mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-15 08:34:40 +00:00
update openal-soft
sync point: master-ac5d40e40a0155351fe1be4aab30017b6a13a859
This commit is contained in:
parent
762a84550f
commit
3603188b7f
365 changed files with 76053 additions and 53126 deletions
109
Engine/lib/openal-soft/al/effects/autowah.cpp
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109
Engine/lib/openal-soft/al/effects/autowah.cpp
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#include "config.h"
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#include <cmath>
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#include <cstdlib>
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#include <algorithm>
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#include "AL/efx.h"
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#include "effects/base.h"
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#include "effects.h"
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namespace {
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void Autowah_setParamf(EffectProps *props, ALenum param, float val)
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{
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switch(param)
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{
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case AL_AUTOWAH_ATTACK_TIME:
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if(!(val >= AL_AUTOWAH_MIN_ATTACK_TIME && val <= AL_AUTOWAH_MAX_ATTACK_TIME))
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throw effect_exception{AL_INVALID_VALUE, "Autowah attack time out of range"};
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props->Autowah.AttackTime = val;
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break;
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case AL_AUTOWAH_RELEASE_TIME:
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if(!(val >= AL_AUTOWAH_MIN_RELEASE_TIME && val <= AL_AUTOWAH_MAX_RELEASE_TIME))
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throw effect_exception{AL_INVALID_VALUE, "Autowah release time out of range"};
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props->Autowah.ReleaseTime = val;
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break;
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case AL_AUTOWAH_RESONANCE:
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if(!(val >= AL_AUTOWAH_MIN_RESONANCE && val <= AL_AUTOWAH_MAX_RESONANCE))
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throw effect_exception{AL_INVALID_VALUE, "Autowah resonance out of range"};
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props->Autowah.Resonance = val;
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break;
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case AL_AUTOWAH_PEAK_GAIN:
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if(!(val >= AL_AUTOWAH_MIN_PEAK_GAIN && val <= AL_AUTOWAH_MAX_PEAK_GAIN))
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throw effect_exception{AL_INVALID_VALUE, "Autowah peak gain out of range"};
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props->Autowah.PeakGain = val;
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break;
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default:
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throw effect_exception{AL_INVALID_ENUM, "Invalid autowah float property 0x%04x", param};
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}
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}
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void Autowah_setParamfv(EffectProps *props, ALenum param, const float *vals)
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{ Autowah_setParamf(props, param, vals[0]); }
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void Autowah_setParami(EffectProps*, ALenum param, int)
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{ throw effect_exception{AL_INVALID_ENUM, "Invalid autowah integer property 0x%04x", param}; }
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void Autowah_setParamiv(EffectProps*, ALenum param, const int*)
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{
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throw effect_exception{AL_INVALID_ENUM, "Invalid autowah integer vector property 0x%04x",
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param};
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}
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void Autowah_getParamf(const EffectProps *props, ALenum param, float *val)
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{
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switch(param)
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{
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case AL_AUTOWAH_ATTACK_TIME:
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*val = props->Autowah.AttackTime;
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break;
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case AL_AUTOWAH_RELEASE_TIME:
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*val = props->Autowah.ReleaseTime;
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break;
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case AL_AUTOWAH_RESONANCE:
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*val = props->Autowah.Resonance;
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break;
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case AL_AUTOWAH_PEAK_GAIN:
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*val = props->Autowah.PeakGain;
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break;
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default:
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throw effect_exception{AL_INVALID_ENUM, "Invalid autowah float property 0x%04x", param};
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}
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}
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void Autowah_getParamfv(const EffectProps *props, ALenum param, float *vals)
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{ Autowah_getParamf(props, param, vals); }
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void Autowah_getParami(const EffectProps*, ALenum param, int*)
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{ throw effect_exception{AL_INVALID_ENUM, "Invalid autowah integer property 0x%04x", param}; }
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void Autowah_getParamiv(const EffectProps*, ALenum param, int*)
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{
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throw effect_exception{AL_INVALID_ENUM, "Invalid autowah integer vector property 0x%04x",
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param};
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}
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EffectProps genDefaultProps() noexcept
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{
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EffectProps props{};
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props.Autowah.AttackTime = AL_AUTOWAH_DEFAULT_ATTACK_TIME;
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props.Autowah.ReleaseTime = AL_AUTOWAH_DEFAULT_RELEASE_TIME;
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props.Autowah.Resonance = AL_AUTOWAH_DEFAULT_RESONANCE;
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props.Autowah.PeakGain = AL_AUTOWAH_DEFAULT_PEAK_GAIN;
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return props;
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}
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} // namespace
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DEFINE_ALEFFECT_VTABLE(Autowah);
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const EffectProps AutowahEffectProps{genDefaultProps()};
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276
Engine/lib/openal-soft/al/effects/chorus.cpp
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276
Engine/lib/openal-soft/al/effects/chorus.cpp
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#include "config.h"
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#include "AL/al.h"
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#include "AL/efx.h"
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#include "aloptional.h"
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#include "core/logging.h"
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#include "effects.h"
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#include "effects/base.h"
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namespace {
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static_assert(AL_CHORUS_WAVEFORM_SINUSOID == AL_FLANGER_WAVEFORM_SINUSOID, "Chorus/Flanger waveform value mismatch");
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static_assert(AL_CHORUS_WAVEFORM_TRIANGLE == AL_FLANGER_WAVEFORM_TRIANGLE, "Chorus/Flanger waveform value mismatch");
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inline al::optional<ChorusWaveform> WaveformFromEnum(ALenum type)
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{
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switch(type)
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{
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case AL_CHORUS_WAVEFORM_SINUSOID: return al::make_optional(ChorusWaveform::Sinusoid);
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case AL_CHORUS_WAVEFORM_TRIANGLE: return al::make_optional(ChorusWaveform::Triangle);
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}
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return al::nullopt;
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}
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inline ALenum EnumFromWaveform(ChorusWaveform type)
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{
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switch(type)
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{
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case ChorusWaveform::Sinusoid: return AL_CHORUS_WAVEFORM_SINUSOID;
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case ChorusWaveform::Triangle: return AL_CHORUS_WAVEFORM_TRIANGLE;
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}
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throw std::runtime_error{"Invalid chorus waveform: "+std::to_string(static_cast<int>(type))};
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}
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void Chorus_setParami(EffectProps *props, ALenum param, int val)
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{
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switch(param)
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{
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case AL_CHORUS_WAVEFORM:
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if(auto formopt = WaveformFromEnum(val))
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props->Chorus.Waveform = *formopt;
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else
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throw effect_exception{AL_INVALID_VALUE, "Invalid chorus waveform: 0x%04x", val};
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break;
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case AL_CHORUS_PHASE:
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if(!(val >= AL_CHORUS_MIN_PHASE && val <= AL_CHORUS_MAX_PHASE))
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throw effect_exception{AL_INVALID_VALUE, "Chorus phase out of range: %d", val};
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props->Chorus.Phase = val;
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break;
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default:
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throw effect_exception{AL_INVALID_ENUM, "Invalid chorus integer property 0x%04x", param};
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}
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}
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void Chorus_setParamiv(EffectProps *props, ALenum param, const int *vals)
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{ Chorus_setParami(props, param, vals[0]); }
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void Chorus_setParamf(EffectProps *props, ALenum param, float val)
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{
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switch(param)
