Eliminate DefineConsoleMethod

This commit is contained in:
Lukas Joergensen 2018-04-17 21:01:50 +02:00
parent 5bde18143f
commit 3c99ef73a9
77 changed files with 483 additions and 483 deletions

View file

@ -1393,66 +1393,66 @@ void GuiRiverEditorCtrl::_renderSelectedRiver( ObjectRenderInst *ri, SceneRender
}
}
DefineConsoleMethod( GuiRiverEditorCtrl, deleteNode, void, (), , "deleteNode()" )
DefineEngineMethod( GuiRiverEditorCtrl, deleteNode, void, (), , "deleteNode()" )
{
object->deleteSelectedNode();
}
DefineConsoleMethod( GuiRiverEditorCtrl, getMode, const char*, (), , "" )
DefineEngineMethod( GuiRiverEditorCtrl, getMode, const char*, (), , "" )
{
return object->getMode();
}
DefineConsoleMethod( GuiRiverEditorCtrl, setMode, void, ( const char * mode ), , "setMode( String mode )" )
DefineEngineMethod( GuiRiverEditorCtrl, setMode, void, ( const char * mode ), , "setMode( String mode )" )
{
String newMode = ( mode );
object->setMode( newMode );
}
DefineConsoleMethod( GuiRiverEditorCtrl, getNodeWidth, F32, (), , "" )
DefineEngineMethod( GuiRiverEditorCtrl, getNodeWidth, F32, (), , "" )
{
return object->getNodeWidth();
}
DefineConsoleMethod( GuiRiverEditorCtrl, setNodeWidth, void, ( F32 width ), , "" )
DefineEngineMethod( GuiRiverEditorCtrl, setNodeWidth, void, ( F32 width ), , "" )
{
object->setNodeWidth( width );
}
DefineConsoleMethod( GuiRiverEditorCtrl, getNodeDepth, F32, (), , "" )
DefineEngineMethod( GuiRiverEditorCtrl, getNodeDepth, F32, (), , "" )
{
return object->getNodeDepth();
}
DefineConsoleMethod( GuiRiverEditorCtrl, setNodeDepth, void, ( F32 depth ), , "" )
DefineEngineMethod( GuiRiverEditorCtrl, setNodeDepth, void, ( F32 depth ), , "" )
{
object->setNodeDepth( depth );
}
DefineConsoleMethod( GuiRiverEditorCtrl, getNodePosition, Point3F, (), , "" )
DefineEngineMethod( GuiRiverEditorCtrl, getNodePosition, Point3F, (), , "" )
{
return object->getNodePosition();
}
DefineConsoleMethod( GuiRiverEditorCtrl, setNodePosition, void, (Point3F pos), , "" )
DefineEngineMethod( GuiRiverEditorCtrl, setNodePosition, void, (Point3F pos), , "" )
{
object->setNodePosition( pos );
}
DefineConsoleMethod( GuiRiverEditorCtrl, getNodeNormal, Point3F, (), , "" )
DefineEngineMethod( GuiRiverEditorCtrl, getNodeNormal, Point3F, (), , "" )
{
return object->getNodeNormal();
}
DefineConsoleMethod( GuiRiverEditorCtrl, setNodeNormal, void, (Point3F normal), , "" )
DefineEngineMethod( GuiRiverEditorCtrl, setNodeNormal, void, (Point3F normal), , "" )
{
object->setNodeNormal( normal );
}
DefineConsoleMethod( GuiRiverEditorCtrl, setSelectedRiver, void, (const char * objName), (""), "" )
DefineEngineMethod( GuiRiverEditorCtrl, setSelectedRiver, void, (const char * objName), (""), "" )
{
if (dStrcmp( objName,"" )==0)
object->setSelectedRiver(NULL);
@ -1464,7 +1464,7 @@ DefineConsoleMethod( GuiRiverEditorCtrl, setSelectedRiver, void, (const char * o
}
}
DefineConsoleMethod( GuiRiverEditorCtrl, getSelectedRiver, S32, (), , "" )
DefineEngineMethod( GuiRiverEditorCtrl, getSelectedRiver, S32, (), , "" )
{
River *river = object->getSelectedRiver();
if ( !river )
@ -1473,7 +1473,7 @@ DefineConsoleMethod( GuiRiverEditorCtrl, getSelectedRiver, S32, (), , "" )
return river->getId();
}
DefineConsoleMethod( GuiRiverEditorCtrl, regenerate, void, (), , "" )
DefineEngineMethod( GuiRiverEditorCtrl, regenerate, void, (), , "" )
{
River *river = object->getSelectedRiver();
if ( river )