PhysX 3.4 implementation

This commit is contained in:
rextimmy 2018-01-19 22:34:26 +10:00
parent 463cd50d0a
commit 3bbdd9b155
15 changed files with 527 additions and 418 deletions

View file

@ -1,5 +1,5 @@
# -----------------------------------------------------------------------------
# Copyright (c) 2015 GarageGames, LLC
# Copyright (c) 2017 GarageGames, LLC
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to
@ -20,16 +20,18 @@
# IN THE SOFTWARE.
# -----------------------------------------------------------------------------
# module Physx 3.3
# module Physx 3.4
option(TORQUE_PHYSICS_PHYSX3 "Use PhysX 3.3 physics" OFF)
#do note the inconsistent upper/lower case nvidia use for directory names in physx
option(TORQUE_PHYSICS_PHYSX3 "Use PhysX 3.4 physics" OFF)
if( NOT TORQUE_PHYSICS_PHYSX3 )
return()
return()
endif()
if("${PHYSX3_BASE_PATH}" STREQUAL "")
set(PHYSX3_BASE_PATH "" CACHE PATH "PhysX 3.3 path" FORCE)
set(PHYSX3_BASE_PATH "" CACHE PATH "PhysX 3.4 path" FORCE)
endif()
#still no path we can't go any further
@ -39,63 +41,177 @@ if("${PHYSX3_BASE_PATH}" STREQUAL "")
endif()
#set physx path
set(PHYSX3_PATH "${PHYSX3_BASE_PATH}/PhysXSDK")
set(PHYSX3_PATH "${PHYSX3_BASE_PATH}/PhysX_3.4")
# TODO linux support
# Windows/ Visual Studio
if(MSVC)
if(TORQUE_CPU_X32)
if(MSVC11)
set(PHYSX3_LIBPATH_PREFIX vc11win32)
elseif(MSVC12)
set(PHYSX3_LIBPATH_PREFIX vc12win32)
elseif(MSVC14)
set(PHYSX3_LIBPATH_PREFIX vc14win32)
else()
return()
endif()
if(MSVC11)
set(PHYSX3_LIBPATH_PREFIX vc11win32)
elseif(MSVC12)
set(PHYSX3_LIBPATH_PREFIX vc12win32)
elseif(MSVC14)
set(PHYSX3_LIBPATH_PREFIX vc14win32)
else()
message(FATAL_ERROR "This version of VS is not supported")
return()
endif()
set(PHYSX3_LIBNAME_POSTFIX _x86)
elseif(TORQUE_CPU_X64)
if(MSVC11)
set(PHYSX3_LIBPATH_PREFIX vc11win64)
elseif(MSVC12)
set(PHYSX3_LIBPATH_PREFIX vc12win64)
elseif(MSVC14)
set(PHYSX3_LIBPATH_PREFIX vc14win64)
else()
return()
endif()
set(PHYSX3_LIBNAME_POSTFIX _x64)
if(MSVC11)
set(PHYSX3_LIBPATH_PREFIX vc11win64)
elseif(MSVC12)
set(PHYSX3_LIBPATH_PREFIX vc12win64)
elseif(MSVC14)
set(PHYSX3_LIBPATH_PREFIX vc14win64)
else()
message(FATAL_ERROR "This version of VS is not supported")
return()
endif()
set(PHYSX3_LIBNAME_POSTFIX _x64)
endif()
endif()
endif(MSVC)
# Only suport 64bit on macOS and linux
if(APPLE)