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{
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case AL_CHORUS_RATE:
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if(!(val >= AL_CHORUS_MIN_RATE && val <= AL_CHORUS_MAX_RATE))
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throw effect_exception{AL_INVALID_VALUE, "Chorus rate out of range: %f", val};
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props->Chorus.Rate = val;
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break;
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case AL_CHORUS_DEPTH:
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if(!(val >= AL_CHORUS_MIN_DEPTH && val <= AL_CHORUS_MAX_DEPTH))
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throw effect_exception{AL_INVALID_VALUE, "Chorus depth out of range: %f", val};
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props->Chorus.Depth = val;
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break;
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case AL_CHORUS_FEEDBACK:
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if(!(val >= AL_CHORUS_MIN_FEEDBACK && val <= AL_CHORUS_MAX_FEEDBACK))
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throw effect_exception{AL_INVALID_VALUE, "Chorus feedback out of range: %f", val};
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props->Chorus.Feedback = val;
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break;
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case AL_CHORUS_DELAY:
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if(!(val >= AL_CHORUS_MIN_DELAY && val <= AL_CHORUS_MAX_DELAY))
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throw effect_exception{AL_INVALID_VALUE, "Chorus delay out of range: %f", val};
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props->Chorus.Delay = val;
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break;
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default:
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throw effect_exception{AL_INVALID_ENUM, "Invalid chorus float property 0x%04x", param};
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}
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}
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void Chorus_setParamfv(EffectProps *props, ALenum param, const float *vals)
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{ Chorus_setParamf(props, param, vals[0]); }
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void Chorus_getParami(const EffectProps *props, ALenum param, int *val)
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{
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switch(param)
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{
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case AL_CHORUS_WAVEFORM:
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*val = EnumFromWaveform(props->Chorus.Waveform);
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break;
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case AL_CHORUS_PHASE:
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*val = props->Chorus.Phase;
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break;
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default:
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throw effect_exception{AL_INVALID_ENUM, "Invalid chorus integer property 0x%04x", param};
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}
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}
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void Chorus_getParamiv(const EffectProps *props, ALenum param, int *vals)
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{ Chorus_getParami(props, param, vals); }
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void Chorus_getParamf(const EffectProps *props, ALenum param, float *val)
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{
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switch(param)
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{
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case AL_CHORUS_RATE:
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*val = props->Chorus.Rate;
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break;
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case AL_CHORUS_DEPTH:
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*val = props->Chorus.Depth;
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break;
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case AL_CHORUS_FEEDBACK:
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*val = props->Chorus.Feedback;
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break;
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case AL_CHORUS_DELAY:
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*val = props->Chorus.Delay;
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break;
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default:
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throw effect_exception{AL_INVALID_ENUM, "Invalid chorus float property 0x%04x", param};
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}
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}
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void Chorus_getParamfv(const EffectProps *props, ALenum param, float *vals)
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{ Chorus_getParamf(props, param, vals); }
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const EffectProps genDefaultChorusProps() noexcept
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{
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EffectProps props{};
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props.Chorus.Waveform = *WaveformFromEnum(AL_CHORUS_DEFAULT_WAVEFORM);
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props.Chorus.Phase = AL_CHORUS_DEFAULT_PHASE;
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props.Chorus.Rate = AL_CHORUS_DEFAULT_RATE;
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props.Chorus.Depth = AL_CHORUS_DEFAULT_DEPTH;
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props.Chorus.Feedback = AL_CHORUS_DEFAULT_FEEDBACK;
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props.Chorus.Delay = AL_CHORUS_DEFAULT_DELAY;
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return props;
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}
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void Flanger_setParami(EffectProps *props, ALenum param, int val)
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{
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switch(param)
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{
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case AL_FLANGER_WAVEFORM:
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if(auto formopt = WaveformFromEnum(val))
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props->Chorus.Waveform = *formopt;
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else
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throw effect_exception{AL_INVALID_VALUE, "Invalid flanger waveform: 0x%04x", val};
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break;
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case AL_FLANGER_PHASE:
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if(!(val >= AL_FLANGER_MIN_PHASE && val <= AL_FLANGER_MAX_PHASE))
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throw effect_exception{AL_INVALID_VALUE, "Flanger phase out of range: %d", val};
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props->Chorus.Phase = val;
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break;
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default:
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throw effect_exception{AL_INVALID_ENUM, "Invalid flanger integer property 0x%04x", param};
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}
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}
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void Flanger_setParamiv(EffectProps *props, ALenum param, const int *vals)
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{ Flanger_setParami(props, param, vals[0]); }
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void Flanger_setParamf(EffectProps *props, ALenum param, float val)
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{
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switch(param)
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{
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case AL_FLANGER_RATE:
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if(!(val >= AL_FLANGER_MIN_RATE && val <= AL_FLANGER_MAX_RATE))
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throw effect_exception{AL_INVALID_VALUE, "Flanger rate out of range: %f", val};
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props->Chorus.Rate = val;
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break;
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case AL_FLANGER_DEPTH:
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if(!(val >= AL_FLANGER_MIN_DEPTH && val <= AL_FLANGER_MAX_DEPTH))
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throw effect_exception{AL_INVALID_VALUE, "Flanger depth out of range: %f", val};
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props->Chorus.Depth = val;
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break;
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case AL_FLANGER_FEEDBACK:
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if(!(val >= AL_FLANGER_MIN_FEEDBACK && val <= AL_FLANGER_MAX_FEEDBACK))
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throw effect_exception{AL_INVALID_VALUE, "Flanger feedback out of range: %f", val};
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props->Chorus.Feedback = val;
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break;
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case AL_FLANGER_DELAY:
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if(!(val >= AL_FLANGER_MIN_DELAY && val <= AL_FLANGER_MAX_DELAY))
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throw effect_exception{AL_INVALID_VALUE, "Flanger delay out of range: %f", val};
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props->Chorus.Delay = val;
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break;
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default:
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throw effect_exception{AL_INVALID_ENUM, "Invalid flanger float property 0x%04x", param};
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}
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}
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void Flanger_setParamfv(EffectProps *props, ALenum param, const float *vals)
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{ Flanger_setParamf(props, param, vals[0]); }
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void Flanger_getParami(const EffectProps *props, ALenum param, int *val)
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{
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switch(param)
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{
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case AL_FLANGER_WAVEFORM:
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*val = EnumFromWaveform(props->Chorus.Waveform);
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break;
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case AL_FLANGER_PHASE:
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*val = props->Chorus.Phase;
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break;
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default:
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throw effect_exception{AL_INVALID_ENUM, "Invalid flanger integer property 0x%04x", param};
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}
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}
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void Flanger_getParamiv(const EffectProps *props, ALenum param, int *vals)
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{ Flanger_getParami(props, param, vals); }
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void Flanger_getParamf(const EffectProps *props, ALenum param, float *val)
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{
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switch(param)
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{
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case AL_FLANGER_RATE:
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*val = props->Chorus.Rate;
