mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-28 15:55:39 +00:00
Updated SDL, Bullet and OpenAL soft libs
Fixed case sensitivity problem Fixed clang compiler problem with having the class namespace used in an inline for the == operator Tweaked some theme stuff to be more consistent. Added initial test of no-pie for linux test sidestep of getTexCoord in shadergen hlsl feature so we don't assert when getting the terrain's shaderstuffs(which uses float3 instead of normal float2)
This commit is contained in:
parent
a1ecc98c87
commit
370161cfb1
1102 changed files with 205083 additions and 62836 deletions
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@ -13,11 +13,10 @@ subject to the following restrictions:
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BT_OBJECT_ARRAY__
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#define BT_OBJECT_ARRAY__
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#include "btScalar.h" // has definitions like SIMD_FORCE_INLINE
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#include "btScalar.h" // has definitions like SIMD_FORCE_INLINE
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#include "btAlignedAllocator.h"
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///If the platform doesn't support placement new, you can disable BT_USE_PLACEMENT_NEW
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@ -28,394 +27,371 @@ subject to the following restrictions:
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#define BT_USE_PLACEMENT_NEW 1
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//#define BT_USE_MEMCPY 1 //disable, because it is cumbersome to find out for each platform where memcpy is defined. It can be in <memory.h> or <string.h> or otherwise...
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#define BT_ALLOW_ARRAY_COPY_OPERATOR // enabling this can accidently perform deep copies of data if you are not careful
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#define BT_ALLOW_ARRAY_COPY_OPERATOR // enabling this can accidently perform deep copies of data if you are not careful
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#ifdef BT_USE_MEMCPY
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#include <memory.h>
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#include <string.h>
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#endif //BT_USE_MEMCPY
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#endif //BT_USE_MEMCPY
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#ifdef BT_USE_PLACEMENT_NEW
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#include <new> //for placement new
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#endif //BT_USE_PLACEMENT_NEW
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// The register keyword is deprecated in C++11 so don't use it.
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#if __cplusplus > 199711L
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#define BT_REGISTER
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#else
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#define BT_REGISTER register
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#endif
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#include <new> //for placement new
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#endif //BT_USE_PLACEMENT_NEW
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///The btAlignedObjectArray template class uses a subset of the stl::vector interface for its methods
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///It is developed to replace stl::vector to avoid portability issues, including STL alignment issues to add SIMD/SSE data
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template <typename T>
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//template <class T>
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template <typename T>
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//template <class T>
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class btAlignedObjectArray
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{
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btAlignedAllocator<T , 16> m_allocator;
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btAlignedAllocator<T, 16> m_allocator;
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int m_size;
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int m_capacity;
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T* m_data;
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int m_size;
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int m_capacity;
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T* m_data;
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//PCK: added this line
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bool m_ownsMemory;
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bool m_ownsMemory;
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#ifdef BT_ALLOW_ARRAY_COPY_OPERATOR
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public:
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SIMD_FORCE_INLINE btAlignedObjectArray<T>& operator=(const btAlignedObjectArray<T> &other)
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SIMD_FORCE_INLINE btAlignedObjectArray<T>& operator=(const btAlignedObjectArray<T>& other)
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{
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copyFromArray(other);
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return *this;
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}
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#else//BT_ALLOW_ARRAY_COPY_OPERATOR
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#else //BT_ALLOW_ARRAY_COPY_OPERATOR
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private:
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SIMD_FORCE_INLINE btAlignedObjectArray<T>& operator=(const btAlignedObjectArray<T> &other);
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#endif//BT_ALLOW_ARRAY_COPY_OPERATOR
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SIMD_FORCE_INLINE btAlignedObjectArray<T>& operator=(const btAlignedObjectArray<T>& other);
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#endif //BT_ALLOW_ARRAY_COPY_OPERATOR
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protected:
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SIMD_FORCE_INLINE int allocSize(int size)
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{
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return (size ? size*2 : 1);
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}
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SIMD_FORCE_INLINE void copy(int start,int end, T* dest) const
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{
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int i;
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for (i=start;i<end;++i)
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SIMD_FORCE_INLINE int allocSize(int size)
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{
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return (size ? size * 2 : 1);
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}
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SIMD_FORCE_INLINE void copy(int start, int end, T* dest) const
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{
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int i;
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for (i = start; i < end; ++i)
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#ifdef BT_USE_PLACEMENT_NEW
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new (&dest[i]) T(m_data[i]);
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new (&dest[i]) T(m_data[i]);
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#else
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dest[i] = m_data[i];
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#endif //BT_USE_PLACEMENT_NEW
