The class is designed as a general-purpose rotation/orientation class to make it easy to work with rotations and swap between math types as easily as possible.

This commit is contained in:
Areloch 2016-05-12 00:45:16 -05:00
parent a2e0b1a163
commit 383d27f2ec
7 changed files with 853 additions and 5 deletions

View file

@ -284,7 +284,8 @@ void GuiInspectorField::setData( const char* data, bool callbacks )
|| type == TypeMatrixPosition
|| type == TypeMatrixRotation
|| type == TypeBox3F
|| type == TypeRectUV )
|| type == TypeRectUV
|| type == TypeRotationF)
{
//TODO: we should actually take strings into account and not chop things up between quotes