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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 03:33:48 +00:00
Fixes after feedback from Luis.
* Made use of dStrIsEmpty in more locations (and fixed it :P) * Removed commented-out code * Corrected default params * Fixed some console warning formats * Removed tabs * Corrected setExtent API
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30 changed files with 130 additions and 110 deletions
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@ -131,9 +131,8 @@ DefineConsoleFunction( physicsPluginPresent, bool, (), , "physicsPluginPresent()
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return PHYSICSMGR != NULL;
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}
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DefineConsoleFunction( physicsInit, bool, (const char * library), (""), "physicsInit( [string library] )")
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DefineConsoleFunction( physicsInit, bool, (const char * library), ("default"), "physicsInit( [string library] )")
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{
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return PhysicsPlugin::activate( library );
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}
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@ -152,7 +151,7 @@ DefineConsoleFunction( physicsInitWorld, bool, (const char * worldName), , "phys
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DefineConsoleFunction( physicsDestroyWorld, void, (const char * worldName), , "physicsDestroyWorld( String worldName )")
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{
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if ( PHYSICSMGR )
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{ PHYSICSMGR->destroyWorld( String( worldName ) ); }
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PHYSICSMGR->destroyWorld( worldName );
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}
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