set(PHYSX3_LIBPATH_PREFIX osx64)
set(PHYSX3_LIBNAME_POSTFIX _x64)
elseif(UNIX)
set(PHYSX3_LIBPATH_PREFIX linux64)
set(PHYSX3_LIBNAME_POSTFIX _x64)
endif()
MACRO(FIND_PHYSX3_LIBRARY VARNAME LIBNAME WITHPOSTFIX)
MACRO(FIND_PHYSX3_LIBRARY VARNAME LIBNAME WITHPOSTFIX SEARCHDIR)
set(LIBPOSTFIX "")
if(${WITHPOSTFIX})
set(LIBPOSTFIX ${PHYSX3_LIBNAME_POSTFIX})
endif(${WITHPOSTFIX})
find_library(PHYSX3_${VARNAME}_LIBRARY NAMES ${LIBNAME}${LIBPOSTFIX}
PATHS ${PHYSX3_PATH}/Lib/${PHYSX3_LIBPATH_PREFIX})
find_library(PHYSX3_${VARNAME}_LIBRARY_DEBUG NAMES ${LIBNAME}DEBUG${LIBPOSTFIX}
PATHS ${PHYSX3_PATH}/Lib/${PHYSX3_LIBPATH_PREFIX})
set(LIBPOSTFIX "")
if(${WITHPOSTFIX})
set(LIBPOSTFIX ${PHYSX3_LIBNAME_POSTFIX})
endif(${WITHPOSTFIX})
#release
find_library(PHYSX3_${VARNAME}_LIBRARY NAMES ${LIBNAME}${LIBPOSTFIX} PATHS ${SEARCHDIR}${PHYSX3_LIBPATH_PREFIX})
#debug
find_library(PHYSX3_${VARNAME}_LIBRARY_DEBUG NAMES ${LIBNAME}DEBUG${LIBPOSTFIX} PATHS ${SEARCHDIR}${PHYSX3_LIBPATH_PREFIX})
ENDMACRO(FIND_PHYSX3_LIBRARY VARNAME LIBNAME)
ENDMACRO()
# Find the Libs, we just use the full path to save playing around with link_directories
FIND_PHYSX3_LIBRARY(CORE PhysX3 1)
FIND_PHYSX3_LIBRARY(COMMON PhysX3Common 1)
FIND_PHYSX3_LIBRARY(COOKING PhysX3Cooking 1)
FIND_PHYSX3_LIBRARY(CHARACTER PhysX3CharacterKinematic 1)
FIND_PHYSX3_LIBRARY(EXTENSIONS PhysX3Extensions 0)
FIND_PHYSX3_LIBRARY(TASK PxTask 0)
FIND_PHYSX3_LIBRARY(DEBUGGER PhysXVisualDebuggerSDK 0)
FIND_PHYSX3_LIBRARY(PROFILE PhysXProfileSDK 0)
# Find the Libs
if( WIN32 )
FIND_PHYSX3_LIBRARY(CORE PhysX3 1 ${PHYSX3_PATH}/Lib/)
FIND_PHYSX3_LIBRARY(COMMON PhysX3Common 1 ${PHYSX3_PATH}/Lib/)
FIND_PHYSX3_LIBRARY(COOKING PhysX3Cooking 1 ${PHYSX3_PATH}/Lib/)
FIND_PHYSX3_LIBRARY(CHARACTER PhysX3CharacterKinematic 1 ${PHYSX3_PATH}/Lib/)
FIND_PHYSX3_LIBRARY(EXTENSIONS PhysX3Extensions 0 ${PHYSX3_PATH}/Lib/)
FIND_PHYSX3_LIBRARY(TASK PxTask 1 ${PHYSX3_BASE_PATH}/PxShared/Lib/)
FIND_PHYSX3_LIBRARY(FOUNDATION PxFoundation 1 ${PHYSX3_BASE_PATH}/PxShared/Lib/)
FIND_PHYSX3_LIBRARY(PVD PxPvdSDK 1 ${PHYSX3_BASE_PATH}/PxShared/Lib/)
if(NOT PHYSX3_CORE_LIBRARY)
return()
endif()
#Add the libs
set(PHYSX_LIBRARIES
${PHYSX3_CORE_LIBRARY}
${PHYSX3_COMMON_LIBRARY}
${PHYSX3_EXTENSIONS_LIBRARY}
${PHYSX3_COOKING_LIBRARY}
${PHYSX3_CHARACTER_LIBRARY}
${PHYSX3_TASK_LIBRARY}
${PHYSX3_PVD_LIBRARY}
