diff --git a/Templates/Full/game/scripts/server/components/game/camera.cs b/Templates/Full/game/scripts/server/components/game/camera.cs index e0b6bc41e..24363bd82 100644 --- a/Templates/Full/game/scripts/server/components/game/camera.cs +++ b/Templates/Full/game/scripts/server/components/game/camera.cs @@ -22,8 +22,6 @@ function CameraComponent::onAdd(%this) { - Parent::onBehaviorAdd(%this); - %this.addComponentField(clientOwner, "The client that views this camera", "int", "1", ""); %test = %this.clientOwner; diff --git a/Templates/Full/game/scripts/server/components/game/controlObject.cs b/Templates/Full/game/scripts/server/components/game/controlObject.cs index 5b67f394b..7f477ecca 100644 --- a/Templates/Full/game/scripts/server/components/game/controlObject.cs +++ b/Templates/Full/game/scripts/server/components/game/controlObject.cs @@ -24,8 +24,6 @@ function ControlObjectComponent::onAdd(%this) { - Parent::onBehaviorAdd(%this); - %this.addComponentField(clientOwner, "The shape to use for rendering", "int", "1", ""); %clientID = %this.getClientID(); diff --git a/Templates/Full/game/scripts/server/components/input/fpsControls.cs b/Templates/Full/game/scripts/server/components/input/fpsControls.cs index 3e7f571bd..8331e409d 100644 --- a/Templates/Full/game/scripts/server/components/input/fpsControls.cs +++ b/Templates/Full/game/scripts/server/components/input/fpsControls.cs @@ -24,8 +24,6 @@ function FPSControls::onAdd(%this) { - Parent::onBehaviorAdd(%this); - // %this.beginGroup("Keys"); %this.addComponentField(forwardKey, "Key to bind to vertical thrust", keybind, "keyboard w"); diff --git a/Templates/Full/game/scripts/server/gameObjects/GameObjectList.xml b/Templates/Full/game/scripts/server/gameObjects/GameObjectList.xml deleted file mode 100644 index e9cc73c89..000000000 --- a/Templates/Full/game/scripts/server/gameObjects/GameObjectList.xml +++ /dev/null @@ -1,28 +0,0 @@ - - - - ScriptedTriggerObject - data/EC/scripts/gameObjects/ScriptedTriggerObject.taml - data/EC/scripts/gameObjects/ScriptedTriggerObject.cs - - - PlayerObject - data/EC/scripts/gameObjects/playerObject.taml - data/EC/scripts/gameObjects/playerObject.cs - - - spectatorObject - data/EC/scripts/gameObjects/spectatorObject.taml - data/EC/scripts/gameObjects/spectatorObject.cs - - - ThirdPersonPlayerObject - data/EC/scripts/gameObjects/ThirdPersonPlayerObject.taml - data/EC/scripts/gameObjects/ThirdPersonPlayerObject.cs - - - FirstPersonArms - data/EC/scripts/gameObjects/FirstPersonArms.taml - data/EC/scripts/gameObjects/FirstPersonArms.cs - - diff --git a/Templates/Full/game/scripts/server/gameObjects/ThirdPersonPlayerObject.cs b/Templates/Full/game/scripts/server/gameObjects/ThirdPersonPlayerObject.cs index bc92db12d..3ab05a79d 100644 --- a/Templates/Full/game/scripts/server/gameObjects/ThirdPersonPlayerObject.cs +++ b/Templates/Full/game/scripts/server/gameObjects/ThirdPersonPlayerObject.cs @@ -26,12 +26,6 @@ function ThirdPersonPlayerObject::onAdd(%this) %this.aimedMaxPitch = 90; %this.aimedMinPitch = -90; - - %this.arms = SGOManager.spawn("FirstPersonArms", true); - - %this.add(arms); - - //%this.mesh.mountObject(%this.arms, "Eye"); } function ThirdPersonPlayerObject::onRemove(%this)