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Oculus VR DK2 Support
- Updated to work with 0.5.x SDK - Uses Oculus Rendering rather than PostFX - Stereo rendering refactored so more rendering info is grabbed from the DisplayDevice - Implements an Offscreen Canvas for in-game gui with oculus - Message dialogs and metrics display can now go to the OffScreen Canvas (if oculus demo is setup correctly)
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56 changed files with 2654 additions and 1426 deletions
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@ -71,8 +71,8 @@ beginModule( 'oculusVR' );
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addIncludePath( $OCULUSVR_SDK_PATH . "/LibOVR/Src" );
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// Libs
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addProjectLibDir( $OCULUSVR_SDK_PATH . "/LibOVR/Lib/Win32" );
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addProjectLibInput( "libovr.lib", "libovrd.lib" );
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addProjectLibDir( $OCULUSVR_SDK_PATH . "/LibOVR/Lib/Windows/Win32/Release/VS2010" );
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addProjectLibInput( "libovr.lib", "libovr.lib" );
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}
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endModule();
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