEditCtrl, select, void, (GuiControl *ctrl), , "(GuiControl ctrl)")
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DefineEngineMethod( GuiEditCtrl, select, void, (GuiControl *ctrl), , "(GuiControl ctrl)")
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{
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if (ctrl)
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object->setSelection(ctrl, false);
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@ -2524,7 +2524,7 @@ DefineConsoleMethod( GuiEditCtrl, select, void, (GuiControl *ctrl), , "(GuiContr
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//-----------------------------------------------------------------------------
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DefineConsoleMethod( GuiEditCtrl, setCurrentAddSet, void, (GuiControl *addSet), , "(GuiControl ctrl)")
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DefineEngineMethod( GuiEditCtrl, setCurrentAddSet, void, (GuiControl *addSet), , "(GuiControl ctrl)")
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{
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if (addSet)
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object->setCurrentAddSet(addSet);
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@ -2532,7 +2532,7 @@ DefineConsoleMethod( GuiEditCtrl, setCurrentAddSet, void, (GuiControl *addSet),
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//-----------------------------------------------------------------------------
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DefineConsoleMethod( GuiEditCtrl, getCurrentAddSet, S32, (), , "Returns the set to which new controls will be added")
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DefineEngineMethod( GuiEditCtrl, getCurrentAddSet, S32, (), , "Returns the set to which new controls will be added")
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{
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const GuiControl* add = object->getCurrentAddSet();
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return add ? add->getId() : 0;
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@ -2540,49 +2540,49 @@ DefineConsoleMethod( GuiEditCtrl, getCurrentAddSet, S32, (), , "Returns the set
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//-----------------------------------------------------------------------------
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DefineConsoleMethod( GuiEditCtrl, toggle, void, (), , "Toggle activation.")
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DefineEngineMethod( GuiEditCtrl, toggle, void, (), , "Toggle activation.")
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{
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object->setEditMode( !object->isActive() );
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}
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//-----------------------------------------------------------------------------
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DefineConsoleMethod( GuiEditCtrl, justify, void, (U32 mode), , "(int mode)" )
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DefineEngineMethod( GuiEditCtrl, justify, void, (U32 mode), , "(int mode)" )
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{
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object->justifySelection( (GuiEditCtrl::Justification)mode );
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}
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//-----------------------------------------------------------------------------
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DefineConsoleMethod( GuiEditCtrl, bringToFront, void, (), , "")
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DefineEngineMethod( GuiEditCtrl, bringToFront, void, (), , "")
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{
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object->bringToFront();
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}
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//-----------------------------------------------------------------------------
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DefineConsoleMethod( GuiEditCtrl, pushToBack, void, (), , "")
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DefineEngineMethod( GuiEditCtrl, pushToBack, void, (), , "")
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{
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object->pushToBack();
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}
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//-----------------------------------------------------------------------------
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DefineConsoleMethod( GuiEditCtrl, deleteSelection, void, (), , "() - Delete the selected controls.")
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DefineEngineMethod( GuiEditCtrl, deleteSelection, void, (), , "() - Delete the selected controls.")
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{
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object->deleteSelection();
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}
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//-----------------------------------------------------------------------------
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DefineConsoleMethod( GuiEditCtrl, moveSelection, void, (S32 dx, S32 dy), , "Move all controls in the selection by (dx,dy) pixels.")
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DefineEngineMethod( GuiEditCtrl, moveSelection, void, (S32 dx, S32 dy), , "Move all controls in the selection by (dx,dy) pixels.")
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{
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object->moveAndSnapSelection(Point2I(dx, dy));
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}
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//-----------------------------------------------------------------------------
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DefineConsoleMethod( GuiEditCtrl, saveSelection, void, (const char * filename), (nullAsType<const char*>()), "( string fileName=null ) - Save selection to file or clipboard.")
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DefineEngineMethod( GuiEditCtrl, saveSelection, void, (const char * filename), (nullAsType<const char*>()), "( string fileName=null ) - Save selection to file or clipboard.")
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{
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object->saveSelection( filename );
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@ -2590,7 +2590,7 @@ DefineConsoleMethod( GuiEditCtrl, saveSelection, void, (const char * filename),
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//-----------------------------------------------------------------------------
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DefineConsoleMethod( GuiEditCtrl, loadSelection, void, (const char * filename), (nullAsType<const char*>()), "( string fileName=null ) - Load selection from file or clipboard.")
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DefineEngineMethod( GuiEditCtrl, loadSelection, void, (const char * filename), (nullAsType<const char*>()), "( string fileName=null ) - Load selection from file or clipboard.")