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break;
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case AL_FLANGER_DEPTH:
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*val = props->Chorus.Depth;
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break;
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case AL_FLANGER_FEEDBACK:
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*val = props->Chorus.Feedback;
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break;
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case AL_FLANGER_DELAY:
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*val = props->Chorus.Delay;
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break;
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default:
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throw effect_exception{AL_INVALID_ENUM, "Invalid flanger float property 0x%04x", param};
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}
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}
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void Flanger_getParamfv(const EffectProps *props, ALenum param, float *vals)
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{ Flanger_getParamf(props, param, vals); }
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EffectProps genDefaultFlangerProps() noexcept
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{
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EffectProps props{};
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props.Chorus.Waveform = *WaveformFromEnum(AL_FLANGER_DEFAULT_WAVEFORM);
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props.Chorus.Phase = AL_FLANGER_DEFAULT_PHASE;
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props.Chorus.Rate = AL_FLANGER_DEFAULT_RATE;
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props.Chorus.Depth = AL_FLANGER_DEFAULT_DEPTH;
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props.Chorus.Feedback = AL_FLANGER_DEFAULT_FEEDBACK;
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props.Chorus.Delay = AL_FLANGER_DEFAULT_DELAY;
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return props;
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}
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} // namespace
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DEFINE_ALEFFECT_VTABLE(Chorus);
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const EffectProps ChorusEffectProps{genDefaultChorusProps()};
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DEFINE_ALEFFECT_VTABLE(Flanger);
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const EffectProps FlangerEffectProps{genDefaultFlangerProps()};
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72
Engine/lib/openal-soft/al/effects/compressor.cpp
Normal file
72
Engine/lib/openal-soft/al/effects/compressor.cpp
Normal file
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#include "config.h"
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#include "AL/al.h"
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#include "AL/efx.h"
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#include "effects.h"
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#include "effects/base.h"
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namespace {
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void Compressor_setParami(EffectProps *props, ALenum param, int val)
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{
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switch(param)
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{
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case AL_COMPRESSOR_ONOFF:
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if(!(val >= AL_COMPRESSOR_MIN_ONOFF && val <= AL_COMPRESSOR_MAX_ONOFF))
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throw effect_exception{AL_INVALID_VALUE, "Compressor state out of range"};
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props->Compressor.OnOff = (val != AL_FALSE);
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break;
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default:
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throw effect_exception{AL_INVALID_ENUM, "Invalid compressor integer property 0x%04x",
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param};
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}
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}
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void Compressor_setParamiv(EffectProps *props, ALenum param, const int *vals)
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{ Compressor_setParami(props, param, vals[0]); }
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void Compressor_setParamf(EffectProps*, ALenum param, float)
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{ throw effect_exception{AL_INVALID_ENUM, "Invalid compressor float property 0x%04x", param}; }
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void Compressor_setParamfv(EffectProps*, ALenum param, const float*)
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{
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throw effect_exception{AL_INVALID_ENUM, "Invalid compressor float-vector property 0x%04x",
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param};
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}
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void Compressor_getParami(const EffectProps *props, ALenum param, int *val)
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{
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switch(param)
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{
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case AL_COMPRESSOR_ONOFF:
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*val = props->Compressor.OnOff;
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break;
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default:
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throw effect_exception{AL_INVALID_ENUM, "Invalid compressor integer property 0x%04x",
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param};
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}
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}
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void Compressor_getParamiv(const EffectProps *props, ALenum param, int *vals)
|
||||
{ Compressor_getParami(props, param, vals); }
|
||||
void Compressor_getParamf(const EffectProps*, ALenum param, float*)
|
||||
{ throw effect_exception{AL_INVALID_ENUM, "Invalid compressor float property 0x%04x", param}; }
|
||||
void Compressor_getParamfv(const EffectProps*, ALenum param, float*)
|
||||
{
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid compressor float-vector property 0x%04x",
|
||||
param};
|
||||
}
|
||||
|
||||
EffectProps genDefaultProps() noexcept
|
||||
{
|
||||
EffectProps props{};
|
||||
props.Compressor.OnOff = AL_COMPRESSOR_DEFAULT_ONOFF;
|
||||
return props;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
DEFINE_ALEFFECT_VTABLE(Compressor);
|
||||
|
||||
const EffectProps CompressorEffectProps{genDefaultProps()};
|
||||
93
Engine/lib/openal-soft/al/effects/convolution.cpp
Normal file
93
Engine/lib/openal-soft/al/effects/convolution.cpp
Normal file
|
|
@ -0,0 +1,93 @@
|
|||
|
||||
#include "config.h"
|
||||
|
||||
#include "AL/al.h"
|
||||
#include "inprogext.h"
|
||||
|
||||
#include "effects.h"
|
||||
#include "effects/base.h"
|
||||
|
||||
|
||||
namespace {
|
||||
|
||||
void Convolution_setParami(EffectProps* /*props*/, ALenum param, int /*val*/)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid null effect integer property 0x%04x",
|
||||
param};
|
||||
}
|
||||
}
|
||||
void Convolution_setParamiv(EffectProps *props, ALenum param, const int *vals)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
default:
|
||||
Convolution_setParami(props, param, vals[0]);
|
||||
}
|
||||
}
|
||||
void Convolution_setParamf(EffectProps* /*props*/, ALenum param, float /*val*/)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid null effect float property 0x%04x",
|
||||
param};
|
||||
}
|
||||
}
|
||||
void Convolution_setParamfv(EffectProps *props, ALenum param, const float *vals)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
default:
|
||||
Convolution_setParamf(props, param, vals[0]);
|
||||
}
|
||||
}
|
||||
|
||||
void Convolution_getParami(const EffectProps* /*props*/, ALenum param, int* /*val*/)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid null effect integer property 0x%04x",
|
||||
param};
|
||||
}
|
||||
}
|
||||
void Convolution_getParamiv(const EffectProps *props, ALenum param, int *vals)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
default:
|
||||
Convolution_getParami(props, param, vals);
|
||||
}
|
||||
}
|
||||
void Convolution_getParamf(const EffectProps* /*props*/, ALenum param, float* /*val*/)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid null effect float property 0x%04x",
|
||||
param};
|
||||
}
|
||||
}
|
||||
void Convolution_getParamfv(const EffectProps *props, ALenum param, float *vals)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
default:
|
||||
Convolution_getParamf(props, param, vals);
|
||||
}
|
||||
}
|
||||
|
||||
EffectProps genDefaultProps() noexcept
|
||||
{
|
||||
EffectProps props{};
|
||||
return props;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
DEFINE_ALEFFECT_VTABLE(Convolution);
|
||||
|
||||
const EffectProps ConvolutionEffectProps{genDefaultProps()};
|
||||
72
Engine/lib/openal-soft/al/effects/dedicated.cpp
Normal file
72
Engine/lib/openal-soft/al/effects/dedicated.cpp
Normal file
|
|
@ -0,0 +1,72 @@
|
|||
|
||||
#include "config.h"
|
||||
|
||||
#include <cmath>
|
||||
|
||||
#include "AL/al.h"
|
||||
#include "AL/efx.h"
|
||||
|
||||
#include "effects.h"
|
||||
#include "effects/base.h"
|
||||
|
||||
|
||||
namespace {
|
||||
|
||||
void Dedicated_setParami(EffectProps*, ALenum param, int)
|
||||
{ throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param}; }
|
||||
void Dedicated_setParamiv(EffectProps*, ALenum param, const int*)
|
||||
{
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x",
|
||||
param};
|
||||
}
|
||||
void Dedicated_setParamf(EffectProps *props, ALenum param, float val)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_DEDICATED_GAIN:
|
||||
if(!(val >= 0.0f && std::isfinite(val)))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Dedicated gain out of range"};
|
||||
props->Dedicated.Gain = val;
|
||||
break;
|
||||
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param};
|
||||
}
|
||||
}
|
||||
void Dedicated_setParamfv(EffectProps *props, ALenum param, const float *vals)
|
||||
{ Dedicated_setParamf(props, param, vals[0]); }
|
||||
|
||||
void Dedicated_getParami(const EffectProps*, ALenum param, int*)
|
||||
{ throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param}; }
|
||||
void Dedicated_getParamiv(const EffectProps*, ALenum param, int*)
|
||||
{
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x",
|
||||
param};
|
||||
}
|
||||
void Dedicated_getParamf(const EffectProps *props, ALenum param, float *val)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_DEDICATED_GAIN:
|
||||
*val = props->Dedicated.Gain;
|
||||
break;
|
||||
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param};
|
||||
}
|
||||
}
|
||||
void Dedicated_getParamfv(const EffectProps *props, ALenum param, float *vals)
|
||||
{ Dedicated_getParamf(props, param, vals); }
|
||||
|
||||
EffectProps genDefaultProps() noexcept
|
||||
{
|
||||
EffectProps props{};
|
||||
props.Dedicated.Gain = 1.0f;
|
||||
return props;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
DEFINE_ALEFFECT_VTABLE(Dedicated);
|
||||
|
||||
const EffectProps DedicatedEffectProps{genDefaultProps()};
|
||||
114
Engine/lib/openal-soft/al/effects/distortion.cpp
Normal file
114
Engine/lib/openal-soft/al/effects/distortion.cpp
Normal file
|
|
@ -0,0 +1,114 @@
|
|||
|
||||
#include "config.h"
|
||||
|
||||
#include "AL/al.h"
|
||||
#include "AL/efx.h"
|
||||
|
||||
#include "effects.h"
|
||||
#include "effects/base.h"
|
||||
|
||||
|
||||
namespace {
|
||||
|
||||
void Distortion_setParami(EffectProps*, ALenum param, int)
|
||||
{ throw effect_exception{AL_INVALID_ENUM, "Invalid distortion integer property 0x%04x", param}; }
|
||||
void Distortion_setParamiv(EffectProps*, ALenum param, const int*)
|
||||
{
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid distortion integer-vector property 0x%04x",
|
||||
param};
|
||||
}
|
||||
