This commit is contained in:
Areloch 2017-10-26 17:06:27 -05:00
parent 9a5700addc
commit 39f86d8c30
13 changed files with 191 additions and 85 deletions

View file

@ -51,6 +51,8 @@
#include "materials/shaderData.h"
#include "gfx/sim/cubemapData.h"
#include "materials/customShaderBindingData.h"
const MatInstanceHookType DeferredMatInstanceHook::Type( "Deferred" );
const String RenderDeferredMgr::BufferName("deferred");
const RenderInstType RenderDeferredMgr::RIT_Deferred("Deferred");
@ -433,7 +435,10 @@ void RenderDeferredMgr::render( SceneRenderState *state )
//-JR
//push along any overriden fields that are instance-specific as well
//mat->setCustomShaderHandles()
if (passRI->mCustomShaderData.size() > 0)
{
mat->setCustomShaderData(passRI->mCustomShaderData);
}
// If we're instanced then don't render yet.
if ( mat->isInstanced() )