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{
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object->loadSelection( filename );
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@ -2598,7 +2598,7 @@ DefineConsoleMethod( GuiEditCtrl, loadSelection, void, (const char * filename),
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//-----------------------------------------------------------------------------
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DefineConsoleMethod( GuiEditCtrl, selectAll, void, (), , "()")
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DefineEngineMethod( GuiEditCtrl, selectAll, void, (), , "()")
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{
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object->selectAll();
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}
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@ -2613,14 +2613,14 @@ DefineEngineMethod( GuiEditCtrl, getSelection, SimSet*, (),,
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//-----------------------------------------------------------------------------
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DefineConsoleMethod( GuiEditCtrl, getNumSelected, S32, (), , "() - Return the number of controls currently selected." )
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DefineEngineMethod( GuiEditCtrl, getNumSelected, S32, (), , "() - Return the number of controls currently selected." )
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{
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return object->getNumSelected();
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}
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//-----------------------------------------------------------------------------
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DefineConsoleMethod( GuiEditCtrl, getSelectionGlobalBounds, const char*, (), , "() - Returns global bounds of current selection as vector 'x y width height'." )
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DefineEngineMethod( GuiEditCtrl, getSelectionGlobalBounds, const char*, (), , "() - Returns global bounds of current selection as vector 'x y width height'." )
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{
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RectI bounds = object->getSelectionGlobalBounds();
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String str = String::ToString( "%i %i %i %i", bounds.point.x, bounds.point.y, bounds.extent.x, bounds.extent.y );
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@ -2633,7 +2633,7 @@ DefineConsoleMethod( GuiEditCtrl, getSelectionGlobalBounds, const char*, (), , "
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//-----------------------------------------------------------------------------
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DefineConsoleMethod( GuiEditCtrl, selectParents, void, ( bool addToSelection ), (false), "( bool addToSelection=false ) - Select parents of currently selected controls." )
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DefineEngineMethod( GuiEditCtrl, selectParents, void, ( bool addToSelection ), (false), "( bool addToSelection=false ) - Select parents of currently selected controls." )
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{
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object->selectParents( addToSelection );
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@ -2641,7 +2641,7 @@ DefineConsoleMethod( GuiEditCtrl, selectParents, void, ( bool addToSelection ),
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//-----------------------------------------------------------------------------
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DefineConsoleMethod( GuiEditCtrl, selectChildren, void, ( bool addToSelection ), (false), "( bool addToSelection=false ) - Select children of currently selected controls." )
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DefineEngineMethod( GuiEditCtrl, selectChildren, void, ( bool addToSelection ), (false), "( bool addToSelection=false ) - Select children of currently selected controls." )
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{
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object->selectChildren( addToSelection );
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@ -2657,14 +2657,14 @@ DefineEngineMethod( GuiEditCtrl, getTrash, SimGroup*, (),,
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//-----------------------------------------------------------------------------
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DefineConsoleMethod(GuiEditCtrl, setSnapToGrid, void, (U32 gridsize), , "GuiEditCtrl.setSnapToGrid(gridsize)")
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DefineEngineMethod(GuiEditCtrl, setSnapToGrid, void, (U32 gridsize), , "GuiEditCtrl.setSnapToGrid(gridsize)")
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{
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object->setSnapToGrid(gridsize);
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}
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//-----------------------------------------------------------------------------
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DefineConsoleMethod( GuiEditCtrl, readGuides, void, ( GuiControl* ctrl, S32 axis ), (-1), "( GuiControl ctrl [, int axis ] ) - Read the guides from the given control." )
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DefineEngineMethod( GuiEditCtrl, readGuides, void, ( GuiControl* ctrl, S32 axis ), (-1), "( GuiControl ctrl [, int axis ] ) - Read the guides from the given control." )
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{
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// Find the control.
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@ -2694,7 +2694,7 @@ DefineConsoleMethod( GuiEditCtrl, readGuides, void, ( GuiControl* ctrl, S32 axis
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//-----------------------------------------------------------------------------
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DefineConsoleMethod( GuiEditCtrl, writeGuides, void, ( GuiControl* ctrl, S32 axis ), ( -1), "( GuiControl ctrl [, int axis ] ) - Write the guides to the given control." )
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DefineEngineMethod( GuiEditCtrl, writeGuides, void, ( GuiControl* ctrl, S32 axis ), ( -1), "( GuiControl ctrl [, int axis ] ) - Write the guides to the given control." )
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{
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// Find the control.
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@ -2724,7 +2724,7 @@ DefineConsoleMethod( GuiEditCtrl, writeGuides, void, ( GuiControl* ctrl, S32 axi
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//-----------------------------------------------------------------------------
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DefineConsoleMethod( GuiEditCtrl, clearGuides, void, ( S32 axis ), (-1), "( [ int axis ] ) - Clear all currently set guide lines." )
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DefineEngineMethod( GuiEditCtrl, clearGuides, void, ( S32 axis ), (-1), "( [ int axis ] ) - Clear all currently set guide lines." )
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{
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if( axis != -1 )
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{
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@ -2745,7 +2745,7 @@ DefineConsoleMethod( GuiEditCtrl, clearGuides, void, ( S32 axis ), (-1), "( [ in
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//-----------------------------------------------------------------------------
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DefineConsoleMethod( GuiEditCtrl, fitIntoParents, void, (bool width, bool height), (true, true), "( bool width=true, bool height=true ) - Fit selected controls into their parents." )
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DefineEngineMethod( GuiEditCtrl, fitIntoParents, void, (bool width, bool height), (true, true), "( bool width=true, bool height=true ) - Fit selected controls into their parents." )
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{
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object->fitIntoParents( width, height );
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@ -2753,7 +2753,7 @@ DefineConsoleMethod( GuiEditCtrl, fitIntoParents, void, (bool width, bool height
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//-----------------------------------------------------------------------------
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DefineConsoleMethod( GuiEditCtrl, getMouseMode, const char*, (), , "() - Return the current mouse mode." )
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DefineEngineMethod( GuiEditCtrl, getMouseMode, const char*, (), , "() - Return the current mouse mode." )
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{
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switch( object->getMouseMode() )
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{
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@ -60,7 +60,7 @@ void GuiFilterCtrl::initPersistFields()
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Parent::initPersistFields();
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}
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DefineConsoleMethod( GuiFilterCtrl, getValue, const char*, (), , "Return a tuple containing all the values in the filter."