void Distortion_setParamf(EffectProps *props, ALenum param, float val)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_DISTORTION_EDGE:
|
||||
if(!(val >= AL_DISTORTION_MIN_EDGE && val <= AL_DISTORTION_MAX_EDGE))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Distortion edge out of range"};
|
||||
props->Distortion.Edge = val;
|
||||
break;
|
||||
|
||||
case AL_DISTORTION_GAIN:
|
||||
if(!(val >= AL_DISTORTION_MIN_GAIN && val <= AL_DISTORTION_MAX_GAIN))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Distortion gain out of range"};
|
||||
props->Distortion.Gain = val;
|
||||
break;
|
||||
|
||||
case AL_DISTORTION_LOWPASS_CUTOFF:
|
||||
if(!(val >= AL_DISTORTION_MIN_LOWPASS_CUTOFF && val <= AL_DISTORTION_MAX_LOWPASS_CUTOFF))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Distortion low-pass cutoff out of range"};
|
||||
props->Distortion.LowpassCutoff = val;
|
||||
break;
|
||||
|
||||
case AL_DISTORTION_EQCENTER:
|
||||
if(!(val >= AL_DISTORTION_MIN_EQCENTER && val <= AL_DISTORTION_MAX_EQCENTER))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Distortion EQ center out of range"};
|
||||
props->Distortion.EQCenter = val;
|
||||
break;
|
||||
|
||||
case AL_DISTORTION_EQBANDWIDTH:
|
||||
if(!(val >= AL_DISTORTION_MIN_EQBANDWIDTH && val <= AL_DISTORTION_MAX_EQBANDWIDTH))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Distortion EQ bandwidth out of range"};
|
||||
props->Distortion.EQBandwidth = val;
|
||||
break;
|
||||
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid distortion float property 0x%04x", param};
|
||||
}
|
||||
}
|
||||
void Distortion_setParamfv(EffectProps *props, ALenum param, const float *vals)
|
||||
{ Distortion_setParamf(props, param, vals[0]); }
|
||||
|
||||
void Distortion_getParami(const EffectProps*, ALenum param, int*)
|
||||
{ throw effect_exception{AL_INVALID_ENUM, "Invalid distortion integer property 0x%04x", param}; }
|
||||
void Distortion_getParamiv(const EffectProps*, ALenum param, int*)
|
||||
{
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid distortion integer-vector property 0x%04x",
|
||||
param};
|
||||
}
|
||||
void Distortion_getParamf(const EffectProps *props, ALenum param, float *val)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_DISTORTION_EDGE:
|
||||
*val = props->Distortion.Edge;
|
||||
break;
|
||||
|
||||
case AL_DISTORTION_GAIN:
|
||||
*val = props->Distortion.Gain;
|
||||
break;
|
||||
|
||||
case AL_DISTORTION_LOWPASS_CUTOFF:
|
||||
*val = props->Distortion.LowpassCutoff;
|
||||
break;
|
||||
|
||||
case AL_DISTORTION_EQCENTER:
|
||||
*val = props->Distortion.EQCenter;
|
||||
break;
|
||||
|
||||
case AL_DISTORTION_EQBANDWIDTH:
|
||||
*val = props->Distortion.EQBandwidth;
|
||||
break;
|
||||
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid distortion float property 0x%04x", param};
|
||||
}
|
||||
}
|
||||
void Distortion_getParamfv(const EffectProps *props, ALenum param, float *vals)
|
||||
{ Distortion_getParamf(props, param, vals); }
|
||||
|
||||
EffectProps genDefaultProps() noexcept
|
||||
{
|
||||
EffectProps props{};
|
||||
props.Distortion.Edge = AL_DISTORTION_DEFAULT_EDGE;
|
||||
props.Distortion.Gain = AL_DISTORTION_DEFAULT_GAIN;
|
||||
props.Distortion.LowpassCutoff = AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF;
|
||||
props.Distortion.EQCenter = AL_DISTORTION_DEFAULT_EQCENTER;
|
||||
props.Distortion.EQBandwidth = AL_DISTORTION_DEFAULT_EQBANDWIDTH;
|
||||
return props;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
DEFINE_ALEFFECT_VTABLE(Distortion);
|
||||
|
||||
const EffectProps DistortionEffectProps{genDefaultProps()};
|
||||
111
Engine/lib/openal-soft/al/effects/echo.cpp
Normal file
111
Engine/lib/openal-soft/al/effects/echo.cpp
Normal file
|
|
@ -0,0 +1,111 @@
|
|||
|
||||
#include "config.h"
|
||||
|
||||
#include "AL/al.h"
|
||||
#include "AL/efx.h"
|
||||
|
||||
#include "effects.h"
|
||||
#include "effects/base.h"
|
||||
|
||||
|
||||
namespace {
|
||||
|
||||
static_assert(EchoMaxDelay >= AL_ECHO_MAX_DELAY, "Echo max delay too short");
|
||||
static_assert(EchoMaxLRDelay >= AL_ECHO_MAX_LRDELAY, "Echo max left-right delay too short");
|
||||
|
||||
void Echo_setParami(EffectProps*, ALenum param, int)
|
||||
{ throw effect_exception{AL_INVALID_ENUM, "Invalid echo integer property 0x%04x", param}; }
|
||||
void Echo_setParamiv(EffectProps*, ALenum param, const int*)
|
||||
{ throw effect_exception{AL_INVALID_ENUM, "Invalid echo integer-vector property 0x%04x", param}; }
|
||||
void Echo_setParamf(EffectProps *props, ALenum param, float val)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_ECHO_DELAY:
|
||||
if(!(val >= AL_ECHO_MIN_DELAY && val <= AL_ECHO_MAX_DELAY))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Echo delay out of range"};
|
||||
props->Echo.Delay = val;
|
||||
break;
|
||||
|
||||
case AL_ECHO_LRDELAY:
|
||||
if(!(val >= AL_ECHO_MIN_LRDELAY && val <= AL_ECHO_MAX_LRDELAY))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Echo LR delay out of range"};
|
||||
props->Echo.LRDelay = val;
|
||||
break;
|
||||
|
||||
case AL_ECHO_DAMPING:
|
||||
if(!(val >= AL_ECHO_MIN_DAMPING && val <= AL_ECHO_MAX_DAMPING))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Echo damping out of range"};
|
||||
props->Echo.Damping = val;
|
||||
break;
|
||||
|
||||
case AL_ECHO_FEEDBACK:
|
||||
if(!(val >= AL_ECHO_MIN_FEEDBACK && val <= AL_ECHO_MAX_FEEDBACK))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Echo feedback out of range"};
|
||||
props->Echo.Feedback = val;
|
||||
break;
|
||||
|
||||
case AL_ECHO_SPREAD:
|
||||
if(!(val >= AL_ECHO_MIN_SPREAD && val <= AL_ECHO_MAX_SPREAD))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Echo spread out of range"};
|
||||
props->Echo.Spread = val;
|
||||
break;
|
||||
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid echo float property 0x%04x", param};
|
||||
}
|
||||
}
|
||||
void Echo_setParamfv(EffectProps *props, ALenum param, const float *vals)
|
||||
{ Echo_setParamf(props, param, vals[0]); }
|
||||
|
||||
void Echo_getParami(const EffectProps*, ALenum param, int*)
|
||||
{ throw effect_exception{AL_INVALID_ENUM, "Invalid echo integer property 0x%04x", param}; }
|
||||
void Echo_getParamiv(const EffectProps*, ALenum param, int*)
|
||||
{ throw effect_exception{AL_INVALID_ENUM, "Invalid echo integer-vector property 0x%04x", param}; }
|
||||
void Echo_getParamf(const EffectProps *props, ALenum param, float *val)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_ECHO_DELAY:
|
||||
*val = props->Echo.Delay;
|
||||
break;
|
||||
|
||||
case AL_ECHO_LRDELAY:
|
||||
*val = props->Echo.LRDelay;
|
||||
break;
|
||||
|
||||
case AL_ECHO_DAMPING:
|
||||
*val = props->Echo.Damping;
|
||||
break;
|
||||
|
||||
case AL_ECHO_FEEDBACK:
|
||||
*val = props->Echo.Feedback;
|
||||
break;
|
||||
|
||||
case AL_ECHO_SPREAD:
|
||||
*val = props->Echo.Spread;
|
||||
break;
|
||||
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid echo float property 0x%04x", param};
|
||||
}
|
||||
}
|
||||
void Echo_getParamfv(const EffectProps *props, ALenum param, float *vals)
|
||||
{ Echo_getParamf(props, param, vals); }
|
||||
|
||||
EffectProps genDefaultProps() noexcept
|
||||
{
|
||||
EffectProps props{};
|
||||
props.Echo.Delay = AL_ECHO_DEFAULT_DELAY;
|
||||
props.Echo.LRDelay = AL_ECHO_DEFAULT_LRDELAY;
|
||||
props.Echo.Damping = AL_ECHO_DEFAULT_DAMPING;
|
||||
props.Echo.Feedback = AL_ECHO_DEFAULT_FEEDBACK;
|
||||
props.Echo.Spread = AL_ECHO_DEFAULT_SPREAD;
|
||||
return props;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
DEFINE_ALEFFECT_VTABLE(Echo);
|
||||
|
||||
const EffectProps EchoEffectProps{genDefaultProps()};
|
||||
79
Engine/lib/openal-soft/al/effects/effects.h
Normal file
79
Engine/lib/openal-soft/al/effects/effects.h
Normal file
|
|
@ -0,0 +1,79 @@
|
|||
#ifndef AL_EFFECTS_EFFECTS_H
|
||||
#define AL_EFFECTS_EFFECTS_H
|
||||
|
||||
#include "AL/al.h"
|
||||
|
||||
#include "core/except.h"
|
||||
|
||||
union EffectProps;
|
||||
|
||||
|
||||
class effect_exception final : public al::base_exception {
|
||||
ALenum mErrorCode;
|
||||
|
||||
public:
|
||||
[[gnu::format(printf, 3, 4)]]
|
||||
effect_exception(ALenum code, const char *msg, ...);
|
||||
|
||||
ALenum errorCode() const noexcept { return mErrorCode; }
|
||||
};
|
||||
|
||||
|
||||
struct EffectVtable {
|
||||
void (*const setParami)(EffectProps *props, ALenum param, int val);
|
||||
void (*const setParamiv)(EffectProps *props, ALenum param, const int *vals);
|
||||
void (*const setParamf)(EffectProps *props, ALenum param, float val);
|
||||
void (*const setParamfv)(EffectProps *props, ALenum param, const float *vals);
|
||||
|
||||
void (*const getParami)(const EffectProps *props, ALenum param, int *val);
|
||||
void (*const getParamiv)(const EffectProps *props, ALenum param, int *vals);
|
||||
void (*const getParamf)(const EffectProps *props, ALenum param, float *val);
|
||||
void (*const getParamfv)(const EffectProps *props, ALenum param, float *vals);
|
||||
};
|
||||
|
||||
#define DEFINE_ALEFFECT_VTABLE(T) \
|
||||
const EffectVtable T##EffectVtable = { \
|
||||
T##_setParami, T##_setParamiv, \
|
||||
T##_setParamf, T##_setParamfv, \
|
||||
T##_getParami, T##_getParamiv, \
|
||||
T##_getParamf, T##_getParamfv, \
|
||||
}
|
||||
|
||||
|
||||
/* Default properties for the given effect types. */
|
||||
extern const EffectProps NullEffectProps;
|
||||
extern const EffectProps ReverbEffectProps;
|
||||
extern const EffectProps StdReverbEffectProps;
|
||||
extern const EffectProps AutowahEffectProps;
|
||||
extern const EffectProps ChorusEffectProps;
|
||||
extern const EffectProps CompressorEffectProps;
|
||||
extern const EffectProps DistortionEffectProps;
|
||||
extern const EffectProps EchoEffectProps;
|
||||
extern const EffectProps EqualizerEffectProps;
|
||||
extern const EffectProps FlangerEffectProps;
|
||||
extern const EffectProps FshifterEffectProps;
|
||||
extern const EffectProps ModulatorEffectProps;
|
||||
extern const EffectProps PshifterEffectProps;
|
||||
extern const EffectProps VmorpherEffectProps;
|
||||
extern const EffectProps DedicatedEffectProps;
|
||||
extern const EffectProps ConvolutionEffectProps;
|
||||
|
||||
/* Vtables to get/set properties for the given effect types. */
|
||||
extern const EffectVtable NullEffectVtable;
|
||||
extern const EffectVtable ReverbEffectVtable;
|
||||
extern const EffectVtable StdReverbEffectVtable;
|
||||
extern const EffectVtable AutowahEffectVtable;
|
||||
extern const EffectVtable ChorusEffectVtable;
|
||||
extern const EffectVtable CompressorEffectVtable;
|
||||
extern const EffectVtable DistortionEffectVtable;
|
||||
extern const EffectVtable EchoEffectVtable;
|
||||
extern const EffectVtable EqualizerEffectVtable;
|
||||
extern const EffectVtable FlangerEffectVtable;
|
||||
extern const EffectVtable FshifterEffectVtable;
|
||||
extern const EffectVtable ModulatorEffectVtable;
|
||||
extern const EffectVtable PshifterEffectVtable;
|
||||
extern const EffectVtable VmorpherEffectVtable;
|
||||
extern const EffectVtable DedicatedEffectVtable;
|
||||
extern const EffectVtable ConvolutionEffectVtable;
|
||||
|
||||
#endif /* AL_EFFECTS_EFFECTS_H */
|
||||
169
Engine/lib/openal-soft/al/effects/equalizer.cpp
Normal file
169
Engine/lib/openal-soft/al/effects/equalizer.cpp
Normal file
|
|
@ -0,0 +1,169 @@
|
|||
|
||||
#include "config.h"
|
||||
|
||||
#include "AL/al.h"
|
||||
#include "AL/efx.h"
|
||||
|
||||
#include "effects.h"
|
||||
#include "effects/base.h"
|
||||
|
||||
|
||||
namespace {
|
||||
|
||||
void Equalizer_setParami(EffectProps*, ALenum param, int)
|
||||
{ throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer integer property 0x%04x", param}; }
|
||||
void Equalizer_setParamiv(EffectProps*, ALenum param, const int*)
|
||||
{
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer integer-vector property 0x%04x",
|
||||
param};
|
||||
}
|
||||
void Equalizer_setParamf(EffectProps *props, ALenum param, float val)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_EQUALIZER_LOW_GAIN:
|
||||
if(!(val >= AL_EQUALIZER_MIN_LOW_GAIN && val <= AL_EQUALIZER_MAX_LOW_GAIN))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Equalizer low-band gain out of range"};
|
||||
props->Equalizer.LowGain = val;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_LOW_CUTOFF:
|
||||
if(!(val >= AL_EQUALIZER_MIN_LOW_CUTOFF && val <= AL_EQUALIZER_MAX_LOW_CUTOFF))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Equalizer low-band cutoff out of range"};
|
||||
props->Equalizer.LowCutoff = val;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_MID1_GAIN:
|
||||
if(!(val >= AL_EQUALIZER_MIN_MID1_GAIN && val <= AL_EQUALIZER_MAX_MID1_GAIN))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Equalizer mid1-band gain out of range"};