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}
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dest[i] = m_data[i];
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#endif //BT_USE_PLACEMENT_NEW
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}
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SIMD_FORCE_INLINE void init()
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SIMD_FORCE_INLINE void init()
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{
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//PCK: added this line
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m_ownsMemory = true;
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m_data = 0;
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m_size = 0;
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m_capacity = 0;
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}
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SIMD_FORCE_INLINE void destroy(int first, int last)
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{
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int i;
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for (i = first; i < last; i++)
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{
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//PCK: added this line
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m_ownsMemory = true;
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m_data = 0;
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m_size = 0;
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m_capacity = 0;
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m_data[i].~T();
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}
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SIMD_FORCE_INLINE void destroy(int first,int last)
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}
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SIMD_FORCE_INLINE void* allocate(int size)
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{
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if (size)
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return m_allocator.allocate(size);
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return 0;
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}
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SIMD_FORCE_INLINE void deallocate()
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{
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if (m_data)
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{
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int i;
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for (i=first; i<last;i++)
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//PCK: enclosed the deallocation in this block
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if (m_ownsMemory)
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{
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m_allocator.deallocate(m_data);
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}
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m_data = 0;
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}
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}
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public:
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btAlignedObjectArray()
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{
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init();
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}
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~btAlignedObjectArray()
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{
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clear();
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}
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///Generally it is best to avoid using the copy constructor of an btAlignedObjectArray, and use a (const) reference to the array instead.
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btAlignedObjectArray(const btAlignedObjectArray& otherArray)
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{
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init();
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int otherSize = otherArray.size();
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resize(otherSize);
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otherArray.copy(0, otherSize, m_data);
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}
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/// return the number of elements in the array
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SIMD_FORCE_INLINE int size() const
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{
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return m_size;
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}
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SIMD_FORCE_INLINE const T& at(int n) const
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{
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btAssert(n >= 0);
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btAssert(n < size());
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return m_data[n];
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}
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SIMD_FORCE_INLINE T& at(int n)
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{
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btAssert(n >= 0);
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btAssert(n < size());
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return m_data[n];
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}
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SIMD_FORCE_INLINE const T& operator[](int n) const
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{
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btAssert(n >= 0);
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btAssert(n < size());
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return m_data[n];
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}
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SIMD_FORCE_INLINE T& operator[](int n)
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{
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btAssert(n >= 0);
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btAssert(n < size());
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return m_data[n];
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}
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///clear the array, deallocated memory. Generally it is better to use array.resize(0), to reduce performance overhead of run-time memory (de)allocations.
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SIMD_FORCE_INLINE void clear()
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{
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destroy(0, size());
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deallocate();
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init();
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}
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SIMD_FORCE_INLINE void pop_back()
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{
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btAssert(m_size > 0);
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m_size--;
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m_data[m_size].~T();
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}
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///resize changes the number of elements in the array. If the new size is larger, the new elements will be constructed using the optional second argument.
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///when the new number of elements is smaller, the destructor will be called, but memory will not be freed, to reduce performance overhead of run-time memory (de)allocations.