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DefineEngineMethod( GuiFilterCtrl, getValue, const char*, (), , "Return a tuple containing all the values in the filter."
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"@internal")
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{
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static char buffer[512];
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@ -89,7 +89,7 @@ ConsoleMethod( GuiFilterCtrl, setValue, void, 3, 20, "(f1, f2, ...)"
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object->set(filter);
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}
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DefineConsoleMethod( GuiFilterCtrl, identity, void, (), , "Reset the filtering."
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DefineEngineMethod( GuiFilterCtrl, identity, void, (), , "Reset the filtering."
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"@internal")
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{
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object->identity();
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@ -1486,7 +1486,7 @@ PopupMenu* GuiMenuBar::findMenu(StringTableEntry barTitle)
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//-----------------------------------------------------------------------------
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// Console Methods
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//-----------------------------------------------------------------------------
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DefineConsoleMethod(GuiMenuBar, attachToCanvas, void, (const char *canvas, S32 pos), , "(GuiCanvas, pos)")
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DefineEngineMethod(GuiMenuBar, attachToCanvas, void, (const char *canvas, S32 pos), , "(GuiCanvas, pos)")
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{
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GuiCanvas* canv = dynamic_cast<GuiCanvas*>(Sim::findObject(canvas));
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if (canv)
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@ -1495,7 +1495,7 @@ DefineConsoleMethod(GuiMenuBar, attachToCanvas, void, (const char *canvas, S32 p
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}
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}
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DefineConsoleMethod(GuiMenuBar, removeFromCanvas, void, (), , "()")
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DefineEngineMethod(GuiMenuBar, removeFromCanvas, void, (), , "()")
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{
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GuiCanvas* canvas = object->getRoot();
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@ -1503,23 +1503,23 @@ DefineConsoleMethod(GuiMenuBar, removeFromCanvas, void, (), , "()")
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canvas->setMenuBar(nullptr);
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}
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DefineConsoleMethod(GuiMenuBar, getMenuCount, S32, (), , "()")
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DefineEngineMethod(GuiMenuBar, getMenuCount, S32, (), , "()")
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{
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return object->getMenuListCount();
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}
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DefineConsoleMethod(GuiMenuBar, getMenu, S32, (S32 index), (0), "(Index)")
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DefineEngineMethod(GuiMenuBar, getMenu, S32, (S32 index), (0), "(Index)")
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{
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return object->getMenu(index)->getId();
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}
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//-----------------------------------------------------------------------------
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DefineConsoleMethod(GuiMenuBar, insert, void, (SimObject* pObject, S32 pos), (nullAsType<SimObject*>(), -1), "(object, pos) insert object at position")
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DefineEngineMethod(GuiMenuBar, insert, void, (SimObject* pObject, S32 pos), (nullAsType<SimObject*>(), -1), "(object, pos) insert object at position")
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{
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object->insert(pObject, pos);
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}
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DefineConsoleMethod(GuiMenuBar, findMenu, S32, (const char* barTitle), (""), "(barTitle)")
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DefineEngineMethod(GuiMenuBar, findMenu, S32, (const char* barTitle), (""), "(barTitle)")
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{
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StringTableEntry barTitleStr = StringTable->insert(barTitle);
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PopupMenu* menu = object->findMenu(barTitleStr);
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@ -1004,7 +1004,7 @@ bool GuiParticleGraphCtrl::renderGraphTooltip(Point2I cursorPos, StringTableEntr
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return true;
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}
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DefineConsoleMethod(GuiParticleGraphCtrl, setSelectedPoint, void, (S32 point), , "(int point)"
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DefineEngineMethod(GuiParticleGraphCtrl, setSelectedPoint, void, (S32 point), , "(int point)"
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"Set the selected point on the graph.\n"
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"@return No return value")
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{
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@ -1016,7 +1016,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, setSelectedPoint, void, (S32 point), ,
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object->setSelectedPoint( point );
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}
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DefineConsoleMethod(GuiParticleGraphCtrl, setSelectedPlot, void, (S32 plotID), , "(int plotID)"
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DefineEngineMethod(GuiParticleGraphCtrl, setSelectedPlot, void, (S32 plotID), , "(int plotID)"
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"Set the selected plot (a.k.a. graph)."
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"@return No return value" )
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{
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@ -1028,7 +1028,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, setSelectedPlot, void, (S32 plotID), ,
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object->setSelectedPlot( plotID );
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}
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DefineConsoleMethod(GuiParticleGraphCtrl, clearGraph, void, (S32 plotID), , "(int plotID)"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, clearGraph, void, (S32 plotID), , "(int plotID)"
|
||||
"Clear the graph of the given plot."
|
||||
"@return No return value")
|
||||
{
|
||||
|
|
@ -1040,14 +1040,14 @@ DefineConsoleMethod(GuiParticleGraphCtrl, clearGraph, void, (S32 plotID), , "(in
|
|||
object->clearGraph( plotID );
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, clearAllGraphs, void, (), , "()"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, clearAllGraphs, void, (), , "()"
|
||||
"Clear all of the graphs."