${PHYSX3_FOUNDATION_LIBRARY}
)
set(PHYSX_LIBRARIES_DEBUG
${PHYSX3_CORE_LIBRARY_DEBUG}
${PHYSX3_COMMON_LIBRARY_DEBUG}
${PHYSX3_EXTENSIONS_LIBRARY_DEBUG}
${PHYSX3_COOKING_LIBRARY_DEBUG}
${PHYSX3_CHARACTER_LIBRARY_DEBUG}
${PHYSX3_TASK_LIBRARY_DEBUG}
${PHYSX3_PVD_LIBRARY_DEBUG}
${PHYSX3_FOUNDATION_LIBRARY_DEBUG}
)
#macOS & linux
elseif(UNIX)
#common
FIND_PHYSX3_LIBRARY(EXTENSIONS PhysX3Extensions 0 ${PHYSX3_PATH}/Lib/)
FIND_PHYSX3_LIBRARY(CONTROLLER SimulationController 0 ${PHYSX3_PATH}/Lib/)
FIND_PHYSX3_LIBRARY(SCENEQUERY SceneQuery 0 ${PHYSX3_PATH}/Lib/)
FIND_PHYSX3_LIBRARY(LOWLEVEL LowLevel 0 ${PHYSX3_PATH}/Lib/)
FIND_PHYSX3_LIBRARY(LOWLEVEL_DYNAMICS LowLevelDynamics 0 ${PHYSX3_PATH}/Lib/)
FIND_PHYSX3_LIBRARY(LOWLEVEL_AABB LowLevelAABB 0 ${PHYSX3_PATH}/Lib/)
FIND_PHYSX3_LIBRARY(LOWLEVEL_CLOTH LowLevelCloth 0 ${PHYSX3_PATH}/Lib/)
FIND_PHYSX3_LIBRARY(LOWLEVEL_PARTICLES LowLevelParticles 0 ${PHYSX3_PATH}/Lib/)
FIND_PHYSX3_LIBRARY(TASK PxTask 0 ${PHYSX3_BASE_PATH}/PxShared/lib/)
#platform dependent
if(APPLE)
FIND_PHYSX3_LIBRARY(CORE PhysX3 0 ${PHYSX3_PATH}/Lib/)
FIND_PHYSX3_LIBRARY(COMMON PhysX3Common 0 ${PHYSX3_PATH}/Lib/)
FIND_PHYSX3_LIBRARY(COOKING PhysX3Cooking 0 ${PHYSX3_PATH}/Lib/)
FIND_PHYSX3_LIBRARY(CHARACTER PhysX3CharacterKinematic 0 ${PHYSX3_PATH}/Lib/)
FIND_PHYSX3_LIBRARY(FOUNDATION PxFoundation 0 ${PHYSX3_BASE_PATH}/PxShared/lib/)
FIND_PHYSX3_LIBRARY(PVD PxPvdSDK 0 ${PHYSX3_BASE_PATH}/PxShared/lib/)
elseif() #linux
FIND_PHYSX3_LIBRARY(CORE PhysX3 1 ${PHYSX3_PATH}/Bin/)
FIND_PHYSX3_LIBRARY(COMMON PhysX3Common 1 ${PHYSX3_PATH}/Bin/)
FIND_PHYSX3_LIBRARY(CHARACTER PhysX3CharacterKinematic 1 ${PHYSX3_PATH}/Bin/)
FIND_PHYSX3_LIBRARY(COOKING PhysX3Cooking 1 ${PHYSX3_PATH}/Bin/)
FIND_PHYSX3_LIBRARY(FOUNDATION PxFoundation 1 ${PHYSX3_BASE_PATH}/PxShared/bin/)
FIND_PHYSX3_LIBRARY(PVD PxPvdSDK 1 ${PHYSX3_BASE_PATH}/PxShared/bin/)
FIND_PHYSX3_LIBRARY(CUDA PxCudaContextManager 0 ${PHYSX3_BASE_PATH}/PxShared/lib/)
FIND_PHYSX3_LIBRARY(GPU PhysX3Gpu 1 ${PHYSX3_PATH}/Bin/)
FIND_PHYSX3_LIBRARY(XML PsFastXml 0 ${PHYSX3_BASE_PATH}/PxShared/lib/)
endif()
if(NOT PHYSX3_CORE_LIBRARY)
return()
endif()
#Add the libs
set(PHYSX_LIBRARIES
${PHYSX3_CORE_LIBRARY}
${PHYSX3_GPU_LIBRARY}
${PHYSX3_CHARACTER_LIBRARY}
${PHYSX3_COOKING_LIBRARY}
${PHYSX3_COMMON_LIBRARY}
${PHYSX3_EXTENSIONS_LIBRARY}
