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https://github.com/TorqueGameEngines/Torque3D.git
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enforced setting the app name and fixed default-appname bugs
added debug batch file for windows improved project filters for executable: separated into engine and user sources refactored version numbers, added them to the .rc file changed /W2 to /W4 TORQUE_DEBUG,TORQUE_ENABLE_ASSERTS and TORQUE_DEBUG_GFX_MODE now automatically defined in debug mode
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7 changed files with 148 additions and 12 deletions
15
Tools/CMake/app-debug-win.bat.in
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15
Tools/CMake/app-debug-win.bat.in
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:: little debug helper script that helps you starting Torque3D with command line arguments.
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:: possible args:
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:: -log <Mode: 0,1,2>
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:: -console
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:: -level <level.mis>
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:: -worldeditor
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:: -guieditor
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:: -help
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:: as example, we just show the console
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"@PROJECT_NAME@.exe" -console
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:: or load a level and open the editor:
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:: "@PROJECT_NAME@.exe" -console -level mylevel.mis -worldeditor
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