mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 03:33:48 +00:00
Fixes after feedback from Luis.
* Made use of dStrIsEmpty in more locations (and fixed it :P) * Removed commented-out code * Corrected default params * Fixed some console warning formats * Removed tabs * Corrected setExtent API
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04ff04a95f
commit
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30 changed files with 130 additions and 110 deletions
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@ -568,12 +568,9 @@ DefineConsoleFunction( queryMasterServer
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DefineConsoleFunction( querySingleServer
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, void, ( const char* addrText, U8 flags )
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,(0) , "querySingleServer(...);" )
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, (0), "querySingleServer(address, flags);" )
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{
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NetAddress addr;
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Net::stringToAddress( addrText, &addr );
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querySingleServer(&addr,flags);
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}
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@ -655,7 +652,7 @@ void cancelServerQuery()
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}
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}
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DefineConsoleFunction( cancelServerQuery, void, (), , "cancelServerQuery(...);" )
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DefineConsoleFunction( cancelServerQuery, void, (), , "cancelServerQuery();" )
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{
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cancelServerQuery();
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}
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@ -683,14 +680,14 @@ void stopServerQuery()
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}
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}
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DefineConsoleFunction( stopServerQuery, void, (), , "stopServerQuery(...);" )
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DefineConsoleFunction( stopServerQuery, void, (), , "stopServerQuery();" )
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{
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stopServerQuery();
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}
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//-----------------------------------------------------------------------------
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DefineConsoleFunction( startHeartbeat, void, (), , "startHeartbeat(...);" )
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DefineConsoleFunction( startHeartbeat, void, (), , "startHeartbeat();" )
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{
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if (validateAuthenticatedServer()) {
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gHeartbeatSeq++;
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@ -698,19 +695,19 @@ DefineConsoleFunction( startHeartbeat, void, (), , "startHeartbeat(...);" )
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}
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}
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DefineConsoleFunction( stopHeartbeat, void, (), , "stopHeartbeat(...);" )
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DefineConsoleFunction( stopHeartbeat, void, (), , "stopHeartbeat();" )
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{
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gHeartbeatSeq++;
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}
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//-----------------------------------------------------------------------------
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DefineConsoleFunction( getServerCount, int, (), , "getServerCount(...);" )
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DefineConsoleFunction( getServerCount, int, (), , "getServerCount();" )
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{
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return gServerList.size();
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}
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DefineConsoleFunction( setServerInfo, bool, (U32 index), , "setServerInfo(...);" )
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DefineConsoleFunction( setServerInfo, bool, (U32 index), , "setServerInfo(index);" )
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{
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if (index < gServerList.size()) {
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ServerInfo& info = gServerList[index];
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