|
||||
props->Equalizer.Mid1Gain = val;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_MID1_CENTER:
|
||||
if(!(val >= AL_EQUALIZER_MIN_MID1_CENTER && val <= AL_EQUALIZER_MAX_MID1_CENTER))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Equalizer mid1-band center out of range"};
|
||||
props->Equalizer.Mid1Center = val;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_MID1_WIDTH:
|
||||
if(!(val >= AL_EQUALIZER_MIN_MID1_WIDTH && val <= AL_EQUALIZER_MAX_MID1_WIDTH))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Equalizer mid1-band width out of range"};
|
||||
props->Equalizer.Mid1Width = val;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_MID2_GAIN:
|
||||
if(!(val >= AL_EQUALIZER_MIN_MID2_GAIN && val <= AL_EQUALIZER_MAX_MID2_GAIN))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Equalizer mid2-band gain out of range"};
|
||||
props->Equalizer.Mid2Gain = val;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_MID2_CENTER:
|
||||
if(!(val >= AL_EQUALIZER_MIN_MID2_CENTER && val <= AL_EQUALIZER_MAX_MID2_CENTER))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Equalizer mid2-band center out of range"};
|
||||
props->Equalizer.Mid2Center = val;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_MID2_WIDTH:
|
||||
if(!(val >= AL_EQUALIZER_MIN_MID2_WIDTH && val <= AL_EQUALIZER_MAX_MID2_WIDTH))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Equalizer mid2-band width out of range"};
|
||||
props->Equalizer.Mid2Width = val;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_HIGH_GAIN:
|
||||
if(!(val >= AL_EQUALIZER_MIN_HIGH_GAIN && val <= AL_EQUALIZER_MAX_HIGH_GAIN))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Equalizer high-band gain out of range"};
|
||||
props->Equalizer.HighGain = val;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_HIGH_CUTOFF:
|
||||
if(!(val >= AL_EQUALIZER_MIN_HIGH_CUTOFF && val <= AL_EQUALIZER_MAX_HIGH_CUTOFF))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Equalizer high-band cutoff out of range"};
|
||||
props->Equalizer.HighCutoff = val;
|
||||
break;
|
||||
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer float property 0x%04x", param};
|
||||
}
|
||||
}
|
||||
void Equalizer_setParamfv(EffectProps *props, ALenum param, const float *vals)
|
||||
{ Equalizer_setParamf(props, param, vals[0]); }
|
||||
|
||||
void Equalizer_getParami(const EffectProps*, ALenum param, int*)
|
||||
{ throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer integer property 0x%04x", param}; }
|
||||
void Equalizer_getParamiv(const EffectProps*, ALenum param, int*)
|
||||
{
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer integer-vector property 0x%04x",
|
||||
param};
|
||||
}
|
||||
void Equalizer_getParamf(const EffectProps *props, ALenum param, float *val)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_EQUALIZER_LOW_GAIN:
|
||||
*val = props->Equalizer.LowGain;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_LOW_CUTOFF:
|
||||
*val = props->Equalizer.LowCutoff;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_MID1_GAIN:
|
||||
*val = props->Equalizer.Mid1Gain;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_MID1_CENTER:
|
||||
*val = props->Equalizer.Mid1Center;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_MID1_WIDTH:
|
||||
*val = props->Equalizer.Mid1Width;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_MID2_GAIN:
|
||||
*val = props->Equalizer.Mid2Gain;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_MID2_CENTER:
|
||||
*val = props->Equalizer.Mid2Center;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_MID2_WIDTH:
|
||||
*val = props->Equalizer.Mid2Width;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_HIGH_GAIN:
|
||||
*val = props->Equalizer.HighGain;
|
||||
break;
|
||||
|
||||
case AL_EQUALIZER_HIGH_CUTOFF:
|
||||
*val = props->Equalizer.HighCutoff;
|
||||
break;
|
||||
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid equalizer float property 0x%04x", param};
|
||||
}
|
||||
}
|
||||
void Equalizer_getParamfv(const EffectProps *props, ALenum param, float *vals)
|
||||
{ Equalizer_getParamf(props, param, vals); }
|
||||
|
||||
EffectProps genDefaultProps() noexcept
|
||||
{
|
||||
EffectProps props{};
|
||||
props.Equalizer.LowCutoff = AL_EQUALIZER_DEFAULT_LOW_CUTOFF;
|
||||
props.Equalizer.LowGain = AL_EQUALIZER_DEFAULT_LOW_GAIN;
|
||||
props.Equalizer.Mid1Center = AL_EQUALIZER_DEFAULT_MID1_CENTER;
|
||||
props.Equalizer.Mid1Gain = AL_EQUALIZER_DEFAULT_MID1_GAIN;
|
||||
props.Equalizer.Mid1Width = AL_EQUALIZER_DEFAULT_MID1_WIDTH;
|
||||
props.Equalizer.Mid2Center = AL_EQUALIZER_DEFAULT_MID2_CENTER;
|
||||
props.Equalizer.Mid2Gain = AL_EQUALIZER_DEFAULT_MID2_GAIN;
|
||||
props.Equalizer.Mid2Width = AL_EQUALIZER_DEFAULT_MID2_WIDTH;
|
||||
props.Equalizer.HighCutoff = AL_EQUALIZER_DEFAULT_HIGH_CUTOFF;
|
||||
props.Equalizer.HighGain = AL_EQUALIZER_DEFAULT_HIGH_GAIN;
|
||||
return props;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
DEFINE_ALEFFECT_VTABLE(Equalizer);
|
||||
|
||||
const EffectProps EqualizerEffectProps{genDefaultProps()};
|
||||
128
Engine/lib/openal-soft/al/effects/fshifter.cpp
Normal file
128
Engine/lib/openal-soft/al/effects/fshifter.cpp
Normal file
|
|
@ -0,0 +1,128 @@
|
|||
|
||||
#include "config.h"
|
||||
|
||||
#include "AL/al.h"
|
||||
#include "AL/efx.h"
|
||||
|
||||
#include "aloptional.h"
|
||||
#include "effects.h"
|
||||
#include "effects/base.h"
|
||||
|
||||
|
||||
namespace {
|
||||
|
||||
al::optional<FShifterDirection> DirectionFromEmum(ALenum value)
|
||||
{
|
||||
switch(value)
|
||||
{
|
||||
case AL_FREQUENCY_SHIFTER_DIRECTION_DOWN: return al::make_optional(FShifterDirection::Down);
|
||||
case AL_FREQUENCY_SHIFTER_DIRECTION_UP: return al::make_optional(FShifterDirection::Up);
|
||||
case AL_FREQUENCY_SHIFTER_DIRECTION_OFF: return al::make_optional(FShifterDirection::Off);
|
||||
}
|
||||
return al::nullopt;
|
||||
}
|
||||
ALenum EnumFromDirection(FShifterDirection dir)
|
||||
{
|
||||
switch(dir)
|
||||
{
|
||||
case FShifterDirection::Down: return AL_FREQUENCY_SHIFTER_DIRECTION_DOWN;
|
||||
case FShifterDirection::Up: return AL_FREQUENCY_SHIFTER_DIRECTION_UP;
|
||||
case FShifterDirection::Off: return AL_FREQUENCY_SHIFTER_DIRECTION_OFF;
|
||||
}
|
||||
throw std::runtime_error{"Invalid direction: "+std::to_string(static_cast<int>(dir))};
|
||||
}
|
||||
|
||||
void Fshifter_setParamf(EffectProps *props, ALenum param, float val)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_FREQUENCY_SHIFTER_FREQUENCY:
|
||||
if(!(val >= AL_FREQUENCY_SHIFTER_MIN_FREQUENCY && val <= AL_FREQUENCY_SHIFTER_MAX_FREQUENCY))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Frequency shifter frequency out of range"};
|
||||
props->Fshifter.Frequency = val;
|
||||
break;
|
||||
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid frequency shifter float property 0x%04x",
|
||||
param};
|
||||
}
|
||||
}
|
||||
void Fshifter_setParamfv(EffectProps *props, ALenum param, const float *vals)
|
||||
{ Fshifter_setParamf(props, param, vals[0]); }
|
||||
|
||||
void Fshifter_setParami(EffectProps *props, ALenum param, int val)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_FREQUENCY_SHIFTER_LEFT_DIRECTION:
|
||||
if(auto diropt = DirectionFromEmum(val))
|
||||
props->Fshifter.LeftDirection = *diropt;
|
||||
else
|
||||
throw effect_exception{AL_INVALID_VALUE,
|
||||
"Unsupported frequency shifter left direction: 0x%04x", val};
|
||||
break;
|
||||
|
||||
case AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION:
|
||||
if(auto diropt = DirectionFromEmum(val))
|
||||
props->Fshifter.RightDirection = *diropt;
|
||||
else
|
||||
throw effect_exception{AL_INVALID_VALUE,
|
||||
"Unsupported frequency shifter right direction: 0x%04x", val};
|
||||
break;
|
||||
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM,
|
||||
"Invalid frequency shifter integer property 0x%04x", param};
|
||||
}
|
||||
}
|
||||
void Fshifter_setParamiv(EffectProps *props, ALenum param, const int *vals)
|
||||
{ Fshifter_setParami(props, param, vals[0]); }
|
||||
|
||||
void Fshifter_getParami(const EffectProps *props, ALenum param, int *val)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_FREQUENCY_SHIFTER_LEFT_DIRECTION:
|
||||
*val = EnumFromDirection(props->Fshifter.LeftDirection);
|
||||
break;
|
||||
case AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION:
|
||||
*val = EnumFromDirection(props->Fshifter.RightDirection);
|
||||
break;
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM,
|
||||
"Invalid frequency shifter integer property 0x%04x", param};
|
||||
}
|
||||
}
|
||||
void Fshifter_getParamiv(const EffectProps *props, ALenum param, int *vals)
|
||||
{ Fshifter_getParami(props, param, vals); }
|
||||
|
||||
void Fshifter_getParamf(const EffectProps *props, ALenum param, float *val)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_FREQUENCY_SHIFTER_FREQUENCY:
|
||||
*val = props->Fshifter.Frequency;
|
||||
break;
|
||||
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid frequency shifter float property 0x%04x",
|
||||
param};
|
||||
}
|
||||
}
|
||||
void Fshifter_getParamfv(const EffectProps *props, ALenum param, float *vals)
|
||||
{ Fshifter_getParamf(props, param, vals); }
|
||||
|
||||
EffectProps genDefaultProps() noexcept
|
||||
{
|
||||
EffectProps props{};
|
||||
props.Fshifter.Frequency = AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY;
|
||||
props.Fshifter.LeftDirection = *DirectionFromEmum(AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION);
|
||||
props.Fshifter.RightDirection = *DirectionFromEmum(AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION);
|
||||
return props;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
DEFINE_ALEFFECT_VTABLE(Fshifter);
|
||||
|
||||
const EffectProps FshifterEffectProps{genDefaultProps()};
|
||||
134
Engine/lib/openal-soft/al/effects/modulator.cpp
Normal file
134
Engine/lib/openal-soft/al/effects/modulator.cpp
Normal file
|
|
@ -0,0 +1,134 @@
|
|||
|
||||
#include "config.h"
|
||||
|
||||
#include "AL/al.h"
|
||||
#include "AL/efx.h"
|
||||
|
||||
#include "aloptional.h"
|
||||
#include "effects.h"
|
||||
#include "effects/base.h"
|
||||
|
||||
|
||||
namespace {
|
||||
|
||||
al::optional<ModulatorWaveform> WaveformFromEmum(ALenum value)
|
||||
{
|
||||
switch(value)
|
||||
{
|
||||
case AL_RING_MODULATOR_SINUSOID: return al::make_optional(ModulatorWaveform::Sinusoid);
|
||||
case AL_RING_MODULATOR_SAWTOOTH: return al::make_optional(ModulatorWaveform::Sawtooth);
|
||||
case AL_RING_MODULATOR_SQUARE: return al::make_optional(ModulatorWaveform::Square);
|
||||
}
|
||||
return al::nullopt;
|
||||
}
|
||||
ALenum EnumFromWaveform(ModulatorWaveform type)
|
||||
{
|
||||
switch(type)
|
||||
{
|
||||
case ModulatorWaveform::Sinusoid: return AL_RING_MODULATOR_SINUSOID;
|
||||
case ModulatorWaveform::Sawtooth: return AL_RING_MODULATOR_SAWTOOTH;
|
||||
case ModulatorWaveform::Square: return AL_RING_MODULATOR_SQUARE;
|
||||
}
|
||||
throw std::runtime_error{"Invalid modulator waveform: " +
|
||||
std::to_string(static_cast<int>(type))};
|
||||
}
|
||||
|
||||
void Modulator_setParamf(EffectProps *props, ALenum param, float val)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_RING_MODULATOR_FREQUENCY:
|
||||
if(!(val >= AL_RING_MODULATOR_MIN_FREQUENCY && val <= AL_RING_MODULATOR_MAX_FREQUENCY))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Modulator frequency out of range: %f", val};
|
||||
props->Modulator.Frequency = val;
|
||||
break;
|
||||
|
||||
case AL_RING_MODULATOR_HIGHPASS_CUTOFF:
|
||||
if(!(val >= AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF && val <= AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Modulator high-pass cutoff out of range: %f", val};
|
||||
props->Modulator.HighPassCutoff = val;
|
||||
break;
|
||||
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid modulator float property 0x%04x", param};
|
||||
}
|
||||
}
|
||||
void Modulator_setParamfv(EffectProps *props, ALenum param, const float *vals)
|
||||
{ Modulator_setParamf(props, param, vals[0]); }
|
||||
void Modulator_setParami(EffectProps *props, ALenum param, int val)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_RING_MODULATOR_FREQUENCY:
|
||||
case AL_RING_MODULATOR_HIGHPASS_CUTOFF:
|
||||
Modulator_setParamf(props, param, static_cast<float>(val));
|
||||
break;
|
||||
|
||||
case AL_RING_MODULATOR_WAVEFORM:
|
||||
if(auto formopt = WaveformFromEmum(val))
|
||||
props->Modulator.Waveform = *formopt;
|
||||
else
|
||||
throw effect_exception{AL_INVALID_VALUE, "Invalid modulator waveform: 0x%04x", val};
|
||||
break;
|
||||
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid modulator integer property 0x%04x",
