Issue found by PVS Studio:

Several instances where we utilize a pointer variable without properly testing that they aren't null first.
This commit is contained in:
Areloch 2015-07-28 23:19:59 -05:00
parent b24bdfbc8b
commit 3a18819e1e
9 changed files with 44 additions and 37 deletions

View file

@ -502,7 +502,7 @@ void ConvexShape::prepRenderImage( SceneRenderState *state )
}
*/
if ( mVertexBuffer.isNull() )
if ( mVertexBuffer.isNull() || !state)
return;
// If we don't have a material instance after the override then