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SIMD_FORCE_INLINE void resizeNoInitialize(int newsize)
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{
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if (newsize > size())
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{
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reserve(newsize);
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}
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m_size = newsize;
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}
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SIMD_FORCE_INLINE void resize(int newsize, const T& fillData = T())
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{
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const int curSize = size();
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if (newsize < curSize)
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{
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for (int i = newsize; i < curSize; i++)
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{
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m_data[i].~T();
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}
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}
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SIMD_FORCE_INLINE void* allocate(int size)
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else
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{
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if (size)
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return m_allocator.allocate(size);
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return 0;
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}
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SIMD_FORCE_INLINE void deallocate()
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{
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if(m_data) {
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//PCK: enclosed the deallocation in this block
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if (m_ownsMemory)
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{
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m_allocator.deallocate(m_data);
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}
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m_data = 0;
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}
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}
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public:
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btAlignedObjectArray()
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{
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init();
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}
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~btAlignedObjectArray()
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{
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clear();
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}
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///Generally it is best to avoid using the copy constructor of an btAlignedObjectArray, and use a (const) reference to the array instead.
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btAlignedObjectArray(const btAlignedObjectArray& otherArray)
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{
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init();
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int otherSize = otherArray.size();
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resize (otherSize);
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otherArray.copy(0, otherSize, m_data);
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}
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/// return the number of elements in the array
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SIMD_FORCE_INLINE int size() const
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{
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return m_size;
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}
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SIMD_FORCE_INLINE const T& at(int n) const
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{
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btAssert(n>=0);
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btAssert(n<size());
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return m_data[n];