|
||||
param};
|
||||
}
|
||||
}
|
||||
void Modulator_setParamiv(EffectProps *props, ALenum param, const int *vals)
|
||||
{ Modulator_setParami(props, param, vals[0]); }
|
||||
|
||||
void Modulator_getParami(const EffectProps *props, ALenum param, int *val)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_RING_MODULATOR_FREQUENCY:
|
||||
*val = static_cast<int>(props->Modulator.Frequency);
|
||||
break;
|
||||
case AL_RING_MODULATOR_HIGHPASS_CUTOFF:
|
||||
*val = static_cast<int>(props->Modulator.HighPassCutoff);
|
||||
break;
|
||||
case AL_RING_MODULATOR_WAVEFORM:
|
||||
*val = EnumFromWaveform(props->Modulator.Waveform);
|
||||
break;
|
||||
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid modulator integer property 0x%04x",
|
||||
param};
|
||||
}
|
||||
}
|
||||
void Modulator_getParamiv(const EffectProps *props, ALenum param, int *vals)
|
||||
{ Modulator_getParami(props, param, vals); }
|
||||
void Modulator_getParamf(const EffectProps *props, ALenum param, float *val)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_RING_MODULATOR_FREQUENCY:
|
||||
*val = props->Modulator.Frequency;
|
||||
break;
|
||||
case AL_RING_MODULATOR_HIGHPASS_CUTOFF:
|
||||
*val = props->Modulator.HighPassCutoff;
|
||||
break;
|
||||
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid modulator float property 0x%04x", param};
|
||||
}
|
||||
}
|
||||
void Modulator_getParamfv(const EffectProps *props, ALenum param, float *vals)
|
||||
{ Modulator_getParamf(props, param, vals); }
|
||||
|
||||
EffectProps genDefaultProps() noexcept
|
||||
{
|
||||
EffectProps props{};
|
||||
props.Modulator.Frequency = AL_RING_MODULATOR_DEFAULT_FREQUENCY;
|
||||
props.Modulator.HighPassCutoff = AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF;
|
||||
props.Modulator.Waveform = *WaveformFromEmum(AL_RING_MODULATOR_DEFAULT_WAVEFORM);
|
||||
return props;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
DEFINE_ALEFFECT_VTABLE(Modulator);
|
||||
|
||||
const EffectProps ModulatorEffectProps{genDefaultProps()};
|
||||
93
Engine/lib/openal-soft/al/effects/null.cpp
Normal file
93
Engine/lib/openal-soft/al/effects/null.cpp
Normal file
|
|
@ -0,0 +1,93 @@
|
|||
|
||||
#include "config.h"
|
||||
|
||||
#include "AL/al.h"
|
||||
#include "AL/efx.h"
|
||||
|
||||
#include "effects.h"
|
||||
#include "effects/base.h"
|
||||
|
||||
|
||||
namespace {
|
||||
|
||||
void Null_setParami(EffectProps* /*props*/, ALenum param, int /*val*/)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid null effect integer property 0x%04x",
|
||||
param};
|
||||
}
|
||||
}
|
||||
void Null_setParamiv(EffectProps *props, ALenum param, const int *vals)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
default:
|
||||
Null_setParami(props, param, vals[0]);
|
||||
}
|
||||
}
|
||||
void Null_setParamf(EffectProps* /*props*/, ALenum param, float /*val*/)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid null effect float property 0x%04x",
|
||||
param};
|
||||
}
|
||||
}
|
||||
void Null_setParamfv(EffectProps *props, ALenum param, const float *vals)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
default:
|
||||
Null_setParamf(props, param, vals[0]);
|
||||
}
|
||||
}
|
||||
|
||||
void Null_getParami(const EffectProps* /*props*/, ALenum param, int* /*val*/)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid null effect integer property 0x%04x",
|
||||
param};
|
||||
}
|
||||
}
|
||||
void Null_getParamiv(const EffectProps *props, ALenum param, int *vals)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
default:
|
||||
Null_getParami(props, param, vals);
|
||||
}
|
||||
}
|
||||
void Null_getParamf(const EffectProps* /*props*/, ALenum param, float* /*val*/)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid null effect float property 0x%04x",
|
||||
param};
|
||||
}
|
||||
}
|
||||
void Null_getParamfv(const EffectProps *props, ALenum param, float *vals)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
default:
|
||||
Null_getParamf(props, param, vals);
|
||||
}
|
||||
}
|
||||
|
||||
EffectProps genDefaultProps() noexcept
|
||||
{
|
||||
EffectProps props{};
|
||||
return props;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
DEFINE_ALEFFECT_VTABLE(Null);
|
||||
|
||||
const EffectProps NullEffectProps{genDefaultProps()};
|
||||
84
Engine/lib/openal-soft/al/effects/pshifter.cpp
Normal file
84
Engine/lib/openal-soft/al/effects/pshifter.cpp
Normal file
|
|
@ -0,0 +1,84 @@
|
|||
|
||||
#include "config.h"
|
||||
|
||||
#include "AL/al.h"
|
||||
#include "AL/efx.h"
|
||||
|
||||
#include "effects.h"
|
||||
#include "effects/base.h"
|
||||
|
||||
|
||||
namespace {
|
||||
|
||||
void Pshifter_setParamf(EffectProps*, ALenum param, float)
|
||||
{ throw effect_exception{AL_INVALID_ENUM, "Invalid pitch shifter float property 0x%04x", param}; }
|
||||
void Pshifter_setParamfv(EffectProps*, ALenum param, const float*)
|
||||
{
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid pitch shifter float-vector property 0x%04x",
|
||||
param};
|
||||
}
|
||||
|
||||
void Pshifter_setParami(EffectProps *props, ALenum param, int val)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_PITCH_SHIFTER_COARSE_TUNE:
|
||||
if(!(val >= AL_PITCH_SHIFTER_MIN_COARSE_TUNE && val <= AL_PITCH_SHIFTER_MAX_COARSE_TUNE))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Pitch shifter coarse tune out of range"};
|
||||
props->Pshifter.CoarseTune = val;
|
||||
break;
|
||||
|
||||
case AL_PITCH_SHIFTER_FINE_TUNE:
|
||||
if(!(val >= AL_PITCH_SHIFTER_MIN_FINE_TUNE && val <= AL_PITCH_SHIFTER_MAX_FINE_TUNE))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Pitch shifter fine tune out of range"};
|
||||
props->Pshifter.FineTune = val;
|
||||
break;
|
||||
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid pitch shifter integer property 0x%04x",
|
||||
param};
|
||||
}
|
||||
}
|
||||
void Pshifter_setParamiv(EffectProps *props, ALenum param, const int *vals)
|
||||
{ Pshifter_setParami(props, param, vals[0]); }
|
||||
|
||||
void Pshifter_getParami(const EffectProps *props, ALenum param, int *val)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_PITCH_SHIFTER_COARSE_TUNE:
|
||||
*val = props->Pshifter.CoarseTune;
|
||||
break;
|
||||
case AL_PITCH_SHIFTER_FINE_TUNE:
|
||||
*val = props->Pshifter.FineTune;
|
||||
break;
|
||||
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid pitch shifter integer property 0x%04x",
|
||||
param};
|
||||
}
|
||||
}
|
||||
void Pshifter_getParamiv(const EffectProps *props, ALenum param, int *vals)
|
||||
{ Pshifter_getParami(props, param, vals); }
|
||||
|
||||
void Pshifter_getParamf(const EffectProps*, ALenum param, float*)
|
||||
{ throw effect_exception{AL_INVALID_ENUM, "Invalid pitch shifter float property 0x%04x", param}; }
|
||||
void Pshifter_getParamfv(const EffectProps*, ALenum param, float*)
|
||||
{
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid pitch shifter float vector-property 0x%04x",
|
||||
param};
|
||||
}
|
||||
|
||||
EffectProps genDefaultProps() noexcept
|
||||
{
|
||||
EffectProps props{};
|
||||
props.Pshifter.CoarseTune = AL_PITCH_SHIFTER_DEFAULT_COARSE_TUNE;
|
||||
props.Pshifter.FineTune = AL_PITCH_SHIFTER_DEFAULT_FINE_TUNE;
|
||||
return props;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
DEFINE_ALEFFECT_VTABLE(Pshifter);
|
||||
|
||||
const EffectProps PshifterEffectProps{genDefaultProps()};
|
||||
556
Engine/lib/openal-soft/al/effects/reverb.cpp
Normal file
556
Engine/lib/openal-soft/al/effects/reverb.cpp
Normal file
|
|
@ -0,0 +1,556 @@
|
|||
|
||||
#include "config.h"
|
||||
|
||||
#include <cmath>
|
||||
|
||||
#include "AL/al.h"
|
||||
#include "AL/efx.h"
|
||||
|
||||
#include "effects.h"
|
||||
#include "effects/base.h"
|
||||
|
||||
|
||||
namespace {
|
||||
|
||||
void Reverb_setParami(EffectProps *props, ALenum param, int val)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_EAXREVERB_DECAY_HFLIMIT:
|
||||
if(!(val >= AL_EAXREVERB_MIN_DECAY_HFLIMIT && val <= AL_EAXREVERB_MAX_DECAY_HFLIMIT))
|
||||
throw effect_exception{AL_INVALID_VALUE, "EAX Reverb decay hflimit out of range"};
|
||||
props->Reverb.DecayHFLimit = val != AL_FALSE;
|
||||
break;
|
||||
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid EAX reverb integer property 0x%04x",
|
||||
param};
|
||||
}
|
||||
}
|
||||
void Reverb_setParamiv(EffectProps *props, ALenum param, const int *vals)
|
||||
{ Reverb_setParami(props, param, vals[0]); }
|
||||
void Reverb_setParamf(EffectProps *props, ALenum param, float val)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_EAXREVERB_DENSITY:
|
||||
if(!(val >= AL_EAXREVERB_MIN_DENSITY && val <= AL_EAXREVERB_MAX_DENSITY))
|
||||
throw effect_exception{AL_INVALID_VALUE, "EAX Reverb density out of range"};
|
||||
props->Reverb.Density = val;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_DIFFUSION:
|
||||
if(!(val >= AL_EAXREVERB_MIN_DIFFUSION && val <= AL_EAXREVERB_MAX_DIFFUSION))
|
||||
throw effect_exception{AL_INVALID_VALUE, "EAX Reverb diffusion out of range"};
|
||||
props->Reverb.Diffusion = val;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_GAIN:
|
||||
if(!(val >= AL_EAXREVERB_MIN_GAIN && val <= AL_EAXREVERB_MAX_GAIN))
|
||||
throw effect_exception{AL_INVALID_VALUE, "EAX Reverb gain out of range"};
|
||||
props->Reverb.Gain = val;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_GAINHF:
|
||||
if(!(val >= AL_EAXREVERB_MIN_GAINHF && val <= AL_EAXREVERB_MAX_GAINHF))
|
||||
throw effect_exception{AL_INVALID_VALUE, "EAX Reverb gainhf out of range"};
|
||||
props->Reverb.GainHF = val;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_GAINLF:
|
||||
if(!(val >= AL_EAXREVERB_MIN_GAINLF && val <= AL_EAXREVERB_MAX_GAINLF))
|
||||
throw effect_exception{AL_INVALID_VALUE, "EAX Reverb gainlf out of range"};
|
||||
props->Reverb.GainLF = val;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_DECAY_TIME:
|
||||
if(!(val >= AL_EAXREVERB_MIN_DECAY_TIME && val <= AL_EAXREVERB_MAX_DECAY_TIME))
|
||||
throw effect_exception{AL_INVALID_VALUE, "EAX Reverb decay time out of range"};
|
||||
props->Reverb.DecayTime = val;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_DECAY_HFRATIO:
|
||||
if(!(val >= AL_EAXREVERB_MIN_DECAY_HFRATIO && val <= AL_EAXREVERB_MAX_DECAY_HFRATIO))
|
||||
throw effect_exception{AL_INVALID_VALUE, "EAX Reverb decay hfratio out of range"};
|
||||
props->Reverb.DecayHFRatio = val;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_DECAY_LFRATIO:
|
||||
if(!(val >= AL_EAXREVERB_MIN_DECAY_LFRATIO && val <= AL_EAXREVERB_MAX_DECAY_LFRATIO))
|
||||
throw effect_exception{AL_INVALID_VALUE, "EAX Reverb decay lfratio out of range"};
|
||||
props->Reverb.DecayLFRatio = val;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_REFLECTIONS_GAIN:
|
||||
if(!(val >= AL_EAXREVERB_MIN_REFLECTIONS_GAIN && val <= AL_EAXREVERB_MAX_REFLECTIONS_GAIN))
|
||||
throw effect_exception{AL_INVALID_VALUE, "EAX Reverb reflections gain out of range"};
|
||||
props->Reverb.ReflectionsGain = val;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_REFLECTIONS_DELAY:
|
||||
if(!(val >= AL_EAXREVERB_MIN_REFLECTIONS_DELAY && val <= AL_EAXREVERB_MAX_REFLECTIONS_DELAY))
|
||||
throw effect_exception{AL_INVALID_VALUE, "EAX Reverb reflections delay out of range"};
|
||||
props->Reverb.ReflectionsDelay = val;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_LATE_REVERB_GAIN:
|
||||
if(!(val >= AL_EAXREVERB_MIN_LATE_REVERB_GAIN && val <= AL_EAXREVERB_MAX_LATE_REVERB_GAIN))
|
||||
throw effect_exception{AL_INVALID_VALUE, "EAX Reverb late reverb gain out of range"};
|
||||
props->Reverb.LateReverbGain = val;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_LATE_REVERB_DELAY:
|
||||
if(!(val >= AL_EAXREVERB_MIN_LATE_REVERB_DELAY && val <= AL_EAXREVERB_MAX_LATE_REVERB_DELAY))
|
||||
throw effect_exception{AL_INVALID_VALUE, "EAX Reverb late reverb delay out of range"};
|
||||
props->Reverb.LateReverbDelay = val;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_AIR_ABSORPTION_GAINHF:
|
||||
if(!(val >= AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF && val <= AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF))
|
||||
throw effect_exception{AL_INVALID_VALUE, "EAX Reverb air absorption gainhf out of range"};
|
||||
props->Reverb.AirAbsorptionGainHF = val;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_ECHO_TIME:
|
||||
if(!(val >= AL_EAXREVERB_MIN_ECHO_TIME && val <= AL_EAXREVERB_MAX_ECHO_TIME))
|
||||
throw effect_exception{AL_INVALID_VALUE, "EAX Reverb echo time out of range"};
|
||||
props->Reverb.EchoTime = val;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_ECHO_DEPTH:
|
||||
if(!(val >= AL_EAXREVERB_MIN_ECHO_DEPTH && val <= AL_EAXREVERB_MAX_ECHO_DEPTH))
