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Oculus VR DK2 Support
- Updated to work with 0.5.x SDK - Uses Oculus Rendering rather than PostFX - Stereo rendering refactored so more rendering info is grabbed from the DisplayDevice - Implements an Offscreen Canvas for in-game gui with oculus - Message dialogs and metrics display can now go to the OffScreen Canvas (if oculus demo is setup correctly)
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56 changed files with 2654 additions and 1426 deletions
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@ -101,6 +101,10 @@ struct PFXFrameState
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///
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GFX_DeclareTextureProfile( PostFxTextureProfile );
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GFX_DeclareTextureProfile( VRTextureProfile );
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GFX_DeclareTextureProfile( VRDepthProfile );
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///
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GFXDeclareVertexFormat( PFXVertex )
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{
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