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Default to an empty field for cubemap in the river and other water object builder script.
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4 changed files with 0 additions and 4 deletions
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@ -800,7 +800,6 @@ function ObjectBuilderGui::addWaterObjectFields(%this)
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%this.addField("rippleTex", "TypeImageFilename", "Ripple Texture", "art/water/ripple" );
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%this.addField("depthGradientTex", "TypeImageFilename", "Depth Gradient Texture", "art/water/depthcolor_ramp" );
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%this.addField("foamTex", "TypeImageFilename", "Foam Texture", "art/water/foam" );
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%this.addField("cubemap", "TypeRealString", "Cubemap", "DefaultSkyCubemap" );
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}
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function ObjectBuilderGui::buildWaterBlock(%this)
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