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Default to an empty field for cubemap in the river and other water object builder script.
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4 changed files with 0 additions and 4 deletions
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@ -78,7 +78,6 @@ function RiverEditorGui::createRiver( %this )
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rippleTex = "art/water/ripple.dds";
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foamTex = "art/water/foam";
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cubemap = "DefaultSkyCubemap";
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depthGradientTex = "art/water/depthcolor_ramp";
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};
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