|
||||
"@return No return value")
|
||||
{
|
||||
object->clearAllGraphs();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, addPlotPoint, S32, (S32 plotID, F32 x, F32 y, bool setAdded), (true), "(int plotID, float x, float y, bool setAdded = true;)"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, addPlotPoint, S32, (S32 plotID, F32 x, F32 y, bool setAdded), (true), "(int plotID, float x, float y, bool setAdded = true;)"
|
||||
"Add a data point to the given plot."
|
||||
"@return")
|
||||
{
|
||||
|
|
@ -1060,7 +1060,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, addPlotPoint, S32, (S32 plotID, F32 x,
|
|||
return object->addPlotPoint( plotID, Point2F(x, y), setAdded);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, insertPlotPoint, void, (S32 plotID, S32 i, F32 x, F32 y), , "(int plotID, int i, float x, float y)\n"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, insertPlotPoint, void, (S32 plotID, S32 i, F32 x, F32 y), , "(int plotID, int i, float x, float y)\n"
|
||||
"Insert a data point to the given plot and plot position.\n"
|
||||
"@param plotID The plot you want to access\n"
|
||||
"@param i The data point.\n"
|
||||
|
|
@ -1075,7 +1075,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, insertPlotPoint, void, (S32 plotID, S3
|
|||
object->insertPlotPoint( plotID, i, Point2F(x, y));
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, changePlotPoint, S32, (S32 plotID, S32 i, F32 x, F32 y), , "(int plotID, int i, float x, float y)"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, changePlotPoint, S32, (S32 plotID, S32 i, F32 x, F32 y), , "(int plotID, int i, float x, float y)"
|
||||
"Change a data point to the given plot and plot position.\n"
|
||||
"@param plotID The plot you want to access\n"
|
||||
"@param i The data point.\n"
|
||||
|
|
@ -1090,21 +1090,21 @@ DefineConsoleMethod(GuiParticleGraphCtrl, changePlotPoint, S32, (S32 plotID, S32
|
|||
return object->changePlotPoint( plotID, i, Point2F(x, y));
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, getSelectedPlot, S32, (), , "() "
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, getSelectedPlot, S32, (), , "() "
|
||||
"Gets the selected Plot (a.k.a. graph).\n"
|
||||
"@return The plot's ID.")
|
||||
{
|
||||
return object->getSelectedPlot();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, getSelectedPoint, S32, (), , "()"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, getSelectedPoint, S32, (), , "()"
|
||||
"Gets the selected Point on the Plot (a.k.a. graph)."
|
||||
"@return The last selected point ID")
|
||||
{
|
||||
return object->getSelectedPoint();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, isExistingPoint, bool, (S32 plotID, S32 samples), , "(int plotID, int samples)"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, isExistingPoint, bool, (S32 plotID, S32 samples), , "(int plotID, int samples)"
|
||||
"@return Returns true or false whether or not the point in the plot passed is an existing point.")
|
||||
{
|
||||
|
||||
|
|
@ -1119,7 +1119,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, isExistingPoint, bool, (S32 plotID, S3
|
|||
return object->isExistingPoint(plotID, samples);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, getPlotPoint, Point2F, (S32 plotID, S32 samples), , "(int plotID, int samples)"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, getPlotPoint, Point2F, (S32 plotID, S32 samples), , "(int plotID, int samples)"
|
||||
"Get a data point from the plot specified, samples from the start of the graph."
|
||||
"@return The data point ID")
|
||||
{
|
||||
|
|
@ -1137,7 +1137,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, getPlotPoint, Point2F, (S32 plotID, S3
|
|||
return object->getPlotPoint(plotID, samples);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, getPlotIndex, S32, (S32 plotID, F32 x, F32 y), , "(int plotID, float x, float y)\n"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, getPlotIndex, S32, (S32 plotID, F32 x, F32 y), , "(int plotID, float x, float y)\n"
|
||||
"Gets the index of the point passed on the plotID passed (graph ID).\n"
|
||||
"@param plotID The plot you wish to check.\n"
|
||||
"@param x,y The coordinates of the point to get.\n"
|
||||
|
|
@ -1151,7 +1151,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, getPlotIndex, S32, (S32 plotID, F32 x,
|
|||
return object->getPlotIndex(plotID, x, y);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, getGraphColor, LinearColorF, (S32 plotID), , "(int plotID)"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, getGraphColor, LinearColorF, (S32 plotID), , "(int plotID)"
|
||||
"Get the color of the graph passed."
