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* BugFix: Correct the possibility of the Sim module being deinitialized after the Scene module despite the Sim module being dependentant on the Scene module.
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2 changed files with 2 additions and 2 deletions
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@ -49,7 +49,7 @@ extern bool gEditingMission;
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MODULE_BEGIN( Scene )
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MODULE_INIT_AFTER( Sim )
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MODULE_SHUTDOWN_BEFORE( Sim )
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MODULE_SHUTDOWN_AFTER( Sim )
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MODULE_INIT
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{
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