Update blendContrast, add glsl support

This commit is contained in:
Lukas Aldershaab 2021-01-02 03:30:08 +01:00
parent 1ffec9ab56
commit 3c165b7d45
2 changed files with 15 additions and 1 deletions

View file

@ -1456,7 +1456,7 @@ void TerrainHeightMapBlendHLSL::processPix(Vector<ShaderComponent*>& componentLi
detailH, blendDepth));
}
meta->addStatement(new GenOp(" @ = ((@ - 0.5f) * max(@, 0.0f)) + 0.5f;\r\n",
meta->addStatement(new GenOp(" @ = (@ * 2.0f - 1.0f) * @ + 0.5f;\r\n",
detailH, detailH, blendContrast));
meta->addStatement(new GenOp(" }\r\n"));