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cleanup strays
handle clearing composite input textures we no longer have a material value labeled emissive.
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3 changed files with 2 additions and 4 deletions
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@ -1210,7 +1210,6 @@ function MaterialEditorGui::guiSync( %this, %material )
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MaterialEditorPropertiesWindow-->glowMulTextEdit.setText((%material).glowMul[%layer]);
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MaterialEditorPropertiesWindow-->glowMulSlider.setValue((%material).glowMul[%layer]);
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MaterialEditorPropertiesWindow-->glowCheckbox.setValue((%material).glow[%layer]);
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MaterialEditorPropertiesWindow-->emissiveCheckbox.setValue((%material).emissive[%layer]);
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MaterialEditorPropertiesWindow-->receiveShadowsCheckbox.setValue((%material).receiveShadows[%layer]);
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MaterialEditorPropertiesWindow-->ignoreLightingCheckbox.setValue((%material).ignoreLighting[%layer]);
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MaterialEditorPropertiesWindow-->parallaxTextEdit.setText((%material).parallaxScale[%layer]);
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