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The class is designed as a general-purpose rotation/orientation class to make it easy to work with rotations and swap between math types as easily as possible.
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@ -74,6 +74,8 @@ DefineConsoleType( TypeCommand, String )
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DefineConsoleType( TypeFilename, const char * )
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DefineConsoleType( TypeStringFilename, String )
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DefineConsoleType(TypeRotationF, RotationF)
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/// A universally unique identifier.
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DefineConsoleType( TypeUUID, Torque::UUID )
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