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VCPKG Full refactor
uses local cache for assets now so should be able to produce an offline build with vcpkg. Only a couple of libraries left that are too big, and the vcpkg repo itself has files that are blocked from the repo. We could get around both issues by utilizing a submodule
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@ -20,7 +20,7 @@
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "tinyxml2/tinyxml2.h"
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#include <tinyxml2.h>
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//-----------------------------------------------------------------------------
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// Console implementation of STL map.
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