|
||||
throw effect_exception{AL_INVALID_VALUE, "EAX Reverb echo depth out of range"};
|
||||
props->Reverb.EchoDepth = val;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_MODULATION_TIME:
|
||||
if(!(val >= AL_EAXREVERB_MIN_MODULATION_TIME && val <= AL_EAXREVERB_MAX_MODULATION_TIME))
|
||||
throw effect_exception{AL_INVALID_VALUE, "EAX Reverb modulation time out of range"};
|
||||
props->Reverb.ModulationTime = val;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_MODULATION_DEPTH:
|
||||
if(!(val >= AL_EAXREVERB_MIN_MODULATION_DEPTH && val <= AL_EAXREVERB_MAX_MODULATION_DEPTH))
|
||||
throw effect_exception{AL_INVALID_VALUE, "EAX Reverb modulation depth out of range"};
|
||||
props->Reverb.ModulationDepth = val;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_HFREFERENCE:
|
||||
if(!(val >= AL_EAXREVERB_MIN_HFREFERENCE && val <= AL_EAXREVERB_MAX_HFREFERENCE))
|
||||
throw effect_exception{AL_INVALID_VALUE, "EAX Reverb hfreference out of range"};
|
||||
props->Reverb.HFReference = val;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_LFREFERENCE:
|
||||
if(!(val >= AL_EAXREVERB_MIN_LFREFERENCE && val <= AL_EAXREVERB_MAX_LFREFERENCE))
|
||||
throw effect_exception{AL_INVALID_VALUE, "EAX Reverb lfreference out of range"};
|
||||
props->Reverb.LFReference = val;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_ROOM_ROLLOFF_FACTOR:
|
||||
if(!(val >= AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR && val <= AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR))
|
||||
throw effect_exception{AL_INVALID_VALUE, "EAX Reverb room rolloff factor out of range"};
|
||||
props->Reverb.RoomRolloffFactor = val;
|
||||
break;
|
||||
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid EAX reverb float property 0x%04x", param};
|
||||
}
|
||||
}
|
||||
void Reverb_setParamfv(EffectProps *props, ALenum param, const float *vals)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_EAXREVERB_REFLECTIONS_PAN:
|
||||
if(!(std::isfinite(vals[0]) && std::isfinite(vals[1]) && std::isfinite(vals[2])))
|
||||
throw effect_exception{AL_INVALID_VALUE, "EAX Reverb reflections pan out of range"};
|
||||
props->Reverb.ReflectionsPan[0] = vals[0];
|
||||
props->Reverb.ReflectionsPan[1] = vals[1];
|
||||
props->Reverb.ReflectionsPan[2] = vals[2];
|
||||
break;
|
||||
case AL_EAXREVERB_LATE_REVERB_PAN:
|
||||
if(!(std::isfinite(vals[0]) && std::isfinite(vals[1]) && std::isfinite(vals[2])))
|
||||
throw effect_exception{AL_INVALID_VALUE, "EAX Reverb late reverb pan out of range"};
|
||||
props->Reverb.LateReverbPan[0] = vals[0];
|
||||
props->Reverb.LateReverbPan[1] = vals[1];
|
||||
props->Reverb.LateReverbPan[2] = vals[2];
|
||||
break;
|
||||
|
||||
default:
|
||||
Reverb_setParamf(props, param, vals[0]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Reverb_getParami(const EffectProps *props, ALenum param, int *val)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_EAXREVERB_DECAY_HFLIMIT:
|
||||
*val = props->Reverb.DecayHFLimit;
|
||||
break;
|
||||
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid EAX reverb integer property 0x%04x",
|
||||
param};
|
||||
}
|
||||
}
|
||||
void Reverb_getParamiv(const EffectProps *props, ALenum param, int *vals)
|
||||
{ Reverb_getParami(props, param, vals); }
|
||||
void Reverb_getParamf(const EffectProps *props, ALenum param, float *val)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_EAXREVERB_DENSITY:
|
||||
*val = props->Reverb.Density;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_DIFFUSION:
|
||||
*val = props->Reverb.Diffusion;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_GAIN:
|
||||
*val = props->Reverb.Gain;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_GAINHF:
|
||||
*val = props->Reverb.GainHF;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_GAINLF:
|
||||
*val = props->Reverb.GainLF;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_DECAY_TIME:
|
||||
*val = props->Reverb.DecayTime;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_DECAY_HFRATIO:
|
||||
*val = props->Reverb.DecayHFRatio;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_DECAY_LFRATIO:
|
||||
*val = props->Reverb.DecayLFRatio;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_REFLECTIONS_GAIN:
|
||||
*val = props->Reverb.ReflectionsGain;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_REFLECTIONS_DELAY:
|
||||
*val = props->Reverb.ReflectionsDelay;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_LATE_REVERB_GAIN:
|
||||
*val = props->Reverb.LateReverbGain;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_LATE_REVERB_DELAY:
|
||||
*val = props->Reverb.LateReverbDelay;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_AIR_ABSORPTION_GAINHF:
|
||||
*val = props->Reverb.AirAbsorptionGainHF;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_ECHO_TIME:
|
||||
*val = props->Reverb.EchoTime;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_ECHO_DEPTH:
|
||||
*val = props->Reverb.EchoDepth;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_MODULATION_TIME:
|
||||
*val = props->Reverb.ModulationTime;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_MODULATION_DEPTH:
|
||||
*val = props->Reverb.ModulationDepth;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_HFREFERENCE:
|
||||
*val = props->Reverb.HFReference;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_LFREFERENCE:
|
||||
*val = props->Reverb.LFReference;
|
||||
break;
|
||||
|
||||
case AL_EAXREVERB_ROOM_ROLLOFF_FACTOR:
|
||||
*val = props->Reverb.RoomRolloffFactor;
|
||||
break;
|
||||
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid EAX reverb float property 0x%04x", param};
|
||||
}
|
||||
}
|
||||
void Reverb_getParamfv(const EffectProps *props, ALenum param, float *vals)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_EAXREVERB_REFLECTIONS_PAN:
|
||||
vals[0] = props->Reverb.ReflectionsPan[0];
|
||||
vals[1] = props->Reverb.ReflectionsPan[1];
|
||||
vals[2] = props->Reverb.ReflectionsPan[2];
|
||||
break;
|
||||
case AL_EAXREVERB_LATE_REVERB_PAN:
|
||||
vals[0] = props->Reverb.LateReverbPan[0];
|
||||
vals[1] = props->Reverb.LateReverbPan[1];
|
||||
vals[2] = props->Reverb.LateReverbPan[2];
|
||||
break;
|
||||
|
||||
default:
|
||||
Reverb_getParamf(props, param, vals);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
EffectProps genDefaultProps() noexcept
|
||||
{
|
||||
EffectProps props{};
|
||||
props.Reverb.Density = AL_EAXREVERB_DEFAULT_DENSITY;
|
||||
props.Reverb.Diffusion = AL_EAXREVERB_DEFAULT_DIFFUSION;
|
||||
props.Reverb.Gain = AL_EAXREVERB_DEFAULT_GAIN;
|
||||
props.Reverb.GainHF = AL_EAXREVERB_DEFAULT_GAINHF;
|
||||
props.Reverb.GainLF = AL_EAXREVERB_DEFAULT_GAINLF;
|
||||
props.Reverb.DecayTime = AL_EAXREVERB_DEFAULT_DECAY_TIME;
|
||||
props.Reverb.DecayHFRatio = AL_EAXREVERB_DEFAULT_DECAY_HFRATIO;
|
||||
props.Reverb.DecayLFRatio = AL_EAXREVERB_DEFAULT_DECAY_LFRATIO;
|
||||
props.Reverb.ReflectionsGain = AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN;
|
||||
props.Reverb.ReflectionsDelay = AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY;
|
||||
props.Reverb.ReflectionsPan[0] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ;
|
||||
props.Reverb.ReflectionsPan[1] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ;
|
||||
props.Reverb.ReflectionsPan[2] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ;
|
||||
props.Reverb.LateReverbGain = AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN;
|
||||
props.Reverb.LateReverbDelay = AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY;
|
||||
props.Reverb.LateReverbPan[0] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ;
|
||||
props.Reverb.LateReverbPan[1] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ;
|
||||
props.Reverb.LateReverbPan[2] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ;
|
||||
props.Reverb.EchoTime = AL_EAXREVERB_DEFAULT_ECHO_TIME;
|
||||
props.Reverb.EchoDepth = AL_EAXREVERB_DEFAULT_ECHO_DEPTH;
|
||||
props.Reverb.ModulationTime = AL_EAXREVERB_DEFAULT_MODULATION_TIME;
|
||||
props.Reverb.ModulationDepth = AL_EAXREVERB_DEFAULT_MODULATION_DEPTH;
|
||||
props.Reverb.AirAbsorptionGainHF = AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF;
|
||||
props.Reverb.HFReference = AL_EAXREVERB_DEFAULT_HFREFERENCE;
|
||||
props.Reverb.LFReference = AL_EAXREVERB_DEFAULT_LFREFERENCE;
|
||||
props.Reverb.RoomRolloffFactor = AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR;
|
||||
props.Reverb.DecayHFLimit = AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT;
|
||||
return props;
|
||||
}
|
||||
|
||||
|
||||
void StdReverb_setParami(EffectProps *props, ALenum param, int val)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_REVERB_DECAY_HFLIMIT:
|
||||
if(!(val >= AL_REVERB_MIN_DECAY_HFLIMIT && val <= AL_REVERB_MAX_DECAY_HFLIMIT))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Reverb decay hflimit out of range"};
|
||||
props->Reverb.DecayHFLimit = val != AL_FALSE;
|
||||
break;
|
||||
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid reverb integer property 0x%04x", param};
|
||||
}
|
||||
}
|
||||
void StdReverb_setParamiv(EffectProps *props, ALenum param, const int *vals)
|
||||
{ StdReverb_setParami(props, param, vals[0]); }
|
||||
void StdReverb_setParamf(EffectProps *props, ALenum param, float val)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_REVERB_DENSITY:
|
||||
if(!(val >= AL_REVERB_MIN_DENSITY && val <= AL_REVERB_MAX_DENSITY))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Reverb density out of range"};
|
||||
props->Reverb.Density = val;
|
||||
break;
|
||||
|
||||
case AL_REVERB_DIFFUSION:
|
||||
if(!(val >= AL_REVERB_MIN_DIFFUSION && val <= AL_REVERB_MAX_DIFFUSION))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Reverb diffusion out of range"};
|
||||
props->Reverb.Diffusion = val;
|
||||
break;
|
||||
|
||||
case AL_REVERB_GAIN:
|
||||
if(!(val >= AL_REVERB_MIN_GAIN && val <= AL_REVERB_MAX_GAIN))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Reverb gain out of range"};
|
||||
props->Reverb.Gain = val;
|
||||
break;
|
||||
|
||||
case AL_REVERB_GAINHF:
|
||||
if(!(val >= AL_REVERB_MIN_GAINHF && val <= AL_REVERB_MAX_GAINHF))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Reverb gainhf out of range"};
|
||||
props->Reverb.GainHF = val;
|
||||
break;
|
||||
|
||||
case AL_REVERB_DECAY_TIME:
|
||||
if(!(val >= AL_REVERB_MIN_DECAY_TIME && val <= AL_REVERB_MAX_DECAY_TIME))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Reverb decay time out of range"};
|
||||
props->Reverb.DecayTime = val;
|
||||
break;
|
||||
|
||||
case AL_REVERB_DECAY_HFRATIO:
|
||||
if(!(val >= AL_REVERB_MIN_DECAY_HFRATIO && val <= AL_REVERB_MAX_DECAY_HFRATIO))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Reverb decay hfratio out of range"};
|
||||
props->Reverb.DecayHFRatio = val;
|
||||
break;
|
||||
|
||||
case AL_REVERB_REFLECTIONS_GAIN:
|
||||
if(!(val >= AL_REVERB_MIN_REFLECTIONS_GAIN && val <= AL_REVERB_MAX_REFLECTIONS_GAIN))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Reverb reflections gain out of range"};
|
||||
props->Reverb.ReflectionsGain = val;
|
||||
break;
|
||||
|
||||
case AL_REVERB_REFLECTIONS_DELAY:
|
||||
if(!(val >= AL_REVERB_MIN_REFLECTIONS_DELAY && val <= AL_REVERB_MAX_REFLECTIONS_DELAY))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Reverb reflections delay out of range"};
|
||||
props->Reverb.ReflectionsDelay = val;
|
||||
break;
|
||||
|
||||
case AL_REVERB_LATE_REVERB_GAIN:
|
||||
if(!(val >= AL_REVERB_MIN_LATE_REVERB_GAIN && val <= AL_REVERB_MAX_LATE_REVERB_GAIN))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Reverb late reverb gain out of range"};
|
||||
props->Reverb.LateReverbGain = val;
|
||||
break;
|
||||
|
||||
case AL_REVERB_LATE_REVERB_DELAY:
|
||||
if(!(val >= AL_REVERB_MIN_LATE_REVERB_DELAY && val <= AL_REVERB_MAX_LATE_REVERB_DELAY))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Reverb late reverb delay out of range"};
|
||||
props->Reverb.LateReverbDelay = val;
|
||||
break;
|
||||
|
||||
case AL_REVERB_AIR_ABSORPTION_GAINHF:
|
||||
if(!(val >= AL_REVERB_MIN_AIR_ABSORPTION_GAINHF && val <= AL_REVERB_MAX_AIR_ABSORPTION_GAINHF))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Reverb air absorption gainhf out of range"};
|
||||
props->Reverb.AirAbsorptionGainHF = val;
|
||||
break;
|
||||
|
||||
case AL_REVERB_ROOM_ROLLOFF_FACTOR:
|
||||
if(!(val >= AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR && val <= AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Reverb room rolloff factor out of range"};
|
||||
props->Reverb.RoomRolloffFactor = val;
|
||||
break;
|
||||
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid reverb float property 0x%04x", param};
|