${PHYSX3_CONTROLLER_LIBRARY}
${PHYSX3_SCENEQUERY_LIBRARY}
${PHYSX3_LOWLEVEL_LIBRARY}
${PHYSX3_LOWLEVEL_AABB_LIBRARY}
${PHYSX3_LOWLEVEL_DYNAMICS_LIBRARY}
${PHYSX3_LOWLEVEL_CLOTH_LIBRARY}
${PHYSX3_LOWLEVEL_PARTICLES_LIBRARY}
${PHYSX3_CUDA_LIBRARY}
${PHYSX3_TASK_LIBRARY}
${PHYSX3_XML_LIBRARY}
${PHYSX3_FOUNDATION_LIBRARY}
${PHYSX3_PVD_LIBRARY}
)
set(PHYSX_LIBRARIES_DEBUG
${PHYSX3_CORE_LIBRARY_DEBUG}
${PHYSX3_GPU_LIBRARY_DEBUG}
${PHYSX3_CHARACTER_LIBRARY_DEBUG}
${PHYSX3_COOKING_LIBRARY_DEBUG}
${PHYSX3_COMMON_LIBRARY_DEBUG}
${PHYSX3_EXTENSIONS_LIBRARY_DEBUG}
${PHYSX3_CONTROLLER_LIBRARY_DEBUG}
${PHYSX3_SCENEQUERY_LIBRARY_DEBUG}
${PHYSX3_LOWLEVEL_LIBRARY_DEBUG}
${PHYSX3_LOWLEVEL_AABB_LIBRARY_DEBUG}
${PHYSX3_LOWLEVEL_DYNAMICS_LIBRARY_DEBUG}
${PHYSX3_LOWLEVEL_CLOTH_LIBRARY_DEBUG}
${PHYSX3_LOWLEVEL_PARTICLES_LIBRARY_DEBUG}
${PHYSX3_CUDA_LIBRARY_DEBUG}
${PHYSX3_TASK_LIBRARY_DEBUG}
${PHYSX3_XML_LIBRARY_DEBUG}
${PHYSX3_FOUNDATION_LIBRARY_DEBUG}
${PHYSX3_PVD_LIBRARY_DEBUG}
)
if(NOT PHYSX3_CORE_LIBRARY)
return()
endif()
# Defines
@ -106,56 +222,64 @@ addDef( "TORQUE_PHYSICS_ENABLED" )
addPath( "${srcDir}/T3D/physics/physx3" )
# Includes
addInclude( "${PHYSX3_BASE_PATH}/PxShared/include" )
addInclude( "${PHYSX3_BASE_PATH}/PxShared/src/foundation/include" )
addInclude( "${PHYSX3_BASE_PATH}/PxShared/src/pvd/include" )
addInclude( "${PHYSX3_PATH}/Include" )
addInclude( "${PHYSX3_PATH}/Include/extensions" )
addInclude( "${PHYSX3_PATH}/Include/foundation" )
addInclude( "${PHYSX3_PATH}/Include/characterkinematic" )
addInclude( "${PHYSX3_PATH}/Include/common" )
#Add the libs
set(PHYSX_LIBRARIES_DEBUG
${PHYSX3_CORE_LIBRARY_DEBUG}
${PHYSX3_COMMON_LIBRARY_DEBUG}
${PHYSX3_COOKING_LIBRARY_DEBUG}
${PHYSX3_CHARACTER_LIBRARY_DEBUG}
${PHYSX3_EXTENSIONS_LIBRARY_DEBUG}
${PHYSX3_TASK_LIBRARY_DEBUG}
${PHYSX3_DEBUGGER_LIBRARY_DEBUG}
${PHYSX3_PROFILE_LIBRARY_DEBUG}
)
# Libs
addLibRelease( "${PHYSX_LIBRARIES}" )
addLibDebug( "${PHYSX_LIBRARIES_DEBUG}" )
set(PHYSX_LIBRARIES
${PHYSX3_CORE_LIBRARY}
${PHYSX3_COMMON_LIBRARY}
${PHYSX3_COOKING_LIBRARY}
${PHYSX3_CHARACTER_LIBRARY}
${PHYSX3_EXTENSIONS_LIBRARY}
${PHYSX3_TASK_LIBRARY}
${PHYSX3_DEBUGGER_LIBRARY}
${PHYSX3_PROFILE_LIBRARY}
)
addLibRelease("${PHYSX_LIBRARIES}")
addLibDebug("${PHYSX_LIBRARIES_DEBUG}")
#Install dll files
#Install files
if( WIN32 )
