mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-13 07:34:45 +00:00
* [x86UNIXFileio] BugFix: Correct an error in the initial call to recurseDumpDirectories that causes an empty list of directories to always be returned.
* [UI Module] BugFix: Change module directory name to uppercase for matching the declared module name in its module file for asset tree browsing to work correctly on case sensitive systems.
This commit is contained in:
parent
9dd9e9fae5
commit
3a4f0e8808
511 changed files with 13 additions and 13 deletions
115
Templates/BaseGame/game/data/UI/guis/mainMenu.gui
Normal file
115
Templates/BaseGame/game/data/UI/guis/mainMenu.gui
Normal file
|
|
@ -0,0 +1,115 @@
|
|||
exec( "tools/gui/profiles.ed.tscript" );
|
||||
|
||||
//--- OBJECT WRITE BEGIN ---
|
||||
%guiContent = new GuiChunkedBitmapCtrl(MainMenuGui) {
|
||||
bitmapAsset = "UI:background_dark_image";
|
||||
useVariable = "0";
|
||||
tile = "0";
|
||||
position = "0 0";
|
||||
extent = "1024 768";
|
||||
minExtent = "8 8";
|
||||
horizSizing = "width";
|
||||
vertSizing = "height";
|
||||
profile = "GuiDefaultProfile";
|
||||
visible = "1";
|
||||
active = "1";
|
||||
tooltipProfile = "GuiToolTipProfile";
|
||||
hovertime = "1000";
|
||||
isContainer = "1";
|
||||
canSave = "1";
|
||||
canSaveDynamicFields = "1";
|
||||
Enabled = "1";
|
||||
isDecoy = "0";
|
||||
navigationIndex = "-1";
|
||||
|
||||
new GuiBitmapCtrl(MainMenuAppLogo) {
|
||||
bitmapAsset = "UI:Torque_3D_logo_alt_image";
|
||||
bitmapMode = "Stretched";
|
||||
autoFitExtents = "0";
|
||||
useModifiers = "0";
|
||||
useStates = "1";
|
||||
masked = "0";
|
||||
groupNum = "-1";
|
||||
position = "550 30";
|
||||
extent = "443 139";
|
||||
minExtent = "8 2";
|
||||
horizSizing = "left";
|
||||
vertSizing = "bottom";
|
||||
profile = "GuiDefaultProfile";
|
||||
visible = "1";
|
||||
active = "1";
|
||||
tooltipProfile = "GuiToolTipProfile";
|
||||
hovertime = "1000";
|
||||
isContainer = "0";
|
||||
canSave = "1";
|
||||
canSaveDynamicFields = "1";
|
||||
navigationIndex = "-1";
|
||||
};
|
||||
|
||||
new GuiGameListMenuCtrl(MainMenuButtonList) {
|
||||
debugRender = "0";
|
||||
callbackOnInputs = "1";
|
||||
position = "292 103";
|
||||
extent = "439 561";
|
||||
minExtent = "8 2";
|
||||
horizSizing = "center";
|
||||
vertSizing = "center";
|
||||
profile = "DefaultListMenuProfile";
|
||||
visible = "1";
|
||||
active = "1";
|
||||
tooltipProfile = "GuiToolTipProfile";
|
||||
hovertime = "1000";
|
||||
isContainer = "0";
|
||||
class = "UIMenuButtonList";
|
||||
canSave = "1";
|
||||
canSaveDynamicFields = "0";
|
||||
};
|
||||
new GuiControl(MainMenuButtonHolder) {
|
||||
position = "189 711";
|
||||
extent = "646 40";
|
||||
minExtent = "8 2";
|
||||
horizSizing = "center";
|
||||
vertSizing = "top";
|
||||
profile = "GuiDefaultProfile";
|
||||
visible = "1";
|
||||
active = "1";
|
||||
tooltipProfile = "GuiToolTipProfile";
|
||||
hovertime = "1000";
|
||||
isContainer = "1";
|
||||
class = "MenuInputButtonContainer";
|
||||
canSave = "1";
|
||||
canSaveDynamicFields = "0";
|
||||
|
||||
new GuiIconButtonCtrl() {
|
||||
buttonMargin = "4 4";
|
||||
iconBitmap = "data/ui/images/Inputs/Keyboard & Mouse/Keyboard_Black_Enter";
|
||||
iconLocation = "Left";
|
||||
sizeIconToButton = "1";
|
||||
makeIconSquare = "1";
|
||||
textLocation = "Right";
|
||||
textMargin = "4";
|
||||
autoSize = "0";
|
||||
text = "Go";
|
||||
groupNum = "-1";
|
||||
buttonType = "PushButton";
|
||||
useMouseEvents = "0";
|
||||
position = "507 0";
|
||||
extent = "140 40";
|
||||
minExtent = "8 2";
|
||||
horizSizing = "right";
|
||||
vertSizing = "bottom";
|
||||
profile = "GuiMenuButtonProfile";
|
||||
visible = "1";
|
||||
active = "1";
|
||||
command = "MainMenuButtonList.activateRow();";
|
||||
tooltipProfile = "GuiToolTipProfile";
|
||||
hovertime = "1000";
|
||||
isContainer = "0";
|
||||
internalName = "goButton";
|
||||
class = "MenuInputButton";
|
||||
canSave = "1";
|
||||
canSaveDynamicFields = "0";
|
||||
};
|
||||
};
|
||||
};
|
||||
//--- OBJECT WRITE END ---
|
||||
Loading…
Add table
Add a link
Reference in a new issue