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VCPKG Full refactor
uses local cache for assets now so should be able to produce an offline build with vcpkg. Only a couple of libraries left that are too big, and the vcpkg repo itself has files that are blocked from the repo. We could get around both issues by utilizing a submodule
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9683 changed files with 284 additions and 3462845 deletions
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@ -32,8 +32,8 @@
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#define PNG_INTERNAL 1
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#include <time.h>
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#include "lpng/png.h"
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#include "zlib/zlib.h"
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#include <png.h>
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#include <zlib.h>
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#ifdef NULL
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#undef NULL
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