|
||||
"@return Returns the color of the graph as a string of RGB values formatted as \"R G B\"")
|
||||
{
|
||||
|
|
@ -1165,7 +1165,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, getGraphColor, LinearColorF, (S32 plot
|
|||
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, getGraphMin, Point2F, (S32 plotID), , "(int plotID) "
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, getGraphMin, Point2F, (S32 plotID), , "(int plotID) "
|
||||
"Get the minimum values of the graph ranges.\n"
|
||||
"@return Returns the minimum of the range formatted as \"x-min y-min\"")
|
||||
{
|
||||
|
|
@ -1177,7 +1177,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, getGraphMin, Point2F, (S32 plotID), ,
|
|||
return object->getGraphMin(plotID);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, getGraphMax, Point2F, (S32 plotID), , "(int plotID) "
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, getGraphMax, Point2F, (S32 plotID), , "(int plotID) "
|
||||
"Get the maximum values of the graph ranges.\n"
|
||||
"@return Returns the maximum of the range formatted as \"x-max y-max\"")
|
||||
{
|
||||
|
|
@ -1190,7 +1190,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, getGraphMax, Point2F, (S32 plotID), ,
|
|||
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, getGraphName, const char*, (S32 plotID), , "(int plotID) "
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, getGraphName, const char*, (S32 plotID), , "(int plotID) "
|
||||
"Get the name of the graph passed.\n"
|
||||
"@return Returns the name of the plot")
|
||||
{
|
||||
|
|
@ -1207,7 +1207,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, getGraphName, const char*, (S32 plotID
|
|||
return retBuffer;
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, setGraphMin, void, (S32 plotID, F32 minX, F32 minY), , "(int plotID, float minX, float minY) "
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, setGraphMin, void, (S32 plotID, F32 minX, F32 minY), , "(int plotID, float minX, float minY) "
|
||||
"Set the min values of the graph of plotID.\n"
|
||||
"@param plotID The plot to modify\n"
|
||||
"@param minX,minY The minimum bound of the value range.\n"
|
||||
|
|
@ -1223,7 +1223,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, setGraphMin, void, (S32 plotID, F32 mi
|
|||
object->setGraphMin(plotID, Point2F(minX, minY));
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, setGraphMinX, void, (S32 plotID, F32 minX), , "(int plotID, float minX) "
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, setGraphMinX, void, (S32 plotID, F32 minX), , "(int plotID, float minX) "
|
||||
"Set the min X value of the graph of plotID.\n"
|
||||
"@param plotID The plot to modify.\n"
|
||||
"@param minX The minimum x value.\n"
|
||||
|
|
@ -1239,7 +1239,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, setGraphMinX, void, (S32 plotID, F32 m
|
|||
object->setGraphMinX(plotID, minX);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, setGraphMinY, void, (S32 plotID, F32 minX), , "(int plotID, float minY) "
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, setGraphMinY, void, (S32 plotID, F32 minX), , "(int plotID, float minY) "
|
||||
"Set the min Y value of the graph of plotID."
|
||||
"@param plotID The plot to modify.\n"
|
||||
"@param minY The minimum y value.\n"
|
||||
|
|
@ -1255,7 +1255,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, setGraphMinY, void, (S32 plotID, F32 m
|
|||
object->setGraphMinY(plotID, minX);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, setGraphMax, void, (S32 plotID, F32 maxX, F32 maxY), , "(int plotID, float maxX, float maxY) "
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, setGraphMax, void, (S32 plotID, F32 maxX, F32 maxY), , "(int plotID, float maxX, float maxY) "
|
||||
"Set the max values of the graph of plotID."
|
||||
"@param plotID The plot to modify\n"
|
||||
"@param maxX,maxY The maximum bound of the value range.\n"
|
||||
|
|
@ -1271,7 +1271,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, setGraphMax, void, (S32 plotID, F32 ma
|
|||
object->setGraphMax(plotID, Point2F(maxX, maxY));
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, setGraphMaxX, void, (S32 plotID, F32 maxX), , "(int plotID, float maxX)"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, setGraphMaxX, void, (S32 plotID, F32 maxX), , "(int plotID, float maxX)"
|
||||
"Set the max X value of the graph of plotID."
|
||||
"@param plotID The plot to modify.\n"
|
||||
"@param maxX The maximum x value.\n"
|
||||
|
|
@ -1287,7 +1287,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, setGraphMaxX, void, (S32 plotID, F32 m
|
|||
object->setGraphMaxX(plotID, maxX);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, setGraphMaxY, void, (S32 plotID, F32 maxX), , "(int plotID, float maxY)"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, setGraphMaxY, void, (S32 plotID, F32 maxX), , "(int plotID, float maxY)"
|
||||
"Set the max Y value of the graph of plotID."
|
||||
"@param plotID The plot to modify.\n"
|
||||
"@param maxY The maximum y value.\n"
|
||||
|
|
@ -1303,7 +1303,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, setGraphMaxY, void, (S32 plotID, F32 m
|
|||
object->setGraphMaxY(plotID, maxX);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, setGraphHidden, void, (S32 plotID, bool isHidden), , "(int plotID, bool isHidden)"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, setGraphHidden, void, (S32 plotID, bool isHidden), , "(int plotID, bool isHidden)"
|
||||
"Set whether the graph number passed is hidden or not."
|
||||
"@return No return value.")
|
||||
{
|
||||
|
|
@ -1317,7 +1317,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, setGraphHidden, void, (S32 plotID, boo
|
|||
object->setGraphHidden(plotID, isHidden);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, setAutoGraphMax, void, (bool autoMax), , "(bool autoMax) "
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, setAutoGraphMax, void, (bool autoMax), , "(bool autoMax) "
|
||||
"Set whether the max will automatically be set when adding points "
|
||||
"(ie if you add a value over the current max, the max is increased to that value).\n"
|
||||
"@return No return value.")
|
||||
|
|
@ -1325,35 +1325,35 @@ DefineConsoleMethod(GuiParticleGraphCtrl, setAutoGraphMax, void, (bool autoMax),
|
|||
object->setAutoGraphMax(autoMax);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, setAutoRemove, void, (bool autoRemove), , "(bool autoRemove) "
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, setAutoRemove, void, (bool autoRemove), , "(bool autoRemove) "
|
||||
"Set whether or not a point should be deleted when you drag another one over it."