||||
}
|
||||
}
|
||||
void StdReverb_setParamfv(EffectProps *props, ALenum param, const float *vals)
|
||||
{ StdReverb_setParamf(props, param, vals[0]); }
|
||||
|
||||
void StdReverb_getParami(const EffectProps *props, ALenum param, int *val)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_REVERB_DECAY_HFLIMIT:
|
||||
*val = props->Reverb.DecayHFLimit;
|
||||
break;
|
||||
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid reverb integer property 0x%04x", param};
|
||||
}
|
||||
}
|
||||
void StdReverb_getParamiv(const EffectProps *props, ALenum param, int *vals)
|
||||
{ StdReverb_getParami(props, param, vals); }
|
||||
void StdReverb_getParamf(const EffectProps *props, ALenum param, float *val)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_REVERB_DENSITY:
|
||||
*val = props->Reverb.Density;
|
||||
break;
|
||||
|
||||
case AL_REVERB_DIFFUSION:
|
||||
*val = props->Reverb.Diffusion;
|
||||
break;
|
||||
|
||||
case AL_REVERB_GAIN:
|
||||
*val = props->Reverb.Gain;
|
||||
break;
|
||||
|
||||
case AL_REVERB_GAINHF:
|
||||
*val = props->Reverb.GainHF;
|
||||
break;
|
||||
|
||||
case AL_REVERB_DECAY_TIME:
|
||||
*val = props->Reverb.DecayTime;
|
||||
break;
|
||||
|
||||
case AL_REVERB_DECAY_HFRATIO:
|
||||
*val = props->Reverb.DecayHFRatio;
|
||||
break;
|
||||
|
||||
case AL_REVERB_REFLECTIONS_GAIN:
|
||||
*val = props->Reverb.ReflectionsGain;
|
||||
break;
|
||||
|
||||
case AL_REVERB_REFLECTIONS_DELAY:
|
||||
*val = props->Reverb.ReflectionsDelay;
|
||||
break;
|
||||
|
||||
case AL_REVERB_LATE_REVERB_GAIN:
|
||||
*val = props->Reverb.LateReverbGain;
|
||||
break;
|
||||
|
||||
case AL_REVERB_LATE_REVERB_DELAY:
|
||||
*val = props->Reverb.LateReverbDelay;
|
||||
break;
|
||||
|
||||
case AL_REVERB_AIR_ABSORPTION_GAINHF:
|
||||
*val = props->Reverb.AirAbsorptionGainHF;
|
||||
break;
|
||||
|
||||
case AL_REVERB_ROOM_ROLLOFF_FACTOR:
|
||||
*val = props->Reverb.RoomRolloffFactor;
|
||||
break;
|
||||
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid reverb float property 0x%04x", param};
|
||||
}
|
||||
}
|
||||
void StdReverb_getParamfv(const EffectProps *props, ALenum param, float *vals)
|
||||
{ StdReverb_getParamf(props, param, vals); }
|
||||
|
||||
EffectProps genDefaultStdProps() noexcept
|
||||
{
|
||||
EffectProps props{};
|
||||
props.Reverb.Density = AL_REVERB_DEFAULT_DENSITY;
|
||||
props.Reverb.Diffusion = AL_REVERB_DEFAULT_DIFFUSION;
|
||||
props.Reverb.Gain = AL_REVERB_DEFAULT_GAIN;
|
||||
props.Reverb.GainHF = AL_REVERB_DEFAULT_GAINHF;
|
||||
props.Reverb.GainLF = 1.0f;
|
||||
props.Reverb.DecayTime = AL_REVERB_DEFAULT_DECAY_TIME;
|
||||
props.Reverb.DecayHFRatio = AL_REVERB_DEFAULT_DECAY_HFRATIO;
|
||||
props.Reverb.DecayLFRatio = 1.0f;
|
||||
props.Reverb.ReflectionsGain = AL_REVERB_DEFAULT_REFLECTIONS_GAIN;
|
||||
props.Reverb.ReflectionsDelay = AL_REVERB_DEFAULT_REFLECTIONS_DELAY;
|
||||
props.Reverb.ReflectionsPan[0] = 0.0f;
|
||||
props.Reverb.ReflectionsPan[1] = 0.0f;
|
||||
props.Reverb.ReflectionsPan[2] = 0.0f;
|
||||
props.Reverb.LateReverbGain = AL_REVERB_DEFAULT_LATE_REVERB_GAIN;
|
||||
props.Reverb.LateReverbDelay = AL_REVERB_DEFAULT_LATE_REVERB_DELAY;
|
||||
props.Reverb.LateReverbPan[0] = 0.0f;
|
||||
props.Reverb.LateReverbPan[1] = 0.0f;
|
||||
props.Reverb.LateReverbPan[2] = 0.0f;
|
||||
props.Reverb.EchoTime = 0.25f;
|
||||
props.Reverb.EchoDepth = 0.0f;
|
||||
props.Reverb.ModulationTime = 0.25f;
|
||||
props.Reverb.ModulationDepth = 0.0f;
|
||||
props.Reverb.AirAbsorptionGainHF = AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF;
|
||||
props.Reverb.HFReference = 5000.0f;
|
||||
props.Reverb.LFReference = 250.0f;
|
||||
props.Reverb.RoomRolloffFactor = AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR;
|
||||
props.Reverb.DecayHFLimit = AL_REVERB_DEFAULT_DECAY_HFLIMIT;
|
||||
return props;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
DEFINE_ALEFFECT_VTABLE(Reverb);
|
||||
|
||||
const EffectProps ReverbEffectProps{genDefaultProps()};
|
||||
|
||||
DEFINE_ALEFFECT_VTABLE(StdReverb);
|
||||
|
||||
const EffectProps StdReverbEffectProps{genDefaultStdProps()};
|
||||
247
Engine/lib/openal-soft/al/effects/vmorpher.cpp
Normal file
247
Engine/lib/openal-soft/al/effects/vmorpher.cpp
Normal file
|
|
@ -0,0 +1,247 @@
|
|||
|
||||
#include "config.h"
|
||||
|
||||
#include "AL/al.h"
|
||||
#include "AL/efx.h"
|
||||
|
||||
#include "aloptional.h"
|
||||
#include "effects.h"
|
||||
#include "effects/base.h"
|
||||
|
||||
|
||||
namespace {
|
||||
|
||||
al::optional<VMorpherPhenome> PhenomeFromEnum(ALenum val)
|
||||
{
|
||||
#define HANDLE_PHENOME(x) case AL_VOCAL_MORPHER_PHONEME_ ## x: \
|
||||
return al::make_optional(VMorpherPhenome::x)
|
||||
switch(val)
|
||||
{
|
||||
HANDLE_PHENOME(A);
|
||||
HANDLE_PHENOME(E);
|
||||
HANDLE_PHENOME(I);
|
||||
HANDLE_PHENOME(O);
|
||||
HANDLE_PHENOME(U);
|
||||
HANDLE_PHENOME(AA);
|
||||
HANDLE_PHENOME(AE);
|
||||
HANDLE_PHENOME(AH);
|
||||
HANDLE_PHENOME(AO);
|
||||
HANDLE_PHENOME(EH);
|
||||
HANDLE_PHENOME(ER);
|
||||
HANDLE_PHENOME(IH);
|
||||
HANDLE_PHENOME(IY);
|
||||
HANDLE_PHENOME(UH);
|
||||
HANDLE_PHENOME(UW);
|
||||
HANDLE_PHENOME(B);
|
||||
HANDLE_PHENOME(D);
|
||||
HANDLE_PHENOME(F);
|
||||
HANDLE_PHENOME(G);
|
||||
HANDLE_PHENOME(J);
|
||||
HANDLE_PHENOME(K);
|
||||
HANDLE_PHENOME(L);
|
||||
HANDLE_PHENOME(M);
|
||||
HANDLE_PHENOME(N);
|
||||
HANDLE_PHENOME(P);
|
||||
HANDLE_PHENOME(R);
|
||||
HANDLE_PHENOME(S);
|
||||
HANDLE_PHENOME(T);
|
||||
HANDLE_PHENOME(V);
|
||||
HANDLE_PHENOME(Z);
|
||||
}
|
||||
return al::nullopt;
|
||||
#undef HANDLE_PHENOME
|
||||
}
|
||||
ALenum EnumFromPhenome(VMorpherPhenome phenome)
|
||||
{
|
||||
#define HANDLE_PHENOME(x) case VMorpherPhenome::x: return AL_VOCAL_MORPHER_PHONEME_ ## x
|
||||
switch(phenome)
|
||||
{
|
||||
HANDLE_PHENOME(A);
|
||||
HANDLE_PHENOME(E);
|
||||
HANDLE_PHENOME(I);
|
||||
HANDLE_PHENOME(O);
|
||||
HANDLE_PHENOME(U);
|
||||
HANDLE_PHENOME(AA);
|
||||
HANDLE_PHENOME(AE);
|
||||
HANDLE_PHENOME(AH);
|
||||
HANDLE_PHENOME(AO);
|
||||
HANDLE_PHENOME(EH);
|
||||
HANDLE_PHENOME(ER);
|
||||
HANDLE_PHENOME(IH);
|
||||
HANDLE_PHENOME(IY);
|
||||
HANDLE_PHENOME(UH);
|
||||
HANDLE_PHENOME(UW);
|
||||
HANDLE_PHENOME(B);
|
||||
HANDLE_PHENOME(D);
|
||||
HANDLE_PHENOME(F);
|
||||
HANDLE_PHENOME(G);
|
||||
HANDLE_PHENOME(J);
|
||||
HANDLE_PHENOME(K);
|
||||
HANDLE_PHENOME(L);
|
||||
HANDLE_PHENOME(M);
|
||||
HANDLE_PHENOME(N);
|
||||
HANDLE_PHENOME(P);
|
||||
HANDLE_PHENOME(R);
|
||||
HANDLE_PHENOME(S);
|
||||
HANDLE_PHENOME(T);
|
||||
HANDLE_PHENOME(V);
|
||||
HANDLE_PHENOME(Z);
|
||||
}
|
||||
throw std::runtime_error{"Invalid phenome: "+std::to_string(static_cast<int>(phenome))};
|
||||
#undef HANDLE_PHENOME
|
||||
}
|
||||
|
||||
al::optional<VMorpherWaveform> WaveformFromEmum(ALenum value)
|
||||
{
|
||||
switch(value)
|
||||
{
|
||||
case AL_VOCAL_MORPHER_WAVEFORM_SINUSOID: return al::make_optional(VMorpherWaveform::Sinusoid);
|
||||
case AL_VOCAL_MORPHER_WAVEFORM_TRIANGLE: return al::make_optional(VMorpherWaveform::Triangle);
|
||||
case AL_VOCAL_MORPHER_WAVEFORM_SAWTOOTH: return al::make_optional(VMorpherWaveform::Sawtooth);
|
||||
}
|
||||
return al::nullopt;
|
||||
}
|
||||
ALenum EnumFromWaveform(VMorpherWaveform type)
|
||||
{
|
||||
switch(type)
|
||||
{
|
||||
case VMorpherWaveform::Sinusoid: return AL_VOCAL_MORPHER_WAVEFORM_SINUSOID;
|
||||
case VMorpherWaveform::Triangle: return AL_VOCAL_MORPHER_WAVEFORM_TRIANGLE;
|
||||
case VMorpherWaveform::Sawtooth: return AL_VOCAL_MORPHER_WAVEFORM_SAWTOOTH;
|
||||
}
|
||||
throw std::runtime_error{"Invalid vocal morpher waveform: " +
|
||||
std::to_string(static_cast<int>(type))};
|
||||
}
|
||||
|
||||
void Vmorpher_setParami(EffectProps *props, ALenum param, int val)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_VOCAL_MORPHER_PHONEMEA:
|
||||
if(auto phenomeopt = PhenomeFromEnum(val))
|
||||
props->Vmorpher.PhonemeA = *phenomeopt;
|
||||
else
|
||||
throw effect_exception{AL_INVALID_VALUE, "Vocal morpher phoneme-a out of range: 0x%04x", val};
|
||||
break;
|
||||
|
||||
case AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING:
|
||||
if(!(val >= AL_VOCAL_MORPHER_MIN_PHONEMEA_COARSE_TUNING && val <= AL_VOCAL_MORPHER_MAX_PHONEMEA_COARSE_TUNING))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Vocal morpher phoneme-a coarse tuning out of range"};
|
||||
props->Vmorpher.PhonemeACoarseTuning = val;
|
||||
break;
|
||||
|
||||
case AL_VOCAL_MORPHER_PHONEMEB:
|
||||
if(auto phenomeopt = PhenomeFromEnum(val))
|
||||
props->Vmorpher.PhonemeB = *phenomeopt;
|
||||
else
|
||||
throw effect_exception{AL_INVALID_VALUE, "Vocal morpher phoneme-b out of range: 0x%04x", val};
|
||||
break;
|
||||
|
||||
case AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING:
|
||||
if(!(val >= AL_VOCAL_MORPHER_MIN_PHONEMEB_COARSE_TUNING && val <= AL_VOCAL_MORPHER_MAX_PHONEMEB_COARSE_TUNING))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Vocal morpher phoneme-b coarse tuning out of range"};
|
||||
props->Vmorpher.PhonemeBCoarseTuning = val;
|
||||
break;
|
||||
|
||||
case AL_VOCAL_MORPHER_WAVEFORM:
|
||||
if(auto formopt = WaveformFromEmum(val))
|
||||
props->Vmorpher.Waveform = *formopt;
|
||||
else
|
||||
throw effect_exception{AL_INVALID_VALUE, "Vocal morpher waveform out of range: 0x%04x", val};
|
||||
break;
|
||||
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid vocal morpher integer property 0x%04x",
|
||||
param};
|
||||
}
|
||||
}
|
||||
void Vmorpher_setParamiv(EffectProps*, ALenum param, const int*)
|
||||
{
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid vocal morpher integer-vector property 0x%04x",
|
||||
param};
|
||||
}
|
||||
void Vmorpher_setParamf(EffectProps *props, ALenum param, float val)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_VOCAL_MORPHER_RATE:
|
||||
if(!(val >= AL_VOCAL_MORPHER_MIN_RATE && val <= AL_VOCAL_MORPHER_MAX_RATE))
|
||||
throw effect_exception{AL_INVALID_VALUE, "Vocal morpher rate out of range"};
|
||||
props->Vmorpher.Rate = val;
|
||||
break;
|
||||
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid vocal morpher float property 0x%04x",
|
||||
param};
|
||||
}
|
||||
}
|
||||
void Vmorpher_setParamfv(EffectProps *props, ALenum param, const float *vals)
|
||||
{ Vmorpher_setParamf(props, param, vals[0]); }
|
||||
|
||||
void Vmorpher_getParami(const EffectProps *props, ALenum param, int* val)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_VOCAL_MORPHER_PHONEMEA:
|
||||
*val = EnumFromPhenome(props->Vmorpher.PhonemeA);
|
||||
break;
|
||||
|
||||
case AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING:
|
||||
*val = props->Vmorpher.PhonemeACoarseTuning;
|
||||
break;
|
||||
|
||||
case AL_VOCAL_MORPHER_PHONEMEB:
|
||||
*val = EnumFromPhenome(props->Vmorpher.PhonemeB);
|
||||
break;
|
||||
|
||||
case AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING:
|
||||
*val = props->Vmorpher.PhonemeBCoarseTuning;
|
||||
break;
|
||||
|
||||
case AL_VOCAL_MORPHER_WAVEFORM:
|
||||
*val = EnumFromWaveform(props->Vmorpher.Waveform);
|
||||
break;
|
||||
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid vocal morpher integer property 0x%04x",
|
||||
param};
|
||||
}
|
||||
}
|
||||
void Vmorpher_getParamiv(const EffectProps*, ALenum param, int*)
|
||||
{
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid vocal morpher integer-vector property 0x%04x",
|
||||
param};
|
||||
}
|
||||
void Vmorpher_getParamf(const EffectProps *props, ALenum param, float *val)
|
||||
{
|
||||
switch(param)
|
||||
{
|
||||
case AL_VOCAL_MORPHER_RATE:
|
||||
*val = props->Vmorpher.Rate;
|
||||
break;
|
||||
|
||||
default:
|
||||
throw effect_exception{AL_INVALID_ENUM, "Invalid vocal morpher float property 0x%04x",
|
||||
param};
|
||||
}
|
||||
}
|
||||
void Vmorpher_getParamfv(const EffectProps *props, ALenum param, float *vals)
|
||||
{ Vmorpher_getParamf(props, param, vals); }
|
||||
|
||||
EffectProps genDefaultProps() noexcept
|
||||
{
|
||||
EffectProps props{};
|
||||
props.Vmorpher.Rate = AL_VOCAL_MORPHER_DEFAULT_RATE;
|
||||
props.Vmorpher.PhonemeA = *PhenomeFromEnum(AL_VOCAL_MORPHER_DEFAULT_PHONEMEA);
|
||||
props.Vmorpher.PhonemeB = *PhenomeFromEnum(AL_VOCAL_MORPHER_DEFAULT_PHONEMEB);
|
||||
props.Vmorpher.PhonemeACoarseTuning = AL_VOCAL_MORPHER_DEFAULT_PHONEMEA_COARSE_TUNING;
|
||||
props.Vmorpher.PhonemeBCoarseTuning = AL_VOCAL_MORPHER_DEFAULT_PHONEMEB_COARSE_TUNING;
|
||||
props.Vmorpher.Waveform = *WaveformFromEmum(AL_VOCAL_MORPHER_DEFAULT_WAVEFORM);
|
||||
return props;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
DEFINE_ALEFFECT_VTABLE(Vmorpher);
|
||||
|
||||
const EffectProps VmorpherEffectProps{genDefaultProps()};
|
||||
Loading…
Add table
Add a link
Reference in a new issue