# File Copy for Release
INSTALL(FILES "${PHYSX3_PATH}/Bin/${PHYSX3_LIBPATH_PREFIX}/PhysX3${PHYSX3_LIBNAME_POSTFIX}.dll" DESTINATION "${projectOutDir}" CONFIGURATIONS "Release")
INSTALL(FILES "${PHYSX3_PATH}/Bin/${PHYSX3_LIBPATH_PREFIX}/PhysX3CharacterKinematic${PHYSX3_LIBNAME_POSTFIX}.dll" DESTINATION "${projectOutDir}" CONFIGURATIONS "Release")
INSTALL(FILES "${PHYSX3_PATH}/Bin/${PHYSX3_LIBPATH_PREFIX}/PhysX3Common${PHYSX3_LIBNAME_POSTFIX}.dll" DESTINATION "${projectOutDir}" CONFIGURATIONS "Release")
INSTALL(FILES "${PHYSX3_PATH}/Bin/${PHYSX3_LIBPATH_PREFIX}/PhysX3Cooking${PHYSX3_LIBNAME_POSTFIX}.dll" DESTINATION "${projectOutDir}" CONFIGURATIONS "Release")
# File Copy for Release
INSTALL(FILES "${PHYSX3_PATH}/Bin/${PHYSX3_LIBPATH_PREFIX}/PhysX3${PHYSX3_LIBNAME_POSTFIX}.dll" DESTINATION "${projectOutDir}" CONFIGURATIONS Release)
INSTALL(FILES "${PHYSX3_PATH}/Bin/${PHYSX3_LIBPATH_PREFIX}/PhysX3Gpu${PHYSX3_LIBNAME_POSTFIX}.dll" DESTINATION "${projectOutDir}" CONFIGURATIONS Release)
INSTALL(FILES "${PHYSX3_PATH}/Bin/${PHYSX3_LIBPATH_PREFIX}/PhysX3CharacterKinematic${PHYSX3_LIBNAME_POSTFIX}.dll" DESTINATION "${projectOutDir}" CONFIGURATIONS Release)
INSTALL(FILES "${PHYSX3_PATH}/Bin/${PHYSX3_LIBPATH_PREFIX}/PhysX3Common${PHYSX3_LIBNAME_POSTFIX}.dll" DESTINATION "${projectOutDir}" CONFIGURATIONS Release)
INSTALL(FILES "${PHYSX3_PATH}/Bin/${PHYSX3_LIBPATH_PREFIX}/PhysX3Cooking${PHYSX3_LIBNAME_POSTFIX}.dll" DESTINATION "${projectOutDir}" CONFIGURATIONS Release)
INSTALL(FILES "${PHYSX3_BASE_PATH}/PxShared/bin/${PHYSX3_LIBPATH_PREFIX}/PxFoundation${PHYSX3_LIBNAME_POSTFIX}.dll" DESTINATION "${projectOutDir}" CONFIGURATIONS Release)
INSTALL(FILES "${PHYSX3_BASE_PATH}/PxShared/bin/${PHYSX3_LIBPATH_PREFIX}/PxPvdSDK${PHYSX3_LIBNAME_POSTFIX}.dll" DESTINATION "${projectOutDir}" CONFIGURATIONS Release)
# File Copy for Debug
if(TORQUE_CPU_X32)
INSTALL(FILES "${PHYSX3_PATH}/Bin/${PHYSX3_LIBPATH_PREFIX}/nvToolsExt32_1.dll" DESTINATION "${projectOutDir}" CONFIGURATIONS "Debug")
elseif(TORQUE_CPU_X64)
INSTALL(FILES "${PHYSX3_PATH}/Bin/${PHYSX3_LIBPATH_PREFIX}/nvToolsExt64_1.dll" DESTINATION "${projectOutDir}" CONFIGURATIONS "Debug")
endif()
INSTALL(FILES "${PHYSX3_PATH}/Bin/${PHYSX3_LIBPATH_PREFIX}/PhysX3DEBUG${PHYSX3_LIBNAME_POSTFIX}.dll" DESTINATION "${projectOutDir}" CONFIGURATIONS "Debug")
