same change but for gbitmap

make sure to use the namespace TSShape
This commit is contained in:
marauder2k7 2026-06-07 22:30:56 +01:00
parent e83bab90d7
commit 3aac9af35e
5 changed files with 32 additions and 27 deletions

View file

@ -407,9 +407,9 @@ void ColladaShapeLoader::computeBounds(Box3F& bounds)
String findTextureExtension(const Torque::Path &texPath)
{
Torque::Path path(texPath);
for(S32 i = 0;i < GBitmap::sRegistrations.size();++i)
for(S32 i = 0;i < GBitmap::getBitmapRegistrations().size();++i)
{
GBitmap::Registration &reg = GBitmap::sRegistrations[i];
GBitmap::Registration &reg = GBitmap::getBitmapRegistrations()[i];
for(S32 j = 0;j < reg.extensions.size();++j)
{
path.setExtension(reg.extensions[j]);