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}
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SIMD_FORCE_INLINE T& at(int n)
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{
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btAssert(n>=0);
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btAssert(n<size());
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return m_data[n];
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}
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SIMD_FORCE_INLINE const T& operator[](int n) const
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{
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btAssert(n>=0);
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btAssert(n<size());
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return m_data[n];
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}
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SIMD_FORCE_INLINE T& operator[](int n)
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{
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btAssert(n>=0);
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btAssert(n<size());
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return m_data[n];
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}
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|
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|
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///clear the array, deallocated memory. Generally it is better to use array.resize(0), to reduce performance overhead of run-time memory (de)allocations.
|
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SIMD_FORCE_INLINE void clear()
|
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{
|
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destroy(0,size());
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|
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deallocate();
|
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|
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init();
|
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}
|
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|
||||
SIMD_FORCE_INLINE void pop_back()
|
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{
|
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btAssert(m_size>0);
|
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m_size--;
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m_data[m_size].~T();
|
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}
|
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|
||||
|
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///resize changes the number of elements in the array. If the new size is larger, the new elements will be constructed using the optional second argument.
|
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///when the new number of elements is smaller, the destructor will be called, but memory will not be freed, to reduce performance overhead of run-time memory (de)allocations.
|
||||
SIMD_FORCE_INLINE void resizeNoInitialize(int newsize)
|
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{
|
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if (newsize > size())
|
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if (newsize > curSize)
|
||||
{
|
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reserve(newsize);
|
||||
}
|
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m_size = newsize;
|
||||
#ifdef BT_USE_PLACEMENT_NEW
|
||||
for (int i = curSize; i < newsize; i++)
|
||||
{
|
||||
new (&m_data[i]) T(fillData);
|
||||
}
|
||||
#endif //BT_USE_PLACEMENT_NEW
|
||||
}
|
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|
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SIMD_FORCE_INLINE void resize(int newsize, const T& fillData=T())
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|
||||
m_size = newsize;
|
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}
|
||||
SIMD_FORCE_INLINE T& expandNonInitializing()
|
||||
{
|
||||
const int sz = size();
|
||||
if (sz == capacity())
|
||||
{
|
||||
const BT_REGISTER int curSize = size();
|
||||
|
||||
if (newsize < curSize)
|
||||
{
|
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for(int i = newsize; i < curSize; i++)
|
||||
{
|
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m_data[i].~T();
|
||||
}
|
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} else
|
||||
{
|
||||
if (newsize > curSize)
|
||||
{
|
||||
reserve(newsize);
