Fixes after feedback from Luis.

* Made use of dStrIsEmpty in more locations (and fixed it :P)
 * Removed commented-out code
 * Corrected default params
 * Fixed some console warning formats
 * Removed tabs
 * Corrected setExtent API
This commit is contained in:
Daniel Buckmaster 2014-12-23 18:20:47 +11:00
parent 04ff04a95f
commit 3ab048c5b0
30 changed files with 130 additions and 110 deletions

View file

@ -431,7 +431,7 @@ DefineConsoleMethod( LightBase, playAnimation, void, (const char * anim), (""),
"existing one is played."
"@hide")
{
if ( dStrcmp(anim,"" )==0)
if ( dStrIsEmpty(anim) )
{
object->playAnimation();
return;

View file

@ -504,7 +504,6 @@ ConsoleDocFragment _SpawnSpherespawnObject1(
"bool spawnObject(string additionalProps);"
);
//ConsoleMethod(SpawnSphere, spawnObject, S32, 2, 3,
DefineConsoleMethod(SpawnSphere, spawnObject, S32, (String additionalProps), ,
"([string additionalProps]) Spawns the object based on the SpawnSphere's "
"class, datablock, properties, and script settings. Allows you to pass in "

View file

@ -131,9 +131,8 @@ DefineConsoleFunction( physicsPluginPresent, bool, (), , "physicsPluginPresent()
return PHYSICSMGR != NULL;
}
DefineConsoleFunction( physicsInit, bool, (const char * library), (""), "physicsInit( [string library] )")
DefineConsoleFunction( physicsInit, bool, (const char * library), ("default"), "physicsInit( [string library] )")
{
return PhysicsPlugin::activate( library );
}
@ -152,7 +151,7 @@ DefineConsoleFunction( physicsInitWorld, bool, (const char * worldName), , "phys
DefineConsoleFunction( physicsDestroyWorld, void, (const char * worldName), , "physicsDestroyWorld( String worldName )")
{
if ( PHYSICSMGR )
{ PHYSICSMGR->destroyWorld( String( worldName ) ); }
PHYSICSMGR->destroyWorld( worldName );
}