mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-16 00:54:54 +00:00
OpenAL-soft for windows
This commit is contained in:
parent
e2f2c4932b
commit
3a0a720115
207 changed files with 53310 additions and 13291 deletions
179
Engine/lib/openal-soft/Alc/effects/null.c
Normal file
179
Engine/lib/openal-soft/Alc/effects/null.c
Normal file
|
|
@ -0,0 +1,179 @@
|
|||
#include "config.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "AL/al.h"
|
||||
#include "AL/alc.h"
|
||||
#include "alMain.h"
|
||||
#include "alAuxEffectSlot.h"
|
||||
#include "alError.h"
|
||||
|
||||
|
||||
typedef struct ALnullState {
|
||||
DERIVE_FROM_TYPE(ALeffectState);
|
||||
} ALnullState;
|
||||
|
||||
/* Forward-declare "virtual" functions to define the vtable with. */
|
||||
static ALvoid ALnullState_Destruct(ALnullState *state);
|
||||
static ALboolean ALnullState_deviceUpdate(ALnullState *state, ALCdevice *device);
|
||||
static ALvoid ALnullState_update(ALnullState *state, const ALCdevice *device, const ALeffectslot *slot, const ALeffectProps *props);
|
||||
static ALvoid ALnullState_process(ALnullState *state, ALuint samplesToDo, const ALfloatBUFFERSIZE*restrict samplesIn, ALfloatBUFFERSIZE*restrict samplesOut, ALuint NumChannels);
|
||||
static void *ALnullState_New(size_t size);
|
||||
static void ALnullState_Delete(void *ptr);
|
||||
|
||||
/* Define the ALeffectState vtable for this type. */
|
||||
DEFINE_ALEFFECTSTATE_VTABLE(ALnullState);
|
||||
|
||||
|
||||
/* This constructs the effect state. It's called when the object is first
|
||||
* created. Make sure to call the parent Construct function first, and set the
|
||||
* vtable!
|
||||
*/
|
||||
static void ALnullState_Construct(ALnullState *state)
|
||||
{
|
||||
ALeffectState_Construct(STATIC_CAST(ALeffectState, state));
|
||||
SET_VTABLE2(ALnullState, ALeffectState, state);
|
||||
}
|
||||
|
||||
/* This destructs (not free!) the effect state. It's called only when the
|
||||
* effect slot is no longer used. Make sure to call the parent Destruct
|
||||
* function before returning!
|
||||
*/
|
||||
static ALvoid ALnullState_Destruct(ALnullState *state)
|
||||
{
|
||||
ALeffectState_Destruct(STATIC_CAST(ALeffectState,state));
|
||||
}
|
||||
|
||||
/* This updates the device-dependant effect state. This is called on
|
||||
* initialization and any time the device parameters (eg. playback frequency,
|
||||
* format) have been changed.
|
||||
*/
|
||||
static ALboolean ALnullState_deviceUpdate(ALnullState* UNUSED(state), ALCdevice* UNUSED(device))
|
||||
{
|
||||
return AL_TRUE;
|
||||
}
|
||||
|
||||
/* This updates the effect state. This is called any time the effect is
|
||||
* (re)loaded into a slot.
|
||||
*/
|
||||
static ALvoid ALnullState_update(ALnullState* UNUSED(state), const ALCdevice* UNUSED(device), const ALeffectslot* UNUSED(slot), const ALeffectProps* UNUSED(props))
|
||||
{
|
||||
}
|
||||
|
||||
/* This processes the effect state, for the given number of samples from the
|
||||
* input to the output buffer. The result should be added to the output buffer,
|
||||
* not replace it.
|
||||
*/
|
||||
static ALvoid ALnullState_process(ALnullState* UNUSED(state), ALuint UNUSED(samplesToDo), const ALfloatBUFFERSIZE*restrict UNUSED(samplesIn), ALfloatBUFFERSIZE*restrict UNUSED(samplesOut), ALuint UNUSED(NumChannels))
|
||||
{
|
||||
}
|
||||
|
||||
/* This allocates memory to store the object, before it gets constructed.
|
||||
* DECLARE_DEFAULT_ALLOCATORS can be used to declare a default method.
|
||||
*/
|
||||
static void *ALnullState_New(size_t size)
|
||||
{
|
||||
return al_malloc(16, size);
|
||||
}
|
||||
|
||||
/* This frees the memory used by the object, after it has been destructed.
|
||||
* DECLARE_DEFAULT_ALLOCATORS can be used to declare a default method.
|
||||
*/
|
||||
static void ALnullState_Delete(void *ptr)
|
||||
{
|
||||
al_free(ptr);
|
||||
}
|
||||
|
||||
|
||||
typedef struct ALnullStateFactory {
|
||||
DERIVE_FROM_TYPE(ALeffectStateFactory);
|
||||
} ALnullStateFactory;
|
||||
|
||||
/* Creates ALeffectState objects of the appropriate type. */
|
||||
ALeffectState *ALnullStateFactory_create(ALnullStateFactory *UNUSED(factory))
|
||||
{
|
||||
ALnullState *state;
|
||||
|
||||
NEW_OBJ0(state, ALnullState)();
|
||||
if(!state) return NULL;
|
||||
|
||||
return STATIC_CAST(ALeffectState, state);
|
||||
}
|
||||
|
||||
/* Define the ALeffectStateFactory vtable for this type. */
|
||||
DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALnullStateFactory);
|
||||
|
||||
ALeffectStateFactory *ALnullStateFactory_getFactory(void)
|
||||
{
|
||||
static ALnullStateFactory NullFactory = { { GET_VTABLE2(ALnullStateFactory, ALeffectStateFactory) } };
|
||||
return STATIC_CAST(ALeffectStateFactory, &NullFactory);
|
||||
}
|
||||
|
||||
|
||||
void ALnull_setParami(ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, ALint UNUSED(val))
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
void ALnull_setParamiv(ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, const ALint* UNUSED(vals))
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
void ALnull_setParamf(ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, ALfloat UNUSED(val))
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
void ALnull_setParamfv(ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, const ALfloat* UNUSED(vals))
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
|
||||
void ALnull_getParami(const ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, ALint* UNUSED(val))
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
void ALnull_getParamiv(const ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, ALint* UNUSED(vals))
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
void ALnull_getParamf(const ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, ALfloat* UNUSED(val))
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
void ALnull_getParamfv(const ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, ALfloat* UNUSED(vals))
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
default:
|
||||
SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
|
||||
}
|
||||
}
|
||||
|
||||
DEFINE_ALEFFECT_VTABLE(ALnull);
|
||||
Loading…
Add table
Add a link
Reference in a new issue