Eliminate DefineConsoleMethod

This commit is contained in:
Lukas Joergensen 2018-04-17 21:01:50 +02:00
parent 5bde18143f
commit 3c99ef73a9
77 changed files with 483 additions and 483 deletions

View file

@ -187,7 +187,7 @@ bool ForestBrush::containsItemData( const ForestItemData *inData )
return false;
}
DefineConsoleMethod( ForestBrush, containsItemData, bool, ( const char * obj ), , "( ForestItemData obj )" )
DefineEngineMethod( ForestBrush, containsItemData, bool, ( const char * obj ), , "( ForestItemData obj )" )
{
ForestItemData *data = NULL;
if ( !Sim::findObject( obj, data ) )

View file

@ -682,7 +682,7 @@ bool ForestBrushTool::getGroundAt( const Point3F &worldPt, F32 *zValueOut, Vecto
return true;
}
DefineConsoleMethod( ForestBrushTool, collectElements, void, (), , "" )
DefineEngineMethod( ForestBrushTool, collectElements, void, (), , "" )
{
object->collectElements();
}

View file

@ -370,24 +370,24 @@ bool ForestEditorCtrl::isDirty()
return foundDirty;
}
DefineConsoleMethod( ForestEditorCtrl, updateActiveForest, void, (), , "()" )
DefineEngineMethod( ForestEditorCtrl, updateActiveForest, void, (), , "()" )
{
object->updateActiveForest( true );
}
DefineConsoleMethod( ForestEditorCtrl, setActiveTool, void, ( const char * toolName ), , "( ForestTool tool )" )
DefineEngineMethod( ForestEditorCtrl, setActiveTool, void, ( const char * toolName ), , "( ForestTool tool )" )
{
ForestTool *tool = dynamic_cast<ForestTool*>( Sim::findObject( toolName ) );
object->setActiveTool( tool );
}
DefineConsoleMethod( ForestEditorCtrl, getActiveTool, S32, (), , "()" )
DefineEngineMethod( ForestEditorCtrl, getActiveTool, S32, (), , "()" )
{
ForestTool *tool = object->getActiveTool();
return tool ? tool->getId() : 0;
}
DefineConsoleMethod( ForestEditorCtrl, deleteMeshSafe, void, ( const char * obj ), , "( ForestItemData obj )" )
DefineEngineMethod( ForestEditorCtrl, deleteMeshSafe, void, ( const char * obj ), , "( ForestItemData obj )" )
{
ForestItemData *db;
if ( !Sim::findObject( obj, db ) )
@ -396,12 +396,12 @@ DefineConsoleMethod( ForestEditorCtrl, deleteMeshSafe, void, ( const char * obj
object->deleteMeshSafe( db );
}
DefineConsoleMethod( ForestEditorCtrl, isDirty, bool, (), , "" )
DefineEngineMethod( ForestEditorCtrl, isDirty, bool, (), , "" )
{
return object->isDirty();
}
DefineConsoleMethod(ForestEditorCtrl, setActiveForest, void, (const char * obj), , "( Forest obj )")
DefineEngineMethod(ForestEditorCtrl, setActiveForest, void, (const char * obj), , "( Forest obj )")
{
Forest *forestObject;
if (!Sim::findObject(obj, forestObject))

View file

@ -563,32 +563,32 @@ void ForestSelectionTool::onUndoAction()
mBounds.intersect( mSelection[i].getWorldBox() );
}
DefineConsoleMethod( ForestSelectionTool, getSelectionCount, S32, (), , "" )
DefineEngineMethod( ForestSelectionTool, getSelectionCount, S32, (), , "" )
{
return object->getSelectionCount();
}
DefineConsoleMethod( ForestSelectionTool, deleteSelection, void, (), , "" )
DefineEngineMethod( ForestSelectionTool, deleteSelection, void, (), , "" )
{
object->deleteSelection();
}
DefineConsoleMethod( ForestSelectionTool, clearSelection, void, (), , "" )
DefineEngineMethod( ForestSelectionTool, clearSelection, void, (), , "" )
{
object->clearSelection();
}
DefineConsoleMethod( ForestSelectionTool, cutSelection, void, (), , "" )
DefineEngineMethod( ForestSelectionTool, cutSelection, void, (), , "" )
{
object->cutSelection();
}
DefineConsoleMethod( ForestSelectionTool, copySelection, void, (), , "" )
DefineEngineMethod( ForestSelectionTool, copySelection, void, (), , "" )
{
object->copySelection();
}
DefineConsoleMethod( ForestSelectionTool, pasteSelection, void, (), , "" )
DefineEngineMethod( ForestSelectionTool, pasteSelection, void, (), , "" )
{
object->pasteSelection();
}

View file

@ -361,22 +361,22 @@ void Forest::saveDataFile( const char *path )
mData->write( mDataFileName );
}
DefineConsoleMethod( Forest, saveDataFile, void, (const char * path), (""), "saveDataFile( [path] )" )
DefineEngineMethod( Forest, saveDataFile, void, (const char * path), (""), "saveDataFile( [path] )" )
{
object->saveDataFile( path );
}
DefineConsoleMethod(Forest, isDirty, bool, (), , "()")
DefineEngineMethod(Forest, isDirty, bool, (), , "()")
{
return object->getData() && object->getData()->isDirty();
}
DefineConsoleMethod(Forest, regenCells, void, (), , "()")
DefineEngineMethod(Forest, regenCells, void, (), , "()")
{
object->getData()->regenCells();
}
DefineConsoleMethod(Forest, clear, void, (), , "()" )
DefineEngineMethod(Forest, clear, void, (), , "()" )
{
object->clear();
}