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update openal-soft
sync point: master-ac5d40e40a0155351fe1be4aab30017b6a13a859
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365 changed files with 76053 additions and 53126 deletions
169
Engine/lib/openal-soft/al/effects/equalizer.cpp
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169
Engine/lib/openal-soft/al/effects/equalizer.cpp
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#include "config.h"
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#include "AL/al.h"
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#include "AL/efx.h"
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#include "effects.h"
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#include "effects/base.h"
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namespace {
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void Equalizer_setParami(EffectProps*, ALenum param, int)
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{ throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer integer property 0x%04x", param}; }
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void Equalizer_setParamiv(EffectProps*, ALenum param, const int*)
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{
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throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer integer-vector property 0x%04x",
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param};
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}
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void Equalizer_setParamf(EffectProps *props, ALenum param, float val)
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{
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switch(param)
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{
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case AL_EQUALIZER_LOW_GAIN:
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if(!(val >= AL_EQUALIZER_MIN_LOW_GAIN && val <= AL_EQUALIZER_MAX_LOW_GAIN))
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throw effect_exception{AL_INVALID_VALUE, "Equalizer low-band gain out of range"};
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props->Equalizer.LowGain = val;
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break;
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case AL_EQUALIZER_LOW_CUTOFF:
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if(!(val >= AL_EQUALIZER_MIN_LOW_CUTOFF && val <= AL_EQUALIZER_MAX_LOW_CUTOFF))
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throw effect_exception{AL_INVALID_VALUE, "Equalizer low-band cutoff out of range"};
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props->Equalizer.LowCutoff = val;
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break;
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case AL_EQUALIZER_MID1_GAIN:
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if(!(val >= AL_EQUALIZER_MIN_MID1_GAIN && val <= AL_EQUALIZER_MAX_MID1_GAIN))
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throw effect_exception{AL_INVALID_VALUE, "Equalizer mid1-band gain out of range"};
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props->Equalizer.Mid1Gain = val;
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break;
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case AL_EQUALIZER_MID1_CENTER:
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if(!(val >= AL_EQUALIZER_MIN_MID1_CENTER && val <= AL_EQUALIZER_MAX_MID1_CENTER))
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throw effect_exception{AL_INVALID_VALUE, "Equalizer mid1-band center out of range"};
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props->Equalizer.Mid1Center = val;
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break;
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case AL_EQUALIZER_MID1_WIDTH:
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if(!(val >= AL_EQUALIZER_MIN_MID1_WIDTH && val <= AL_EQUALIZER_MAX_MID1_WIDTH))
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throw effect_exception{AL_INVALID_VALUE, "Equalizer mid1-band width out of range"};
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props->Equalizer.Mid1Width = val;
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break;
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case AL_EQUALIZER_MID2_GAIN:
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if(!(val >= AL_EQUALIZER_MIN_MID2_GAIN && val <= AL_EQUALIZER_MAX_MID2_GAIN))
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throw effect_exception{AL_INVALID_VALUE, "Equalizer mid2-band gain out of range"};
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props->Equalizer.Mid2Gain = val;
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break;
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case AL_EQUALIZER_MID2_CENTER:
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if(!(val >= AL_EQUALIZER_MIN_MID2_CENTER && val <= AL_EQUALIZER_MAX_MID2_CENTER))
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throw effect_exception{AL_INVALID_VALUE, "Equalizer mid2-band center out of range"};
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props->Equalizer.Mid2Center = val;
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break;
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case AL_EQUALIZER_MID2_WIDTH:
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if(!(val >= AL_EQUALIZER_MIN_MID2_WIDTH && val <= AL_EQUALIZER_MAX_MID2_WIDTH))
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throw effect_exception{AL_INVALID_VALUE, "Equalizer mid2-band width out of range"};
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props->Equalizer.Mid2Width = val;
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break;
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case AL_EQUALIZER_HIGH_GAIN:
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if(!(val >= AL_EQUALIZER_MIN_HIGH_GAIN && val <= AL_EQUALIZER_MAX_HIGH_GAIN))
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throw effect_exception{AL_INVALID_VALUE, "Equalizer high-band gain out of range"};
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props->Equalizer.HighGain = val;
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break;
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case AL_EQUALIZER_HIGH_CUTOFF:
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if(!(val >= AL_EQUALIZER_MIN_HIGH_CUTOFF && val <= AL_EQUALIZER_MAX_HIGH_CUTOFF))