|
||||
"@return No return value.")
|
||||
{
|
||||
object->setAutoRemove(autoRemove);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, setRenderAll, void, (bool autoRemove), , "(bool renderAll)"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, setRenderAll, void, (bool autoRemove), , "(bool renderAll)"
|
||||
"Set whether or not a position should be rendered on every point or just the last selected."
|
||||
"@return No return value.")
|
||||
{
|
||||
object->setRenderAll(autoRemove);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, setPointXMovementClamped, void, (bool autoRemove), , "(bool clamped)"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, setPointXMovementClamped, void, (bool autoRemove), , "(bool clamped)"
|
||||
"Set whether the x position of the selected graph point should be clamped"
|
||||
"@return No return value.")
|
||||
{
|
||||
object->setPointXMovementClamped(autoRemove);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, setRenderGraphTooltip, void, (bool autoRemove), , "(bool renderGraphTooltip)"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, setRenderGraphTooltip, void, (bool autoRemove), , "(bool renderGraphTooltip)"
|
||||
"Set whether or not to render the graph tooltip."
|
||||
"@return No return value.")
|
||||
{
|
||||
object->setRenderGraphTooltip(autoRemove);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, setGraphName, void, (S32 plotID, const char * graphName), , "(int plotID, string graphName) "
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, setGraphName, void, (S32 plotID, const char * graphName), , "(int plotID, string graphName) "
|
||||
"Set the name of the given plot.\n"
|
||||
"@param plotID The plot to modify.\n"
|
||||
"@param graphName The name to set on the plot.\n"
|
||||
|
|
@ -1369,7 +1369,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, setGraphName, void, (S32 plotID, const
|
|||
object->setGraphName(plotID, graphName);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, resetSelectedPoint, void, (), , "()"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, resetSelectedPoint, void, (), , "()"
|
||||
"This will reset the currently selected point to nothing."
|
||||
"@return No return value.")
|
||||
{
|
||||
|
|
|
|||
|
|
@ -524,7 +524,7 @@ ConsoleMethod(GuiInspectorComponentGroup, removeDynamicField, void, 3, 3, "")
|
|||
{
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiInspectorComponentGroup, getComponent, S32, (), ,"")
|
||||
DefineEngineMethod(GuiInspectorComponentGroup, getComponent, S32, (), ,"")
|
||||
{
|
||||
return object->getComponent()->getId();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -316,7 +316,7 @@ void GuiInspectorDynamicField::_executeSelectedCallback()
|
|||
Con::executef( mInspector, "onFieldSelected", mDynField->slotName, "TypeDynamicField" );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiInspectorDynamicField, renameField, void, (const char* newDynamicFieldName),, "field.renameField(newDynamicFieldName);" )
|
||||
DefineEngineMethod( GuiInspectorDynamicField, renameField, void, (const char* newDynamicFieldName),, "field.renameField(newDynamicFieldName);" )
|
||||
{
|
||||
object->renameField( newDynamicFieldName );
|
||||
}
|
||||
|
|
|
|||
|
|
@ -188,7 +188,7 @@ void GuiInspectorDynamicGroup::updateAllFields()
|
|||
inspectGroup();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiInspectorDynamicGroup, inspectGroup, bool, (), , "Refreshes the dynamic fields in the inspector.")
|
||||
DefineEngineMethod(GuiInspectorDynamicGroup, inspectGroup, bool, (), , "Refreshes the dynamic fields in the inspector.")
|
||||
{
|
||||
return object->inspectGroup();
|
||||
}
|
||||
|
|
@ -263,11 +263,11 @@ void GuiInspectorDynamicGroup::addDynamicField()
|
|||
instantExpand();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiInspectorDynamicGroup, addDynamicField, void, (), , "obj.addDynamicField();" )
|
||||
DefineEngineMethod( GuiInspectorDynamicGroup, addDynamicField, void, (), , "obj.addDynamicField();" )
|
||||
{
|
||||
object->addDynamicField();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiInspectorDynamicGroup, removeDynamicField, void, (), , "" )
|
||||
DefineEngineMethod( GuiInspectorDynamicGroup, removeDynamicField, void, (), , "" )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -688,59 +688,59 @@ void GuiInspectorField::_setFieldDocs( StringTableEntry docs )
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiInspectorField, getInspector, S32, (), , "() - Return the GuiInspector to which this field belongs." )
|
||||
DefineEngineMethod( GuiInspectorField, getInspector, S32, (), , "() - Return the GuiInspector to which this field belongs." )
|
||||
{
|
||||
return object->getInspector()->getId();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiInspectorField, getInspectedFieldName, const char*, (), , "() - Return the name of the field edited by this inspector field." )
|
||||
DefineEngineMethod( GuiInspectorField, getInspectedFieldName, const char*, (), , "() - Return the name of the field edited by this inspector field." )
|
||||
{
|
||||
return object->getFieldName();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiInspectorField, getInspectedFieldType, const char*, (), , "() - Return the type of the field edited by this inspector field." )
|
||||
DefineEngineMethod( GuiInspectorField, getInspectedFieldType, const char*, (), , "() - Return the type of the field edited by this inspector field." )
|
||||
{
|
||||
return object->getFieldType();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiInspectorField, apply, void, ( const char * newValue, bool callbacks ), (true), "( string newValue, bool callbacks=true ) - Set the field's value. Suppress callbacks for undo if callbacks=false." )
|
||||
DefineEngineMethod( GuiInspectorField, apply, void, ( const char * newValue, bool callbacks ), (true), "( string newValue, bool callbacks=true ) - Set the field's value. Suppress callbacks for undo if callbacks=false." )
|
||||
{
|
||||
object->setData( newValue, callbacks );
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiInspectorField, applyWithoutUndo, void, (const char * data), , "() - Set field value without recording undo (same as 'apply( value, false )')." )
|
||||
DefineEngineMethod( GuiInspectorField, applyWithoutUndo, void, (const char * data), , "() - Set field value without recording undo (same as 'apply( value, false )')." )
|
||||
{
|
||||
object->setData( data, false );
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiInspectorField, getData, const char*, (), , "() - Return the value currently displayed on the field." )
|
||||
DefineEngineMethod( GuiInspectorField, getData, const char*, (), , "() - Return the value currently displayed on the field." )
|
||||
{
|
||||
return object->getData();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiInspectorField, reset, void, (), , "() - Reset to default value." )
|
||||
DefineEngineMethod( GuiInspectorField, reset, void, (), , "() - Reset to default value." )
|
||||
{
|
||||
object->resetData();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiInspectorField, setCaption, void, (String newCaption),, "() - Reset to default value.")
