Updated SDL, Bullet and OpenAL soft libs

Fixed case sensitivity problem
Fixed clang compiler problem with having the class namespace used in an inline for the == operator
Tweaked some theme stuff to be more consistent.
Added initial test of no-pie for linux
test sidestep of getTexCoord in shadergen hlsl feature so we don't assert when getting the terrain's shaderstuffs(which uses float3 instead of normal float2)
This commit is contained in:
Areloch 2019-07-07 02:43:49 -05:00
parent a1ecc98c87
commit 370161cfb1
1102 changed files with 205083 additions and 62836 deletions

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prefix=@prefix@
exec_prefix=@exec_prefix@
libdir=@libdir@
includedir=@includedir@
Name: hidapi-hidraw
Description: C Library for USB/Bluetooth HID device access from Linux, Mac OS X, FreeBSD, and Windows. This is the hidraw implementation.
Version: @VERSION@
Libs: -L${libdir} -lhidapi-hidraw
Cflags: -I${includedir}/hidapi

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prefix=@prefix@
exec_prefix=@exec_prefix@
libdir=@libdir@
includedir=@includedir@
Name: hidapi-libusb
Description: C Library for USB HID device access from Linux, Mac OS X, FreeBSD, and Windows. This is the libusb implementation.
Version: @VERSION@
Libs: -L${libdir} -lhidapi-libusb
Cflags: -I${includedir}/hidapi

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@ -0,0 +1,10 @@
prefix=@prefix@
exec_prefix=@exec_prefix@
libdir=@libdir@
includedir=@includedir@
Name: hidapi
Description: C Library for USB/Bluetooth HID device access from Linux, Mac OS X, FreeBSD, and Windows.
Version: @VERSION@
Libs: -L${libdir} -lhidapi
Cflags: -I${includedir}/hidapi