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throw effect_exception{AL_INVALID_VALUE, "Equalizer high-band cutoff out of range"};
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props->Equalizer.HighCutoff = val;
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break;
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default:
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throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer float property 0x%04x", param};
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}
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}
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void Equalizer_setParamfv(EffectProps *props, ALenum param, const float *vals)
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{ Equalizer_setParamf(props, param, vals[0]); }
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void Equalizer_getParami(const EffectProps*, ALenum param, int*)
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{ throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer integer property 0x%04x", param}; }
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void Equalizer_getParamiv(const EffectProps*, ALenum param, int*)
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{
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throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer integer-vector property 0x%04x",
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param};
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}
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void Equalizer_getParamf(const EffectProps *props, ALenum param, float *val)
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{
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switch(param)
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{
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case AL_EQUALIZER_LOW_GAIN:
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*val = props->Equalizer.LowGain;
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break;
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case AL_EQUALIZER_LOW_CUTOFF:
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*val = props->Equalizer.LowCutoff;
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break;
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case AL_EQUALIZER_MID1_GAIN:
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*val = props->Equalizer.Mid1Gain;
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break;
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case AL_EQUALIZER_MID1_CENTER:
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*val = props->Equalizer.Mid1Center;
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break;
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case AL_EQUALIZER_MID1_WIDTH:
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*val = props->Equalizer.Mid1Width;
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break;
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case AL_EQUALIZER_MID2_GAIN:
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*val = props->Equalizer.Mid2Gain;
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break;
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case AL_EQUALIZER_MID2_CENTER:
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*val = props->Equalizer.Mid2Center;
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break;
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case AL_EQUALIZER_MID2_WIDTH:
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*val = props->Equalizer.Mid2Width;
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break;
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case AL_EQUALIZER_HIGH_GAIN:
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*val = props->Equalizer.HighGain;
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break;
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case AL_EQUALIZER_HIGH_CUTOFF:
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*val = props->Equalizer.HighCutoff;
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break;
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default:
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throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer float property 0x%04x", param};
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}
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}
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void Equalizer_getParamfv(const EffectProps *props, ALenum param, float *vals)
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{ Equalizer_getParamf(props, param, vals); }
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EffectProps genDefaultProps() noexcept
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{
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EffectProps props{};
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props.Equalizer.LowCutoff = AL_EQUALIZER_DEFAULT_LOW_CUTOFF;
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props.Equalizer.LowGain = AL_EQUALIZER_DEFAULT_LOW_GAIN;
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props.Equalizer.Mid1Center = AL_EQUALIZER_DEFAULT_MID1_CENTER;
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props.Equalizer.Mid1Gain = AL_EQUALIZER_DEFAULT_MID1_GAIN;
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props.Equalizer.Mid1Width = AL_EQUALIZER_DEFAULT_MID1_WIDTH;
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props.Equalizer.Mid2Center = AL_EQUALIZER_DEFAULT_MID2_CENTER;
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props.Equalizer.Mid2Gain = AL_EQUALIZER_DEFAULT_MID2_GAIN;
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props.Equalizer.Mid2Width = AL_EQUALIZER_DEFAULT_MID2_WIDTH;
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props.Equalizer.HighCutoff = AL_EQUALIZER_DEFAULT_HIGH_CUTOFF;
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props.Equalizer.HighGain = AL_EQUALIZER_DEFAULT_HIGH_GAIN;
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return props;
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}
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} // namespace
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DEFINE_ALEFFECT_VTABLE(Equalizer);
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const EffectProps EqualizerEffectProps{genDefaultProps()};
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