|
||||
}
|
||||
#ifdef BT_USE_PLACEMENT_NEW
|
||||
for (int i=curSize;i<newsize;i++)
|
||||
{
|
||||
new ( &m_data[i]) T(fillData);
|
||||
}
|
||||
#endif //BT_USE_PLACEMENT_NEW
|
||||
|
||||
}
|
||||
|
||||
m_size = newsize;
|
||||
reserve(allocSize(size()));
|
||||
}
|
||||
SIMD_FORCE_INLINE T& expandNonInitializing( )
|
||||
{
|
||||
const BT_REGISTER int sz = size();
|
||||
if( sz == capacity() )
|
||||
{
|
||||
reserve( allocSize(size()) );
|
||||
}
|
||||
m_size++;
|
||||
m_size++;
|
||||
|
||||
return m_data[sz];
|
||||
return m_data[sz];
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE T& expand(const T& fillValue = T())
|
||||
{
|
||||
const int sz = size();
|
||||
if (sz == capacity())
|
||||
{
|
||||
reserve(allocSize(size()));
|
||||
}
|
||||
|
||||
|
||||
SIMD_FORCE_INLINE T& expand( const T& fillValue=T())
|
||||
{
|
||||
const BT_REGISTER int sz = size();
|
||||
if( sz == capacity() )
|
||||
{
|
||||
reserve( allocSize(size()) );
|
||||
}
|
||||
m_size++;
|
||||
m_size++;
|
||||
#ifdef BT_USE_PLACEMENT_NEW
|
||||
new (&m_data[sz]) T(fillValue); //use the in-place new (not really allocating heap memory)
|
||||
new (&m_data[sz]) T(fillValue); //use the in-place new (not really allocating heap memory)
|
||||
#endif
|
||||
|
||||
return m_data[sz];
|
||||
return m_data[sz];
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE void push_back(const T& _Val)
|
||||
{
|
||||
const int sz = size();
|
||||
if (sz == capacity())
|
||||
{
|
||||
reserve(allocSize(size()));
|
||||
}
|
||||
|
||||
|
||||
SIMD_FORCE_INLINE void push_back(const T& _Val)
|
||||
{
|
||||
const BT_REGISTER int sz = size();
|
||||
if( sz == capacity() )
|
||||
{
|
||||
reserve( allocSize(size()) );
|
||||
}
|
||||
|
||||
#ifdef BT_USE_PLACEMENT_NEW
|
||||
new ( &m_data[m_size] ) T(_Val);
|
||||
new (&m_data[m_size]) T(_Val);
|
||||
#else
|
||||
m_data[size()] = _Val;
|
||||
#endif //BT_USE_PLACEMENT_NEW
|
||||
m_data[size()] = _Val;
|
||||
#endif //BT_USE_PLACEMENT_NEW
|
||||
|
||||
m_size++;
|
||||
m_size++;
|
||||
}
|
||||
|
||||
/// return the pre-allocated (reserved) elements, this is at least as large as the total number of elements,see size() and reserve()
|
||||
SIMD_FORCE_INLINE int capacity() const
|
||||
{
|
||||
return m_capacity;
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE void reserve(int _Count)
|
||||
{ // determine new minimum length of allocated storage
|
||||
if (capacity() < _Count)
|
||||
{ // not enough room, reallocate
|
||||
T* s = (T*)allocate(_Count);
|
||||
|
||||
copy(0, size(), s);
|
||||
|
||||
destroy(0, size());
|
||||
|
||||
deallocate();
|
||||
|
||||
//PCK: added this line
|
||||
m_ownsMemory = true;
|
||||
|
||||
m_data = s;
|
||||
|
||||
m_capacity = _Count;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// return the pre-allocated (reserved) elements, this is at least as large as the total number of elements,see size() and reserve()
|
||||
SIMD_FORCE_INLINE int capacity() const
|
||||
{
|
||||
return m_capacity;
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE void reserve(int _Count)
|
||||
{ // determine new minimum length of allocated storage
|
||||
if (capacity() < _Count)
|
||||
{ // not enough room, reallocate
|
||||
T* s = (T*)allocate(_Count);
|
||||
|
||||
copy(0, size(), s);
|
||||
|
||||
destroy(0,size());
|
||||
|
||||
deallocate();
|
||||
|
||||
//PCK: added this line
|
||||
m_ownsMemory = true;
|
||||
|
||||
m_data = s;
|
||||
|
||||
m_capacity = _Count;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
class less
|
||||
class less
|
||||
{
|
||||
public:
|
||||
bool operator()(const T& a, const T& b) const
|
||||
{
|
||||
public:
|
||||
return (a < b);
|
||||
}
|
||||
};
|
||||
|
||||
bool operator() ( const T& a, const T& b ) const
|
||||
{
|
||||
return ( a < b );
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
template <typename L>
|
||||
void quickSortInternal(const L& CompareFunc,int lo, int hi)
|
||||
{
|
||||
template <typename L>
|
||||
void quickSortInternal(const L& CompareFunc, int lo, int hi)
|
||||
{
|
||||
// lo is the lower index, hi is the upper index
|
||||
// of the region of array a that is to be sorted
|
||||
int i=lo, j=hi;
|
||||
T x=m_data[(lo+hi)/2];
|
||||
int i = lo, j = hi;
|
||||
T x = m_data[(lo + hi) / 2];
|
||||
|
||||
// partition
|
||||
do
|
||||
{
|
||||
while (CompareFunc(m_data[i],x))
|
||||
i++;
|
||||
while (CompareFunc(x,m_data[j]))
|
||||
j--;
|
||||
if (i<=j)
|
||||
{
|
||||
swap(i,j);
|
||||
i++; j--;
|
||||
}
|
||||