INSTALL(FILES "${PHYSX3_PATH}/Bin/${PHYSX3_LIBPATH_PREFIX}/PhysX3CharacterKinematicDEBUG${PHYSX3_LIBNAME_POSTFIX}.dll" DESTINATION "${projectOutDir}" CONFIGURATIONS "Debug")
INSTALL(FILES "${PHYSX3_PATH}/Bin/${PHYSX3_LIBPATH_PREFIX}/PhysX3CommonDEBUG${PHYSX3_LIBNAME_POSTFIX}.dll" DESTINATION "${projectOutDir}" CONFIGURATIONS "Debug")
INSTALL(FILES "${PHYSX3_PATH}/Bin/${PHYSX3_LIBPATH_PREFIX}/PhysX3CookingDEBUG${PHYSX3_LIBNAME_POSTFIX}.dll" DESTINATION "${projectOutDir}" CONFIGURATIONS "Debug")
endif(WIN32)
# File Copy
if(TORQUE_CPU_X32)
INSTALL(FILES "${PHYSX3_PATH}/Bin/${PHYSX3_LIBPATH_PREFIX}/PhysXDevice.dll" DESTINATION "${projectOutDir}")
INSTALL(FILES "${PHYSX3_PATH}/Bin/${PHYSX3_LIBPATH_PREFIX}/nvToolsExt32_1.dll" DESTINATION "${projectOutDir}" CONFIGURATIONS Debug)
elseif(TORQUE_CPU_X64)
INSTALL(FILES "${PHYSX3_PATH}/Bin/${PHYSX3_LIBPATH_PREFIX}/PhysXDevice64.dll" DESTINATION "${projectOutDir}")
INSTALL(FILES "${PHYSX3_PATH}/Bin/${PHYSX3_LIBPATH_PREFIX}/nvToolsExt64_1.dll" DESTINATION "${projectOutDir}" CONFIGURATIONS Debug)
endif()
#File copy for Debug
INSTALL(FILES "${PHYSX3_PATH}/Bin/${PHYSX3_LIBPATH_PREFIX}/PhysX3DEBUG${PHYSX3_LIBNAME_POSTFIX}.dll" DESTINATION "${projectOutDir}" CONFIGURATIONS Debug)
INSTALL(FILES "${PHYSX3_PATH}/Bin/${PHYSX3_LIBPATH_PREFIX}/PhysX3GpuDEBUG${PHYSX3_LIBNAME_POSTFIX}.dll" DESTINATION "${projectOutDir}" CONFIGURATIONS Debug)
INSTALL(FILES "${PHYSX3_PATH}/Bin/${PHYSX3_LIBPATH_PREFIX}/PhysX3CharacterKinematicDEBUG${PHYSX3_LIBNAME_POSTFIX}.dll" DESTINATION "${projectOutDir}" CONFIGURATIONS Debug)
INSTALL(FILES "${PHYSX3_PATH}/Bin/${PHYSX3_LIBPATH_PREFIX}/PhysX3CommonDEBUG${PHYSX3_LIBNAME_POSTFIX}.dll" DESTINATION "${projectOutDir}" CONFIGURATIONS Debug)
INSTALL(FILES "${PHYSX3_PATH}/Bin/${PHYSX3_LIBPATH_PREFIX}/PhysX3CookingDEBUG${PHYSX3_LIBNAME_POSTFIX}.dll" DESTINATION "${projectOutDir}" CONFIGURATIONS Debug)
INSTALL(FILES "${PHYSX3_BASE_PATH}/PxShared/bin/${PHYSX3_LIBPATH_PREFIX}/PxFoundationDEBUG${PHYSX3_LIBNAME_POSTFIX}.dll" DESTINATION "${projectOutDir}" CONFIGURATIONS Debug)
INSTALL(FILES "${PHYSX3_BASE_PATH}/PxShared/bin/${PHYSX3_LIBPATH_PREFIX}/PxPvdSDKDEBUG${PHYSX3_LIBNAME_POSTFIX}.dll" DESTINATION "${projectOutDir}" CONFIGURATIONS Debug)
endif()
#linux - apple xcode physx build generates static libs
if(UNIX AND NOT APPLE)
