mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-26 18:13:47 +00:00
- Fixed Back on-screen menu button for OptionsMenu wasn't working
- Fixed MainMenu buttonlist not navigating with keybinds after going to optionsMenu and going back - Fixed menu title text clipping - Fixed keybind preview images on keybind lists in OptionsMenu being modal - Fixed btn_l and btn_r bitmap button binding not working - Fixed a/b and x/y button bitmaps on xbox controllers being flipped
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parent
6e101595d6
commit
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7 changed files with 28 additions and 19 deletions
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@ -45,13 +45,13 @@ function getButtonBitmap(%device, %button)
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%assetId = %assetId @ "Square";
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else if(%button $= "Y" || %button $= "btn_y")
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%assetId = %assetId @ "Triangle";
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else if(%button $= "LB")
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else if(%button $= "LB" || %button $= "btn_l")
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%assetId = %assetId @ "L1";
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else if(%button $= "LT")
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else if(%button $= "LT" || %button $= "btn_lt")
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%assetId = %assetId @ "L2";
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else if(%button $= "RB")
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else if(%button $= "RB" || %button $= "btn_r")
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%assetId = %assetId @ "R1";
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else if(%button $= "RT")
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else if(%button $= "RT" || %button $= "btn_rt")
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%assetId = %assetId @ "R2";
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else if(%button $= "thumbrx" || %button $= "thumbry")
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%assetId = %assetId @ "Right_Stick";
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@ -84,13 +84,13 @@ function getButtonBitmap(%device, %button)
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%assetId = %assetId @ "Y";
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else if(%button $= "Y" || %button $= "btn_y")
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%assetId = %assetId @ "X";
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else if(%button $= "LB")
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else if(%button $= "LB" || %button $= "btn_l")
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%assetId = %assetId @ "LB";
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else if(%button $= "LT")
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else if(%button $= "LT" || %button $= "btn_lt")
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%assetId = %assetId @ "LT";
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else if(%button $= "RB")
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else if(%button $= "RB" || %button $= "btn_r")
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%assetId = %assetId @ "RB";
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else if(%button $= "RT")
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else if(%button $= "RT" || %button $= "btn_rt")
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%assetId = %assetId @ "RT";
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else if(%button $= "thumbrx" || %button $= "thumbry")
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%assetId = %assetId @ "Right_Stick";
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@ -120,13 +120,21 @@ function getButtonBitmap(%device, %button)
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%assetId = "UI:Xbox_";
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if(%button $= "btn_a")
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%assetId = %assetId @ "B";
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else if(%button $= "btn_b")
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%assetId = %assetId @ "A";
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else if(%button $= "btn_b")
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%assetId = %assetId @ "B";
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else if(%button $= "btn_x")
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%assetId = %assetId @ "Y";
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else if(%button $= "btn_y")
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%assetId = %assetId @ "X";
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else if(%button $= "btn_y")
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%assetId = %assetId @ "Y";
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else if(%button $= "LB" || %button $= "btn_l")
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%assetId = %assetId @ "LB";
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else if(%button $= "LT" || %button $= "btn_lt")
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%assetId = %assetId @ "LT";
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else if(%button $= "RB" || %button $= "btn_r")
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%assetId = %assetId @ "RB";
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else if(%button $= "RT" || %button $= "btn_rt")
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%assetId = %assetId @ "RT";
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else if(%button $= "thumbrx" || %button $= "thumbry")
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%assetId = %assetId @ "Right_Stick";
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else if(%button $= "thumblx" || %button $= "thumbly")
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