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SDL epoxy stuff.
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1 changed files with 9 additions and 0 deletions
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@ -2,6 +2,10 @@
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#include "windowManager/sdl/sdlWindow.h"
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#include "console/console.h"
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#ifdef TORQUE_OS_WIN
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#include "gfx/gl/tGL/tWGL.h"
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#endif
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namespace PlatformGL
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{
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@ -64,6 +68,11 @@ namespace PlatformGL
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Con::printf( err );
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AssertFatal(0, err );
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}
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#ifdef TORQUE_OS_WIN
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// JTH: Update the internals of epoxy on windows.
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epoxy_handle_external_wglMakeCurrent();
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#endif
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}
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void setVSync(const int i)
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