|
||||
DefineEngineMethod(GuiInspectorField, setCaption, void, (String newCaption),, "() - Reset to default value.")
|
||||
{
|
||||
object->setCaption(StringTable->insert(newCaption.c_str()));
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiInspectorField, setEditControl, void, (GuiControl* editCtrl), (nullAsType<GuiControl*>()), "() - Reset to default value.")
|
||||
DefineEngineMethod(GuiInspectorField, setEditControl, void, (GuiControl* editCtrl), (nullAsType<GuiControl*>()), "() - Reset to default value.")
|
||||
{
|
||||
object->setEditControl(editCtrl);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -250,12 +250,12 @@ GuiInspectorField* GuiInspectorVariableGroup::createInspectorField()
|
|||
return NULL;
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiInspectorVariableGroup, createInspectorField, GuiInspectorField*, (),, "createInspectorField()")
|
||||
DefineEngineMethod(GuiInspectorVariableGroup, createInspectorField, GuiInspectorField*, (),, "createInspectorField()")
|
||||
{
|
||||
return object->createInspectorField();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiInspectorVariableGroup, addInspectorField, void, (GuiInspectorField* field), (nullAsType<GuiInspectorField*>()), "addInspectorField( GuiInspectorFieldObject )")
|
||||
DefineEngineMethod(GuiInspectorVariableGroup, addInspectorField, void, (GuiInspectorField* field), (nullAsType<GuiInspectorField*>()), "addInspectorField( GuiInspectorFieldObject )")
|
||||
{
|
||||
object->addInspectorField(field);
|
||||
}
|
||||
|
|
@ -216,17 +216,17 @@ void GuiVariableInspector::setFieldEnabled(const char* name, bool enabled)
|
|||
}
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiVariableInspector, startGroup, void, (const char* name),, "startGroup( groupName )")
|
||||
DefineEngineMethod(GuiVariableInspector, startGroup, void, (const char* name),, "startGroup( groupName )")
|
||||
{
|
||||
object->startGroup(name);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiVariableInspector, endGroup, void, (),, "endGroup()")
|
||||
DefineEngineMethod(GuiVariableInspector, endGroup, void, (),, "endGroup()")
|
||||
{
|
||||
object->endGroup();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiVariableInspector, addField, void, (const char* name, const char* label, const char* typeName,
|
||||
DefineEngineMethod(GuiVariableInspector, addField, void, (const char* name, const char* label, const char* typeName,
|
||||
const char* description, const char* defaultValue, const char* dataValues, SimObject* ownerObj),
|
||||
("","","","","", "", nullAsType<SimObject*>()), "addField( fieldName/varName, fieldLabel, fieldTypeName, description, defaultValue, defaultValues, ownerObject )")
|
||||
{
|
||||
|
|
@ -236,7 +236,7 @@ DefineConsoleMethod(GuiVariableInspector, addField, void, (const char* name, con
|
|||
object->addField(name, label, typeName, description, defaultValue, dataValues, ownerObj);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiVariableInspector, addCallbackField, void, (const char* name, const char* label, const char* typeName,
|
||||
DefineEngineMethod(GuiVariableInspector, addCallbackField, void, (const char* name, const char* label, const char* typeName,
|
||||
const char* description, const char* defaultValue, const char* dataValues, const char* callbackName, SimObject* ownerObj),
|
||||
("", "", "", "", "", "", nullAsType<SimObject*>()), "addField( fieldName/varName, fieldLabel, fieldTypeName, description, defaultValue, defaultValues, callbackName, ownerObject )")
|
||||
{
|
||||
|
|
@ -246,22 +246,22 @@ DefineConsoleMethod(GuiVariableInspector, addCallbackField, void, (const char* n
|
|||
object->addCallbackField(name, label, typeName, description, defaultValue, dataValues, callbackName, ownerObj);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiVariableInspector, update, void, (), , "update()")
|
||||
DefineEngineMethod(GuiVariableInspector, update, void, (), , "update()")
|
||||
{
|
||||
object->update();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiVariableInspector, clearFields, void, (), , "clearFields()")
|
||||
DefineEngineMethod(GuiVariableInspector, clearFields, void, (), , "clearFields()")
|
||||
{
|
||||
object->clearFields();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiVariableInspector, setFieldEnabled, void, (const char* fieldName, bool isEnabled), (true), "setFieldEnabled( fieldName, isEnabled )")
