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https://github.com/TorqueGameEngines/Torque3D.git
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Eliminate DefineConsoleMethod
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parent
5bde18143f
commit
3c99ef73a9
77 changed files with 483 additions and 483 deletions
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@ -418,7 +418,7 @@ void AIClient::onAdd( const char *nameSpace ) {
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/**
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* Sets the move speed for an AI object
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*/
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DefineConsoleMethod( AIClient, setMoveSpeed, void, (F32 speed), , "ai.setMoveSpeed( float );" )
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DefineEngineMethod( AIClient, setMoveSpeed, void, (F32 speed), , "ai.setMoveSpeed( float );" )
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{
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AIClient *ai = static_cast<AIClient *>( object );
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ai->setMoveSpeed( speed );
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@ -427,7 +427,7 @@ DefineConsoleMethod( AIClient, setMoveSpeed, void, (F32 speed), , "ai.setMoveSpe
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/**
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* Stops all AI movement, halt!
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*/
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DefineConsoleMethod( AIClient, stop, void, (),, "ai.stop();" )
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DefineEngineMethod( AIClient, stop, void, (),, "ai.stop();" )
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{
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AIClient *ai = static_cast<AIClient *>( object );
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ai->setMoveMode( AIClient::ModeStop );
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@ -436,7 +436,7 @@ DefineConsoleMethod( AIClient, stop, void, (),, "ai.stop();" )
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/**
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* Tells the AI to aim at the location provided
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*/
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DefineConsoleMethod( AIClient, setAimLocation, void, (Point3F v), , "ai.setAimLocation( x y z );" )
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DefineEngineMethod( AIClient, setAimLocation, void, (Point3F v), , "ai.setAimLocation( x y z );" )
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{
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AIClient *ai = static_cast<AIClient *>( object );
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@ -446,7 +446,7 @@ DefineConsoleMethod( AIClient, setAimLocation, void, (Point3F v), , "ai.setAimLo
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/**
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* Tells the AI to move to the location provided
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*/
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DefineConsoleMethod( AIClient, setMoveDestination, void, (Point3F v), , "ai.setMoveDestination( x y z );" )
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DefineEngineMethod( AIClient, setMoveDestination, void, (Point3F v), , "ai.setMoveDestination( x y z );" )
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{
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AIClient *ai = static_cast<AIClient *>( object );
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@ -456,7 +456,7 @@ DefineConsoleMethod( AIClient, setMoveDestination, void, (Point3F v), , "ai.setM
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/**
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* Returns the point the AI is aiming at
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*/
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DefineConsoleMethod( AIClient, getAimLocation, Point3F, (),, "ai.getAimLocation();" )
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DefineEngineMethod( AIClient, getAimLocation, Point3F, (),, "ai.getAimLocation();" )
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{
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AIClient *ai = static_cast<AIClient *>( object );
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return ai->getAimLocation();
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@ -465,7 +465,7 @@ DefineConsoleMethod( AIClient, getAimLocation, Point3F, (),, "ai.getAimLocation(
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/**
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* Returns the point the AI is set to move to
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*/
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DefineConsoleMethod( AIClient, getMoveDestination, Point3F, (),, "ai.getMoveDestination();" )
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DefineEngineMethod( AIClient, getMoveDestination, Point3F, (),, "ai.getMoveDestination();" )
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{
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AIClient *ai = static_cast<AIClient *>( object );
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return ai->getMoveDestination();
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@ -474,7 +474,7 @@ DefineConsoleMethod( AIClient, getMoveDestination, Point3F, (),, "ai.getMoveDest
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/**
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* Sets the bots target object
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*/
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DefineConsoleMethod( AIClient, setTargetObject, void, (const char * objName), , "ai.setTargetObject( obj );" )
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DefineEngineMethod( AIClient, setTargetObject, void, (const char * objName), , "ai.setTargetObject( obj );" )
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{
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AIClient *ai = static_cast<AIClient *>( object );
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@ -489,7 +489,7 @@ DefineConsoleMethod( AIClient, setTargetObject, void, (const char * objName), ,
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/**
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* Gets the object the AI is targeting
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*/
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DefineConsoleMethod( AIClient, getTargetObject, S32, (),, "ai.getTargetObject();" )
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DefineEngineMethod( AIClient, getTargetObject, S32, (),, "ai.getTargetObject();" )
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{
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AIClient *ai = static_cast<AIClient *>( object );
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@ -499,7 +499,7 @@ DefineConsoleMethod( AIClient, getTargetObject, S32, (),, "ai.getTargetObject();
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/**
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* Tells the bot the mission is cycling
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*/
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DefineConsoleMethod( AIClient, missionCycleCleanup, void, (),, "ai.missionCycleCleanup();" )
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DefineEngineMethod( AIClient, missionCycleCleanup, void, (),, "ai.missionCycleCleanup();" )
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{
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AIClient *ai = static_cast<AIClient*>( object );
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ai->missionCycleCleanup();
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@ -508,7 +508,7 @@ DefineConsoleMethod( AIClient, missionCycleCleanup, void, (),, "ai.missionCycleC
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/**
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* Sets the AI to run mode
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*/
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DefineConsoleMethod( AIClient, move, void, (),, "ai.move();" )
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DefineEngineMethod( AIClient, move, void, (),, "ai.move();" )
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{
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AIClient *ai = static_cast<AIClient *>( object );
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ai->setMoveMode( AIClient::ModeMove );
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@ -517,7 +517,7 @@ DefineConsoleMethod( AIClient, move, void, (),, "ai.move();" )
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/**
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* Gets the AI's location in the world
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*/
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DefineConsoleMethod( AIClient, getLocation, Point3F, (),, "ai.getLocation();" )
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DefineEngineMethod( AIClient, getLocation, Point3F, (),, "ai.getLocation();" )
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{
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AIClient *ai = static_cast<AIClient *>( object );
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return ai->getLocation();
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@ -559,7 +559,7 @@ DefineEngineFunction( aiAddPlayer, S32, (const char * name, const char * ns), ("
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/**
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* Tells the AI to move forward 100 units...TEST FXN
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*/
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DefineConsoleMethod( AIClient, moveForward, void, (),, "ai.moveForward();" )
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DefineEngineMethod( AIClient, moveForward, void, (),, "ai.moveForward();" )
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{
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AIClient *ai = static_cast<AIClient *>( object );
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