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https://github.com/TorqueGameEngines/Torque3D.git
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update openal-soft
sync point: master-ac5d40e40a0155351fe1be4aab30017b6a13a859
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parent
762a84550f
commit
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365 changed files with 76053 additions and 53126 deletions
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@ -1,65 +1,9 @@
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#ifndef AL_COMPAT_H
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#define AL_COMPAT_H
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#include "alstring.h"
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#include <string>
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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WCHAR *strdupW(const WCHAR *str);
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/* Opens a file with standard I/O. The filename is expected to be UTF-8. */
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FILE *al_fopen(const char *fname, const char *mode);
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#define HAVE_DYNLOAD 1
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#else
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#define al_fopen fopen
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#if defined(HAVE_DLFCN_H) && !defined(IN_IDE_PARSER)
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#define HAVE_DYNLOAD 1
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#endif
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#endif
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struct FileMapping {
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#ifdef _WIN32
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HANDLE file;
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HANDLE fmap;
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#else
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int fd;
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#endif
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void *ptr;
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size_t len;
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};
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struct FileMapping MapFileToMem(const char *fname);
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void UnmapFileMem(const struct FileMapping *mapping);
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void GetProcBinary(al_string *path, al_string *fname);
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#ifdef HAVE_DYNLOAD
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void *LoadLib(const char *name);
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void CloseLib(void *handle);
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void *GetSymbol(void *handle, const char *name);
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#endif
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#ifdef __ANDROID__
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#define JCALL(obj, func) ((*(obj))->func((obj), EXTRACT_VCALL_ARGS
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#define JCALL0(obj, func) ((*(obj))->func((obj) EXTRACT_VCALL_ARGS
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/** Returns a JNIEnv*. */
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void *Android_GetJNIEnv(void);
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#endif
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#ifdef __cplusplus
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} /* extern "C" */
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#endif
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struct PathNamePair { std::string path, fname; };
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const PathNamePair &GetProcBinary(void);
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#endif /* AL_COMPAT_H */
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