# File Copy for Release
INSTALL(FILES "${PHYSX3_PATH}/Bin/${PHYSX3_LIBPATH_PREFIX}/libPhysX3${PHYSX3_LIBNAME_POSTFIX}.so" DESTINATION "${projectOutDir}" CONFIGURATIONS Release)
INSTALL(FILES "${PHYSX3_PATH}/Bin/${PHYSX3_LIBPATH_PREFIX}/libPhysX3CharacterKinematic${PHYSX3_LIBNAME_POSTFIX}.so" DESTINATION "${projectOutDir}" CONFIGURATIONS Release)
INSTALL(FILES "${PHYSX3_PATH}/Bin/${PHYSX3_LIBPATH_PREFIX}/libPhysX3Common${PHYSX3_LIBNAME_POSTFIX}.so" DESTINATION "${projectOutDir}" CONFIGURATIONS Release)
INSTALL(FILES "${PHYSX3_PATH}/Bin/${PHYSX3_LIBPATH_PREFIX}/libPhysX3Cooking${PHYSX3_LIBNAME_POSTFIX}.so" DESTINATION "${projectOutDir}" CONFIGURATIONS Release)
INSTALL(FILES "${PHYSX3_BASE_PATH}/PxShared/bin/${PHYSX3_LIBPATH_PREFIX}/libPxFoundation${PHYSX3_LIBNAME_POSTFIX}.so" DESTINATION "${projectOutDir}" CONFIGURATIONS Release)
INSTALL(FILES "${PHYSX3_BASE_PATH}/PxShared/bin/${PHYSX3_LIBPATH_PREFIX}/libPxPvdSDK${PHYSX3_LIBNAME_POSTFIX}.so" DESTINATION "${projectOutDir}" CONFIGURATIONS Release)
INSTALL(FILES "${PHYSX3_PATH}/Bin/${PHYSX3_LIBPATH_PREFIX}/libPhysX3Gpu${PHYSX3_LIBNAME_POSTFIX}.so" DESTINATION "${projectOutDir}" CONFIGURATIONS Release)
# File Copy for Debug
INSTALL(FILES "${PHYSX3_PATH}/Bin/${PHYSX3_LIBPATH_PREFIX}/libPhysX3DEBUG${PHYSX3_LIBNAME_POSTFIX}.so" DESTINATION "${projectOutDir}" CONFIGURATIONS Debug)
INSTALL(FILES "${PHYSX3_PATH}/Bin/${PHYSX3_LIBPATH_PREFIX}/libPhysX3CharacterKinematicDEBUG${PHYSX3_LIBNAME_POSTFIX}.so" DESTINATION "${projectOutDir}" CONFIGURATIONS Debug)
INSTALL(FILES "${PHYSX3_PATH}/Bin/${PHYSX3_LIBPATH_PREFIX}/libPhysX3CommonDEBUG${PHYSX3_LIBNAME_POSTFIX}.so" DESTINATION "${projectOutDir}" CONFIGURATIONS Debug)
INSTALL(FILES "${PHYSX3_PATH}/Bin/${PHYSX3_LIBPATH_PREFIX}/libPhysX3CookingDEBUG${PHYSX3_LIBNAME_POSTFIX}.so" DESTINATION "${projectOutDir}" CONFIGURATIONS Debug)
INSTALL(FILES "${PHYSX3_BASE_PATH}/PxShared/bin/${PHYSX3_LIBPATH_PREFIX}/libPxFoundationDEBUG${PHYSX3_LIBNAME_POSTFIX}.so" DESTINATION "${projectOutDir}" CONFIGURATIONS Debug)
INSTALL(FILES "${PHYSX3_BASE_PATH}/PxShared/bin/${PHYSX3_LIBPATH_PREFIX}/libPxPvdSDKDEBUG${PHYSX3_LIBNAME_POSTFIX}.so" DESTINATION "${projectOutDir}" CONFIGURATIONS Debug)
INSTALL(FILES "${PHYSX3_PATH}/Bin/${PHYSX3_LIBPATH_PREFIX}/libPhysX3GpuDEBUG${PHYSX3_LIBNAME_POSTFIX}.so" DESTINATION "${projectOutDir}" CONFIGURATIONS Debug)
endif()