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Eliminate DefineConsoleMethod
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parent
5bde18143f
commit
3c99ef73a9
77 changed files with 483 additions and 483 deletions
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@ -24,21 +24,21 @@
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#include "T3D/components/collision/collisionComponent.h"
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#include "materials/baseMatInstance.h"
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DefineConsoleMethod(CollisionComponent, getNumberOfContacts, S32, (), ,
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DefineEngineMethod(CollisionComponent, getNumberOfContacts, S32, (), ,
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"Gets the number of contacts this collider has hit.\n"
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"@return The number of static fields defined on the object.")
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{
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return object->getCollisionList()->getCount();
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}
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DefineConsoleMethod(CollisionComponent, getBestContact, S32, (), ,
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DefineEngineMethod(CollisionComponent, getBestContact, S32, (), ,
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"Gets the number of contacts this collider has hit.\n"
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"@return The number of static fields defined on the object.")
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{
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return 0;
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}
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DefineConsoleMethod(CollisionComponent, getContactNormal, Point3F, (), ,
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DefineEngineMethod(CollisionComponent, getContactNormal, Point3F, (), ,
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"Gets the number of contacts this collider has hit.\n"
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"@return The number of static fields defined on the object.")
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{
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@ -53,7 +53,7 @@ DefineConsoleMethod(CollisionComponent, getContactNormal, Point3F, (), ,
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return Point3F::Zero;
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}
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DefineConsoleMethod(CollisionComponent, getContactMaterial, S32, (), ,
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DefineEngineMethod(CollisionComponent, getContactMaterial, S32, (), ,
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"Gets the number of contacts this collider has hit.\n"
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"@return The number of static fields defined on the object.")
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{
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@ -69,7 +69,7 @@ DefineConsoleMethod(CollisionComponent, getContactMaterial, S32, (), ,
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return 0;
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}
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DefineConsoleMethod(CollisionComponent, getContactObject, S32, (), ,
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DefineEngineMethod(CollisionComponent, getContactObject, S32, (), ,
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"Gets the number of contacts this collider has hit.\n"
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"@return The number of static fields defined on the object.")
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{
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@ -81,7 +81,7 @@ DefineConsoleMethod(CollisionComponent, getContactObject, S32, (), ,
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return 0;
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}
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DefineConsoleMethod(CollisionComponent, getContactPoint, Point3F, (), ,
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DefineEngineMethod(CollisionComponent, getContactPoint, Point3F, (), ,
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"Gets the number of contacts this collider has hit.\n"
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"@return The number of static fields defined on the object.")
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{
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@ -96,7 +96,7 @@ DefineConsoleMethod(CollisionComponent, getContactPoint, Point3F, (), ,
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return Point3F::Zero;
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}
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DefineConsoleMethod(CollisionComponent, getContactTime, S32, (), ,
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DefineEngineMethod(CollisionComponent, getContactTime, S32, (), ,
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"Gets the number of contacts this collider has hit.\n"
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"@return The number of static fields defined on the object.")
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{
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