ditch _snapfloat entirely in favor of just using the shared mRoundF

This commit is contained in:
AzaezelX 2024-04-10 15:56:44 -05:00
parent f52c1165b6
commit 39e72cf2b6
4 changed files with 7 additions and 20 deletions

View file

@ -313,7 +313,6 @@ protected:
void _renderAxisText();
void _renderPlane();
Point3F _snapPoint( const Point3F &pnt ) const;
F32 _snapFloat( const F32 &val, const F32 &snap ) const;
GizmoAlignment _filteredAlignment();
void _updateState( bool collideGizmo = true );
void _updateEnabledAxices();