} while (i<=j);
|
||||
|
||||
// recursion
|
||||
if (lo<j)
|
||||
quickSortInternal( CompareFunc, lo, j);
|
||||
if (i<hi)
|
||||
quickSortInternal( CompareFunc, i, hi);
|
||||
}
|
||||
|
||||
|
||||
template <typename L>
|
||||
void quickSort(const L& CompareFunc)
|
||||
// partition
|
||||
do
|
||||
{
|
||||
//don't sort 0 or 1 elements
|
||||
if (size()>1)
|
||||
while (CompareFunc(m_data[i], x))
|
||||
i++;
|
||||
while (CompareFunc(x, m_data[j]))
|
||||
j--;
|
||||
if (i <= j)
|
||||
{
|
||||
quickSortInternal(CompareFunc,0,size()-1);
|
||||
swap(i, j);
|
||||
i++;
|
||||
j--;
|
||||
}
|
||||
} while (i <= j);
|
||||
|
||||
// recursion
|
||||
if (lo < j)
|
||||
quickSortInternal(CompareFunc, lo, j);
|
||||
if (i < hi)
|
||||
quickSortInternal(CompareFunc, i, hi);
|
||||
}
|
||||
|
||||
template <typename L>
|
||||
void quickSort(const L& CompareFunc)
|
||||
{
|
||||
//don't sort 0 or 1 elements
|
||||
if (size() > 1)
|
||||
{
|
||||
quickSortInternal(CompareFunc, 0, size() - 1);
|
||||
}
|
||||
}
|
||||
|
||||
///heap sort from http://www.csse.monash.edu.au/~lloyd/tildeAlgDS/Sort/Heap/
|
||||
template <typename L>
|
||||
void downHeap(T* pArr, int k, int n, const L& CompareFunc)
|
||||
{
|
||||
/* PRE: a[k+1..N] is a heap */
|
||||
/* POST: a[k..N] is a heap */
|
||||
|
||||
T temp = pArr[k - 1];
|
||||
/* k has child(s) */
|
||||
while (k <= n / 2)
|
||||
{
|
||||
int child = 2 * k;
|
||||
|
||||
if ((child < n) && CompareFunc(pArr[child - 1], pArr[child]))
|
||||
{
|
||||
child++;
|
||||
}
|
||||
/* pick larger child */
|
||||
if (CompareFunc(temp, pArr[child - 1]))
|
||||
{
|
||||
/* move child up */
|
||||
pArr[k - 1] = pArr[child - 1];
|
||||
k = child;
|
||||
}
|
||||
else
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
pArr[k - 1] = temp;
|
||||
} /*downHeap*/
|
||||
|
||||
|
||||
///heap sort from http://www.csse.monash.edu.au/~lloyd/tildeAlgDS/Sort/Heap/
|
||||
template <typename L>
|
||||
void downHeap(T *pArr, int k, int n, const L& CompareFunc)
|
||||
{
|
||||
/* PRE: a[k+1..N] is a heap */
|
||||
/* POST: a[k..N] is a heap */
|
||||
|
||||
T temp = pArr[k - 1];
|
||||
/* k has child(s) */
|
||||
while (k <= n/2)
|
||||
{
|
||||
int child = 2*k;
|
||||
|
||||
if ((child < n) && CompareFunc(pArr[child - 1] , pArr[child]))
|
||||
{
|
||||
child++;
|
||||
}
|
||||
/* pick larger child */
|
||||
if (CompareFunc(temp , pArr[child - 1]))
|
||||
{
|
||||
/* move child up */
|
||||
pArr[k - 1] = pArr[child - 1];
|
||||
k = child;
|
||||
}
|
||||
else
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
pArr[k - 1] = temp;
|
||||
} /*downHeap*/
|
||||
|
||||
void swap(int index0,int index1)
|
||||
{
|
||||
void swap(int index0, int index1)
|
||||
{
|
||||
#ifdef BT_USE_MEMCPY
|
||||
char temp[sizeof(T)];
|
||||
memcpy(temp,&m_data[index0],sizeof(T));
|
||||
memcpy(&m_data[index0],&m_data[index1],sizeof(T));
|
||||
memcpy(&m_data[index1],temp,sizeof(T));
|
||||
char temp[sizeof(T)];
|
||||
memcpy(temp, &m_data[index0], sizeof(T));
|
||||
memcpy(&m_data[index0], &m_data[index1], sizeof(T));
|
||||
memcpy(&m_data[index1], temp, sizeof(T));
|
||||
#else
|
||||
T temp = m_data[index0];
|
||||
m_data[index0] = m_data[index1];
|
||||
m_data[index1] = temp;
|
||||
#endif //BT_USE_PLACEMENT_NEW
|
||||
|
||||
}
|
||||
T temp = m_data[index0];
|
||||
m_data[index0] = m_data[index1];
|
||||
m_data[index1] = temp;
|
||||
#endif //BT_USE_PLACEMENT_NEW
|
||||
}
|
||||
|
||||
template <typename L>
|
||||
void heapSort(const L& CompareFunc)
|
||||
|
|
@ -423,49 +399,48 @@ protected:
|
|||
/* sort a[0..N-1], N.B. 0 to N-1 */
|
||||
int k;
|
||||
int n = m_size;
|
||||
for (k = n/2; k > 0; k--)
|
||||
for (k = n / 2; k > 0; k--)
|
||||
{
|
||||
downHeap(m_data, k, n, CompareFunc);
|
||||
}
|
||||
|
||||
/* a[1..N] is now a heap */
|
||||
while ( n>=1 )
|
||||
while (n >= 1)
|
||||
{
|
||||
swap(0,n-1); /* largest of a[0..n-1] */
|
||||
|
||||
swap(0, n - 1); /* largest of a[0..n-1] */
|
||||
|
||||
n = n - 1;
|
||||
/* restore a[1..i-1] heap */
|
||||
downHeap(m_data, 1, n, CompareFunc);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
///non-recursive binary search, assumes sorted array
|
||||
int findBinarySearch(const T& key) const
|
||||
int findBinarySearch(const T& key) const
|
||||
{
|
||||
int first = 0;
|
||||
int last = size()-1;
|
||||
int last = size() - 1;
|
||||
|
||||
//assume sorted array
|
||||
while (first <= last) {
|
||||
while (first <= last)
|
||||
{
|
||||
int mid = (first + last) / 2; // compute mid point.
