mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-21 15:43:45 +00:00
Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
This commit is contained in:
commit
3697737498
148 changed files with 3463 additions and 547 deletions
|
|
@ -50,6 +50,7 @@ class SceneRenderState;
|
|||
class GFXVertexBufferHandleBase;
|
||||
class GFXPrimitiveBufferHandle;
|
||||
class MatrixSet;
|
||||
class GuiTreeViewCtrl;
|
||||
|
||||
/// This contains the common data needed to render a pass.
|
||||
struct RenderPassData
|
||||
|
|
@ -226,6 +227,8 @@ public:
|
|||
/// Dump shader info, or FF texture info?
|
||||
virtual void dumpMaterialInfo() { }
|
||||
|
||||
virtual void getMaterialInfo(GuiTreeViewCtrl* tree, U32 item) {}
|
||||
|
||||
/// Returns the source material.
|
||||
Material* getMaterial() const { return mMaterial; }
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue