Eliminate DefineConsoleMethod

This commit is contained in:
Lukas Joergensen 2018-04-17 21:01:50 +02:00
parent 5bde18143f
commit 3c99ef73a9
77 changed files with 483 additions and 483 deletions

View file

@ -418,7 +418,7 @@ void AIClient::onAdd( const char *nameSpace ) {
/**
* Sets the move speed for an AI object
*/
DefineConsoleMethod( AIClient, setMoveSpeed, void, (F32 speed), , "ai.setMoveSpeed( float );" )
DefineEngineMethod( AIClient, setMoveSpeed, void, (F32 speed), , "ai.setMoveSpeed( float );" )
{
AIClient *ai = static_cast<AIClient *>( object );
ai->setMoveSpeed( speed );
@ -427,7 +427,7 @@ DefineConsoleMethod( AIClient, setMoveSpeed, void, (F32 speed), , "ai.setMoveSpe
/**
* Stops all AI movement, halt!
*/
DefineConsoleMethod( AIClient, stop, void, (),, "ai.stop();" )
DefineEngineMethod( AIClient, stop, void, (),, "ai.stop();" )
{
AIClient *ai = static_cast<AIClient *>( object );
ai->setMoveMode( AIClient::ModeStop );
@ -436,7 +436,7 @@ DefineConsoleMethod( AIClient, stop, void, (),, "ai.stop();" )
/**
* Tells the AI to aim at the location provided
*/
DefineConsoleMethod( AIClient, setAimLocation, void, (Point3F v), , "ai.setAimLocation( x y z );" )
DefineEngineMethod( AIClient, setAimLocation, void, (Point3F v), , "ai.setAimLocation( x y z );" )
{
AIClient *ai = static_cast<AIClient *>( object );
@ -446,7 +446,7 @@ DefineConsoleMethod( AIClient, setAimLocation, void, (Point3F v), , "ai.setAimLo
/**
* Tells the AI to move to the location provided
*/
DefineConsoleMethod( AIClient, setMoveDestination, void, (Point3F v), , "ai.setMoveDestination( x y z );" )
DefineEngineMethod( AIClient, setMoveDestination, void, (Point3F v), , "ai.setMoveDestination( x y z );" )
{
AIClient *ai = static_cast<AIClient *>( object );
@ -456,7 +456,7 @@ DefineConsoleMethod( AIClient, setMoveDestination, void, (Point3F v), , "ai.setM
/**
* Returns the point the AI is aiming at
*/
DefineConsoleMethod( AIClient, getAimLocation, Point3F, (),, "ai.getAimLocation();" )
DefineEngineMethod( AIClient, getAimLocation, Point3F, (),, "ai.getAimLocation();" )
{
AIClient *ai = static_cast<AIClient *>( object );
return ai->getAimLocation();
@ -465,7 +465,7 @@ DefineConsoleMethod( AIClient, getAimLocation, Point3F, (),, "ai.getAimLocation(
/**
* Returns the point the AI is set to move to
*/
DefineConsoleMethod( AIClient, getMoveDestination, Point3F, (),, "ai.getMoveDestination();" )
DefineEngineMethod( AIClient, getMoveDestination, Point3F, (),, "ai.getMoveDestination();" )
{
AIClient *ai = static_cast<AIClient *>( object );
return ai->getMoveDestination();
@ -474,7 +474,7 @@ DefineConsoleMethod( AIClient, getMoveDestination, Point3F, (),, "ai.getMoveDest
/**
* Sets the bots target object
*/
DefineConsoleMethod( AIClient, setTargetObject, void, (const char * objName), , "ai.setTargetObject( obj );" )
DefineEngineMethod( AIClient, setTargetObject, void, (const char * objName), , "ai.setTargetObject( obj );" )
{
AIClient *ai = static_cast<AIClient *>( object );
@ -489,7 +489,7 @@ DefineConsoleMethod( AIClient, setTargetObject, void, (const char * objName), ,
/**
* Gets the object the AI is targeting
*/
DefineConsoleMethod( AIClient, getTargetObject, S32, (),, "ai.getTargetObject();" )
DefineEngineMethod( AIClient, getTargetObject, S32, (),, "ai.getTargetObject();" )
{
AIClient *ai = static_cast<AIClient *>( object );
@ -499,7 +499,7 @@ DefineConsoleMethod( AIClient, getTargetObject, S32, (),, "ai.getTargetObject();
/**
* Tells the bot the mission is cycling
*/
DefineConsoleMethod( AIClient, missionCycleCleanup, void, (),, "ai.missionCycleCleanup();" )
DefineEngineMethod( AIClient, missionCycleCleanup, void, (),, "ai.missionCycleCleanup();" )
{
AIClient *ai = static_cast<AIClient*>( object );
ai->missionCycleCleanup();
@ -508,7 +508,7 @@ DefineConsoleMethod( AIClient, missionCycleCleanup, void, (),, "ai.missionCycleC
/**
* Sets the AI to run mode
*/
DefineConsoleMethod( AIClient, move, void, (),, "ai.move();" )
DefineEngineMethod( AIClient, move, void, (),, "ai.move();" )
{
AIClient *ai = static_cast<AIClient *>( object );
ai->setMoveMode( AIClient::ModeMove );
@ -517,7 +517,7 @@ DefineConsoleMethod( AIClient, move, void, (),, "ai.move();" )
/**
* Gets the AI's location in the world
*/
DefineConsoleMethod( AIClient, getLocation, Point3F, (),, "ai.getLocation();" )
DefineEngineMethod( AIClient, getLocation, Point3F, (),, "ai.getLocation();" )
{
AIClient *ai = static_cast<AIClient *>( object );
return ai->getLocation();
@ -559,7 +559,7 @@ DefineEngineFunction( aiAddPlayer, S32, (const char * name, const char * ns), ("
/**
* Tells the AI to move forward 100 units...TEST FXN
*/
DefineConsoleMethod( AIClient, moveForward, void, (),, "ai.moveForward();" )
DefineEngineMethod( AIClient, moveForward, void, (),, "ai.moveForward();" )
{
AIClient *ai = static_cast<AIClient *>( object );