|
||||
DefineEngineMethod(GuiVariableInspector, setFieldEnabled, void, (const char* fieldName, bool isEnabled), (true), "setFieldEnabled( fieldName, isEnabled )")
|
||||
{
|
||||
object->setFieldEnabled(fieldName, isEnabled);
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiVariableInspector, loadVars, void, ( const char * searchString ), , "loadVars( searchString )" )
|
||||
DefineEngineMethod( GuiVariableInspector, loadVars, void, ( const char * searchString ), , "loadVars( searchString )" )
|
||||
{
|
||||
object->loadVars( searchString );
|
||||
}
|
||||
|
|
@ -445,17 +445,17 @@ void PopupMenu::hidePopupSubmenus()
|
|||
//-----------------------------------------------------------------------------
|
||||
// Console Methods
|
||||
//-----------------------------------------------------------------------------
|
||||
DefineConsoleMethod(PopupMenu, insertItem, S32, (S32 pos, const char * title, const char * accelerator, const char* cmd), ("", "", ""), "(pos[, title][, accelerator][, cmd])")
|
||||
DefineEngineMethod(PopupMenu, insertItem, S32, (S32 pos, const char * title, const char * accelerator, const char* cmd), ("", "", ""), "(pos[, title][, accelerator][, cmd])")
|
||||
{
|
||||
return object->insertItem(pos, title, accelerator, cmd);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(PopupMenu, removeItem, void, (S32 pos), , "(pos)")
|
||||
DefineEngineMethod(PopupMenu, removeItem, void, (S32 pos), , "(pos)")
|
||||
{
|
||||
object->removeItem(pos);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(PopupMenu, insertSubMenu, S32, (S32 pos, String title, String subMenu), , "(pos, title, subMenu)")
|
||||
DefineEngineMethod(PopupMenu, insertSubMenu, S32, (S32 pos, String title, String subMenu), , "(pos, title, subMenu)")
|
||||
{
|
||||
PopupMenu *mnu = dynamic_cast<PopupMenu *>(Sim::findObject(subMenu));
|
||||
if(mnu == NULL)
|
||||
|
|
@ -466,40 +466,40 @@ DefineConsoleMethod(PopupMenu, insertSubMenu, S32, (S32 pos, String title, Strin
|
|||
return object->insertSubMenu(pos, title, mnu);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(PopupMenu, setItem, bool, (S32 pos, const char * title, const char * accelerator, const char *cmd), (""), "(pos, title[, accelerator][, cmd])")
|
||||
DefineEngineMethod(PopupMenu, setItem, bool, (S32 pos, const char * title, const char * accelerator, const char *cmd), (""), "(pos, title[, accelerator][, cmd])")
|
||||
{
|
||||
return object->setItem(pos, title, accelerator, cmd);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod(PopupMenu, enableItem, void, (S32 pos, bool enabled), , "(pos, enabled)")
|
||||
DefineEngineMethod(PopupMenu, enableItem, void, (S32 pos, bool enabled), , "(pos, enabled)")
|
||||
{
|
||||
object->enableItem(pos, enabled);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(PopupMenu, checkItem, void, (S32 pos, bool checked), , "(pos, checked)")
|
||||
DefineEngineMethod(PopupMenu, checkItem, void, (S32 pos, bool checked), , "(pos, checked)")
|
||||
{
|
||||
object->checkItem(pos, checked);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(PopupMenu, checkRadioItem, void, (S32 firstPos, S32 lastPos, S32 checkPos), , "(firstPos, lastPos, checkPos)")
|
||||
DefineEngineMethod(PopupMenu, checkRadioItem, void, (S32 firstPos, S32 lastPos, S32 checkPos), , "(firstPos, lastPos, checkPos)")
|
||||
{
|
||||
object->checkRadioItem(firstPos, lastPos, checkPos);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(PopupMenu, isItemChecked, bool, (S32 pos), , "(pos)")
|
||||
DefineEngineMethod(PopupMenu, isItemChecked, bool, (S32 pos), , "(pos)")
|
||||
{
|
||||
return object->isItemChecked(pos);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(PopupMenu, getItemCount, S32, (), , "()")
|
||||
DefineEngineMethod(PopupMenu, getItemCount, S32, (), , "()")
|
||||
{
|
||||
return object->getItemCount();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
DefineConsoleMethod(PopupMenu, showPopup, void, (const char * canvasName, S32 x, S32 y), ( -1, -1), "(Canvas,[x, y])")
|
||||
DefineEngineMethod(PopupMenu, showPopup, void, (const char * canvasName, S32 x, S32 y), ( -1, -1), "(Canvas,[x, y])")
|
||||
{
|
||||
GuiCanvas *pCanvas = dynamic_cast<GuiCanvas*>(Sim::findObject(canvasName));
|
||||
object->showPopup(pCanvas, x, y);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue