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https://github.com/TorqueGameEngines/Torque3D.git
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Eliminate DefineConsoleMethod
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parent
5bde18143f
commit
3c99ef73a9
77 changed files with 483 additions and 483 deletions
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@ -160,7 +160,7 @@ ConsoleFunction(aiConnect, S32 , 2, 20, "(...)"
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//-----------------------------------------------------------------------------
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DefineConsoleMethod(AIConnection, setMove, void, (const char * field, F32 value), ,"(string field, float value)"
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DefineEngineMethod(AIConnection, setMove, void, (const char * field, F32 value), ,"(string field, float value)"
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"Set a field on the current move.\n\n"
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"@param field One of {'x','y','z','yaw','pitch','roll'}\n"
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"@param value Value to set field to.")
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@ -190,7 +190,7 @@ DefineConsoleMethod(AIConnection, setMove, void, (const char * field, F32 value)
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object->setMove(&move);
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}
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DefineConsoleMethod(AIConnection,getMove,F32, (const char * field), ,"(string field)"
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DefineEngineMethod(AIConnection,getMove,F32, (const char * field), ,"(string field)"
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"Get the given field of a move.\n\n"
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"@param field One of {'x','y','z','yaw','pitch','roll'}\n"
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"@returns The requested field on the current move.")
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@ -212,7 +212,7 @@ DefineConsoleMethod(AIConnection,getMove,F32, (const char * field), ,"(string fi
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}
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DefineConsoleMethod(AIConnection,setFreeLook,void,(bool isFreeLook), ,"(bool isFreeLook)"
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DefineEngineMethod(AIConnection,setFreeLook,void,(bool isFreeLook), ,"(bool isFreeLook)"
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"Enable/disable freelook on the current move.")
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{
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Move move = object->getMove();
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@ -220,7 +220,7 @@ DefineConsoleMethod(AIConnection,setFreeLook,void,(bool isFreeLook), ,"(bool isF
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object->setMove(&move);
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}
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DefineConsoleMethod(AIConnection, getFreeLook, bool, (), ,"getFreeLook()"
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DefineEngineMethod(AIConnection, getFreeLook, bool, (), ,"getFreeLook()"
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"Is freelook on for the current move?")
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{
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return object->getMove().freeLook;
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@ -229,7 +229,7 @@ DefineConsoleMethod(AIConnection, getFreeLook, bool, (), ,"getFreeLook()"
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//-----------------------------------------------------------------------------
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DefineConsoleMethod(AIConnection,setTrigger,void, (S32 idx, bool set), ,"(int trigger, bool set)"
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DefineEngineMethod(AIConnection,setTrigger,void, (S32 idx, bool set), ,"(int trigger, bool set)"
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"Set a trigger.")
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{
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if (idx >= 0 && idx < MaxTriggerKeys)
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@ -240,7 +240,7 @@ DefineConsoleMethod(AIConnection,setTrigger,void, (S32 idx, bool set), ,"(int tr
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}
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}
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DefineConsoleMethod(AIConnection,getTrigger,bool, (S32 idx), ,"(int trigger)"
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DefineEngineMethod(AIConnection,getTrigger,bool, (S32 idx), ,"(int trigger)"
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"Is the given trigger set?")
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{
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if (idx >= 0 && idx < MaxTriggerKeys)
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@ -251,7 +251,7 @@ DefineConsoleMethod(AIConnection,getTrigger,bool, (S32 idx), ,"(int trigger)"
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//-----------------------------------------------------------------------------
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DefineConsoleMethod(AIConnection,getAddress,const char*,(), ,"")
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DefineEngineMethod(AIConnection,getAddress,const char*,(), ,"")
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{
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// Override the netConnection method to return to indicate
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// this is an ai connection.
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