Fixes after feedback from Luis.

* Made use of dStrIsEmpty in more locations (and fixed it :P)
 * Removed commented-out code
 * Corrected default params
 * Fixed some console warning formats
 * Removed tabs
 * Corrected setExtent API
This commit is contained in:
Daniel Buckmaster 2014-12-23 18:20:47 +11:00
parent 04ff04a95f
commit 3ab048c5b0
30 changed files with 130 additions and 110 deletions

View file

@ -169,7 +169,7 @@ DefineConsoleFunction( loadColladaLights, bool, (const char * filename, const ch
// the MissionGroup if not specified.
SimGroup* missionGroup = dynamic_cast<SimGroup*>(Sim::findObject("MissionGroup"));
SimGroup* group = 0;
if (dStrcmp(parentGroup, "") == 0){
if (!dStrIsEmpty(parentGroup)){
if (!Sim::findObject(parentGroup, group)) {
// Create the group if it could not be found
group = new SimGroup;
@ -188,7 +188,7 @@ DefineConsoleFunction( loadColladaLights, bool, (const char * filename, const ch
// Optional object to provide the base transform
MatrixF offset(true);
if (dStrcmp(baseObject, "") != 0){
if (!dStrIsEmpty(baseObject)){
SceneObject *obj;
if (Sim::findObject(baseObject, obj))
offset = obj->getTransform();