|
||||
if (key > m_data[mid])
|
||||
if (key > m_data[mid])
|
||||
first = mid + 1; // repeat search in top half.
|
||||
else if (key < m_data[mid])
|
||||
last = mid - 1; // repeat search in bottom half.
|
||||
else if (key < m_data[mid])
|
||||
last = mid - 1; // repeat search in bottom half.
|
||||
else
|
||||
return mid; // found it. return position /////
|
||||
return mid; // found it. return position /////
|
||||
}
|
||||
return size(); // failed to find key
|
||||
return size(); // failed to find key
|
||||
}
|
||||
|
||||
|
||||
int findLinearSearch(const T& key) const
|
||||
int findLinearSearch(const T& key) const
|
||||
{
|
||||
int index=size();
|
||||
int index = size();
|
||||
int i;
|
||||
|
||||
for (i=0;i<size();i++)
|
||||
for (i = 0; i < size(); i++)
|
||||
{
|
||||
if (m_data[i] == key)
|
||||
{
|
||||
|
|
@ -475,41 +450,41 @@ protected:
|
|||
}
|
||||
return index;
|
||||
}
|
||||
|
||||
// If the key is not in the array, return -1 instead of 0,
|
||||
// since 0 also means the first element in the array.
|
||||
int findLinearSearch2(const T& key) const
|
||||
{
|
||||
int index=-1;
|
||||
int i;
|
||||
|
||||
for (i=0;i<size();i++)
|
||||
{
|
||||
if (m_data[i] == key)
|
||||
{
|
||||
index = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return index;
|
||||
}
|
||||
|
||||
void removeAtIndex(int index)
|
||||
{
|
||||
if (index<size())
|
||||
{
|
||||
swap( index,size()-1);
|
||||
pop_back();
|
||||
}
|
||||
}
|
||||
void remove(const T& key)
|
||||
// If the key is not in the array, return -1 instead of 0,
|
||||
// since 0 also means the first element in the array.
|
||||
int findLinearSearch2(const T& key) const
|
||||
{
|
||||
int index = -1;
|
||||
int i;
|
||||
|
||||
for (i = 0; i < size(); i++)
|
||||
{
|
||||
if (m_data[i] == key)
|
||||
{
|
||||
index = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return index;
|
||||
}
|
||||
|
||||
void removeAtIndex(int index)
|
||||
{
|
||||
if (index < size())
|
||||
{
|
||||
swap(index, size() - 1);
|
||||
pop_back();
|
||||
}
|
||||
}
|
||||
void remove(const T& key)
|
||||
{
|
||||
int findIndex = findLinearSearch(key);
|
||||
removeAtIndex(findIndex);
|
||||
removeAtIndex(findIndex);
|
||||
}
|
||||
|
||||
//PCK: whole function
|
||||
void initializeFromBuffer(void *buffer, int size, int capacity)
|
||||
void initializeFromBuffer(void* buffer, int size, int capacity)
|
||||
{
|
||||
clear();
|
||||
m_ownsMemory = false;
|
||||
|
|
@ -521,10 +496,9 @@ protected:
|
|||
void copyFromArray(const btAlignedObjectArray& otherArray)
|
||||
{
|
||||
int otherSize = otherArray.size();
|
||||
resize (otherSize);
|
||||
resize(otherSize);
|
||||
otherArray.copy(0, otherSize, m_data);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif //BT_OBJECT_ARRAY__
|
||||
#endif //BT_OBJECT_ARRAY__
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue